Regarding:
Hitting your Skeletal Mage or Spirit Mender enhances them for 5 seconds, increasing their effectiveness by 40%.
Could we possibly get this changed to where simply casting the spell empowers the Mage/Mender regardless of whether or not you hit them? It's a neat mechanic and all but with the way pets position themselves sometimes it's sorta like adding all the fun of chasing your own merchant summon in lag to combat.
Something being unbalanced in 1v1 does not imply that it is balanced in group play.