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The Dwemer in ESO

  • Benzux
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    RebornV3x wrote: »
    I hope to never see a Dwemer in this game but with dragons appearing in the game its anything goes at this point is obvious ZOS does not give a single f.. about lore I can see why Lawrence Schick left.

    when ZOS eventually puts them into the game it will probably be some stupid convoluted thing that makes absolutely no sense
    (like how do dragons live for hundreds of years in a barren cave with presumably nothing to eat and why dragons can't get out is even dumber the whole Halls of Colossus thing is dumb I could go on anyways.......)

    so it will probably go like this you will need to find 3 separate pieces of a key that when combined opens some long forgotten cave that leads to another thing that just releases them and bam just like that the Dwemer are back in action presumably in a way that says f u to existing lore and what we already know about the Dwemer just so ZOS can get its laughs in.

    at this point transgendered green aliens from jupiter wearing pink skirts would probably be lore friendly at this point.

    We don't really know much about Dragon physiology. For all we know, Dragons may not need to "eat" in the same way mortals do. Paarthurnax lives on the top of the Throat of The World, what do you think he eats? And what about Durnehviir? Yes, he is more or less "undead", but before he became like that, he probably spent hundreds of years in the Soul Cairn, and there doesn't seem to be much in the way of food there, no?
    Dragons definitely are capable of eating, and they do probably have digestive systems, but whether they need to do that in order to survive is another question. Dragons are immortal, after all. The Daedra are also very similar. Many bestial Daedra will happily chow down on your dismembered limbs, while the more intelligent Daedra will taunt you by saying they'll feast on your heart and drink your blood, but there's no evidence to suggest that Daedra actually need to eat in order to survive either.

    As for why they can't get out... The Halls of Colossus were magically sealed with the Wrathstone - presumably using the magic of the Dragons themselves. And imprisoning Dragons isn't unheard of. In Skyrim, the Dragonborn temporarily imprisons Odahviing in Dragonsreach, just like King Olaf did with Numinex prior to him. Granted, both times the Dragons were weakened before doing so, but the mechanism used for it was a bit "crude" compared to the Halls of Colossus. And then there's Blackreach, where the Dwemer were capable of imprisoning Vulthuryol.

    Aside from that, Dragons appearing in ESO is not lorebreaking. This argument has been done on these forums countless times, and it's getting a bit stale at this point. Dragons didn't magically disappear off the face of Nirn after the Dragon War, they were either "killed", or went in to hiding. Or, in the case of the Halls of Colossus, imprisoned (though that may have happened before the Dragon War).

    I do agree with you on the Dwemer part, though. They are a mystery, and should remain as such. The only way we should ever see them in ESO is either with a DLC featuring Yagrum Bagarn, or as flashbacks/memories (such as the way we can see Chimer in some of the Stonefalls quests). Though, personally, I RP one of my characters as a "survivor" of the disappearance of the Dwemer, but he's a bit of a "one-of-a-kind", so to speak.
    BenzuxGamer - Xbox One since day 1 - CP 1800+
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  • Druid40
    Druid40
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    I would like for the Dwemer to return in a game set in the future.
  • TheShadowScout
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    Definitely powerful enough to propel a whole race through time. Or be locked away in an "other" place which in future is discovered how to return them from that place.
    True.
    But NOT powerful enough to change recorded history and let a dwemer appear ihn the second era, become a hero that saves tamriel, and yet is never heard or spoken of in any of the lore from games set in later times... and while a brewon, nord, dunmer or bosmer hero could easily be forgotten as "just one hero in a time opf heroes", a -Dwemer- Hero would be a huge thing, standing out and definitely draw attention... and yet, Yagrum never found a -hint-.
    Thus... it obviously did not happen, and so it cannot happen - in the seconr era.

    In the fifth or sixth? Definitely could! For exactly the reasons quoted - dwemer sent through time, in one way or another (although all those piles of ash they left behind might indicate they perhaps did not take their bodies with them...)
    Powerful enough to keep 4 Mer so powerful they were seen as living Gods. Well 3 we're, the other put a stop to that yearly power up.
    Yeah, three of them enjoyed the high life as living gods, the fourth they thought they had killed, but... revived by the power of the heart. Or from an ESO perspective, -will- revive in a couple centuries? And then... well, we know how that story goes, most of us have played it, and the rest can look it up... ;)
  • Alphawolf01A
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    What about, instead of bringing the Dwemer back, We travel back to a time before the Dwemer disappeared.

    It could take place in the Blackreach. The Dunmer brother-sister team of Kireth and Raynor Vanos are exploring the ruins, hired by a Psijic Order member who is following in Sotha Sil's footsteps studying the Dwemer. The Psijic uses temporal magic to try to view the Dwemer in the past.
    Something goes wrong(as it always does) and the Psijic and one of the siblings is transported back in time to when the Dwemer still exist. The remaining sibling recruits you to help save them.

    The Blackreach zone could exist in 2 versions, past and present.
    Present time would be ruined, dark and dangerous, with Falmer and Dwarven constructs running around. Blocked passage ways, sealed doors and collapsed bridges and walkways would hinder exploration. Using Psijic time breaches to travel back and forth between the times would allow you to navigate the obstacles when they weren't blocked or destroyed and unseal doors.

    The past would allow us to see a pristine living Dwemer city where everything isn't trying to kill us all the time. Exploration in past, would unlock more of the zone in the present, by small changes in the past.
    Steal a key in the past, unlock a door in the present.
    Can't get across a collapsed bridge, go back to when the bridge was intact.
    Prevent an explosion in the past that would seal a passageway. ETC...

    I think this would provide a "scratch" for the Dwemer " itch that many people have. It wouldn't have to explain, or even involve, the Dwemer disappearance. Just a window into the time that they existed.
    It would also be a great place for a real Dwemer home to exist. The house itself could even contain a Psijic time breach allowing 2 versions of the house. Present, old and damaged. Past, neat, clean and intact.
  • Matthew_Galvanus
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    personally i think they Dwemer should stay gone, i would, however, like to explore more about the Snow Elves aka the Falmer. we only got to learn a little about them, and it's really weird that we have all these Dwemer ruins, and yet not a one contains falmer, which is weird since they were the slaves of the dwemer and you'd think we'd see a few at the very least.
  • Anhedonie
    Anhedonie
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    According to lore dwemer went out as a fuel for Numidium.

    Also, I think ZOS already said that no playable races will be added.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Michae
    Michae
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    personally i think they Dwemer should stay gone, i would, however, like to explore more about the Snow Elves aka the Falmer. we only got to learn a little about them, and it's really weird that we have all these Dwemer ruins, and yet not a one contains falmer, which is weird since they were the slaves of the dwemer and you'd think we'd see a few at the very least.

    In Skyrim it was said they lived deeper in the earth and only started coming out to the ruins in 4th Era.
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  • kind_hero
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    A fantasy game thrives on mysteries.

    We don't know how magic works, but the game is full with it, even though none really explains it. We just use it.
    Same goes with old ruins, delves, cursed cities, wrecks, and so on. You get to find out a part of the mystery but most of the times what really happened is not revealed, which makes the universe more interesting. The elder scrolls are also a mystery, and finding a part of their secrets leaves the reader blind to further information.
    The game also has a daedra prince of hidden/forbidden knowledge which keeps mysteries and prevents mortals form learning them. So it is in the spirit of the game to keep such things a mystery. Real history is full with unsolved mysteries, lost civilizations and cultures.

    So, the dwemer are such a mystery race. Any appearance of the dwemer which will give details about them will be a blow to the game lore. Instead I would love to see more dwemer related content, but content that adds even more mystery or controversy about them. It is the type of lore that makes people speculate and create fan theories. Having a playable race would destroy this legendary race from a lore point of view.
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  • Elsonso
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    RebornV3x wrote: »
    I hope to never see a Dwemer in this game but with dragons appearing in the game its anything goes at this point is obvious ZOS does not give a single f.. about lore I can see why Lawrence Schick left.

    If it makes you feel any better, all the lore in Elsweyr was done on his watch, while he was Loremaster. It is his lore, and his last big project for ESO. If he wanted to leave in protest over dragons, he should have left a year earlier.

    It really isn't necessary to get back into the dragon justification, since that has been pretty well laid down. I once felt as you, but it is plainly obvious that Dragons can, and do, fly the skys of Nirn across the eras.

    Dwemer? They can exist during the events of ESO, and we can even go meet them, if that is the plan. Even Yorgrum does not know if they exist somewhere, or have been destroyed. Lore can easily go either way. However, we cannot be them

    P.S. - I hope that ZOS never, and I mean never, adds another playable race to Tamriel. That is where I get off the train at the next stop. The only reason to do that would be for $$$, no matter what they come out and say for a justification.
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  • CambionDaemon
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    I do not want ZOS to even think about adding or even thinking of a quest to do with the Dwemer.
  • validifyedneb18_ESO
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    Just play Dunmer, they're the closest relation to the Dwemer. They started out as one of the great houses.
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  • AhPook_Is_Here
    AhPook_Is_Here
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    I think it would be great to have Dwemer as a playable race.

    There are a lot of ways to handle it; first since this isn't the real Tamriel, but simply a sub relm of the Shivering Islands, any thing can happen, and you don't even need to make up a fancy excuse, because seeing it makes it so, and it becomes hard to not suspend your disbelief. Sheo doesn't have to try that hard, people want to believe what they perceive because they don't want to imagine their fundamental understanding of the world around them is wrong.

    But if Sheo had to go out on a limb and make an effort, there is always the 2 way portal to the past, or a portal to the future where the Dwemer have returned beyond the current ESO timeline. There are already some examples of time travel in this game so there is no reason to even balk at that possibility.

    Also if the Dwemer returned it could explain the missing children. Have you noticed how if you are a stage 4 vampire only other players notice, and the common citizens of Tamriel just see you as a normal person? Its a glamour. Dwemer could have a similar effect on the citizens of Tamriel where only other players might notice they were Dwemer and the rest of the population would just see them as children, making Sheogorath's world a better illusion to them.
    “Whatever.”
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  • TheShadowScout
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    I think it would be great to have Dwemer as a playable race.
    For TES-VII, perhaps.
    For ESO??? Definitely NOT!

    ESO is set in the second era, eight hundred or so years before the first of the other TES games which are set at the end of the third era (with skyrim in the fourth era)... the dwemer vanished in the first third of the first era, that is about... two and a half millenia ago from ESO time.
    They are gone.
    We who played Morrowind know why they went away.
    Noone knows exactly where they went, or even if they went somewhere, or became nowhere.
    Noone will find even a hint within the next millenia that we know of, and many, many will be spending all their life searching.
    Thus... no playable race, no way.

    ...magical flashbacks into times when the dwemer were still around to see one of their cities in its full glory on the other hand... that might well come with a quest someday. I mean, we had temporal excursions to when chimer were fighting nedes, direnni fighting alessians, and so on... no reason we could not visit the dwemer too, or the war against the sload, or... any dozends of other historical events!
    There are a lot of ways to handle it; first since this isn't the real Tamriel, but simply a sub relm of the Shivering Islands, any thing can happen, and you don't even need to make up a fancy excuse
    Unfortunatley that bit of info is as imaginary as the argument you make from it.
    This IS "the real Tamriel (in the second era)" according to ZOS, who hold the license and thus get to make such decisions. And dissimilarities to other TES games... are artistic license, and not uncle sheos interference!
    I mean, come on! Have you even played the mainstory??? How'd that even work if it was all the shivering isles???
    But if Sheo had to go out on a limb and make an effort, there is always the 2 way portal to the past, or a portal to the future where the Dwemer have returned beyond the current ESO timeline.
    Except we -know- from the lore that DID NOT happen.
    We -know- that by the time of TES-III:Morrowind, eight centuries later, there had not been a -single- living dwemer except Yagrum Bagarn, who spent ALL this time searching for clues as to where his people disappeared to, yet never found anything.
  • cynicalbutterfly
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    I see a lot of no going on. Lolz~ I'd like to see a glimpse of them actually. Not as a playable race (maybe in another game, definitely not in eso). But a little teaser of them could be interesting. Like for example, whenever they release the rest of skyrim we could explore their ruins and find some sort of portal that pushes us temporarily to where they are. Doesn't keep us there long of course before we get sucked back to the normal world. Heck, I'd be happy with just exploring their ruins in a fresher time zone really. I'm also curious to see what the Falmer look like compared to the 4th era's.
  • MaxJrFTW
    MaxJrFTW
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    myskyrim26 wrote: »
    Also, Dwemer is not a race. They are of same appearance as Altmer and Chimer (before they became Dunmer).
    That's not correct. They all originated from the aldmer, but with time became different either through natural evolution or "magic". They're the same species, not the same race.
    Edited by MaxJrFTW on July 16, 2019 3:04PM
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  • redgreensunset
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    I am going to join the no train and add I don't even want to find out exactly what happened to them. o me what makes ESO and the TES games in general feel like they're set in a real world are the mysteries, all those things where the truth and the details of the events are buried in the mists of time and we never quite know for sure what happened. The dwemer and their fate is perhaps the biggest mystery of all in the TES lore and quite frankly solving it will leave the world poorer for it, not to mention that any truth we find will almost inevitably end up feeling disappointing.
    So no thanks, no dwemer for me. Let them remain a mystery.
  • validifyedneb18_ESO
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    MaxJrFTW wrote: »
    myskyrim26 wrote: »
    Also, Dwemer is not a race. They are of same appearance as Altmer and Chimer (before they became Dunmer).
    That's not correct. They all originated from the aldmer, but with time became different either through natural evolution or "magic". They're the same species, not the same race.

    Depending on your sources they either existed in Vvardenfel before the Chimer and Veloth, or they where a sub-house that split into its own faction and later - race.

    If the former, they draw their Ancestry from the Aldmer and not the Altmer, if the later they must have split some time before the war with the nords.
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  • Defilted
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    Dwemer lore is great because they are mysterious.
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  • Davor
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    I say why not bring them in. How, not sure. We can always have the "relive the memories of someone at that time" or time travel, or what I would think is that the Dwemer are here right now and alive.

    Forgot the name of the Dwemer in Morrowind. Saying that there are no Dwemer in Tamriel at all, is false because of the last Dwemer in Morrowind. So I say he lied. Cover up that the Dwemer are alive and well.

    Where they live? Deep underground like dwarves? Out in the astral plane like Atmora? Or living in plain site with the ability shape shift?

    I say why not. I agree somethings are better left as a mystery, but if, and that is a big IF, if done properly it can be awesome.

    After all, lots were said that ESO can never work because it's before everything happened in The Elder Scrolls, and ESO has become great after some time, so its possible for something that won't work to become great.
    Not my quote but I love this saying

    "I would pay It for support. But since they choosed we are just numbers and not customers, i dont mind if game and zos goes to oblivion"
  • Adernath
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    Unless there is some sort of dragon break altering the entire lore (i.e. creating some sort of time-pocket) then not as a playable race in Tamriel, because it really would be lore breaking.

    However, I can imagine that the Dwemer are driven many miles far below underground, similar to the dark elves in D&D (in the Underdark), where they have several Kingdoms and fight versus other weird creatures of the dark. And Azura laid a curse on them so they can not reach back to the surface on their own.
  • kojou
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    What about introducing actual Dwarves? >:)
    Playing since beta...
  • Vlad9425
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    No the dwemer are supposed to be a mystery and that’s a great part of the lore. I wouldn’t mind however if in the next TES game there would be some kind of flash back which would let you actually see the dwemer (similar to when you read the elder scroll in Skyrim at the throat of the world)
  • Huyen
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    myskyrim26 wrote: »
    No, it is lore breaking. Also, Dwemer is not a race. They are of same appearance as Altmer and Chimer (before they became Dunmer). They are called Dwemer for other reasons, search TIL.

    I agree, altho ESO is lorebreaking on so many levels right now, if enough people ask for it, they will implement it like the necromancers and dragons.
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  • Hazurko_RaShan
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    Glurin wrote: »
    vonknobby wrote: »
    I appreciate the quality feedback of some, not sure why some people are so upset

    It's because this has been brought up many times before despite it being about as blatant a violation of the lore as you can get. We're talking Gandalf hops into a Corvette and flies it over to Mordor to steal Sauron's bikini clad elven girlfriend by beating him in a dance contest levels of lore breaking here.

    I can understand if someone new to the Elder Scrolls universe hasn't gone down that road yet and just thinks steampunk dwarves are cool or something so they want to be one. Problem is that would completely destroy their identity within the ES universe. It would be like wanting Darth Vader to be a pacifist.

    Darth Vader did become a pacifist
  • Censered
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    Yes please.
    And playable daedric.
    Also more animal races turtles, birds, fish people etc.

    We also need some sort of comical race. Something small, pudgy and fuzzy.
  • Hazurko_RaShan
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    clearly the psijics know but arent saying, as they dont want that debacle repeated...
  • TheShadowScout
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    kojou wrote: »
    What about introducing actual Dwarves? >:)
    Well... the only "dwarves" we could possible get in ESO would be the kind that drink wine and know things...
    Tyrion-Game-of-Thrones-700x300.jpg
    :p;):trollface:

    ...

    ...which actually would totally be fine with me!
    I would -love- to see "structural unlocks" in the crown store that allowed people to exceed the "usual" character mesh sliders in some way...
    ...make extra-dwarfy breton guys that, as mentioned, drink wine and know things...
    ...make extra-tall nords that have the blood of giants in their ancestry...
    ...make extra-muscular orcs that you wouldn't like when they get angry...
    ...make extra-petite dunmer assassins that can squeeze through every narrow arrow slit to murder in the name of sithis...
    ...make extra fat redguard harem guards that gave up much for their job...
    ...make extra stout imperial matrons that make the best pasta...
    ...make extra busty altmer priestesses that turn many a head when walking by...
    Et Cetara...
    Darth Vader did become a pacifist
    Not really. He turned his coat, again, threw his master down a friggin elevator shaft to fall to his well deserved demise (not very pacifistic there) and then... died. And became a ghost? Which does not really count as "pacifist" in any definition of the word I know about... :p
    Censered wrote: »
    Yes please.
    And playable daedric.
    Also more animal races turtles, birds, fish people etc.

    We also need some sort of comical race. Something small, pudgy and fuzzy.
    Nah.
    We need nothing that twists the lore into a pretzel!
    Playable daedric races totally would shatter the lore, badly.
    And the bird people all died out before even the first era (kahiit are suspected, but... noone is telling)
    The main animal races we have not yet seen are the akaviri...
    ...and the closest we get to a "comical" race is the Imga.

    But... all that has been discussed before: https://forums.elderscrollsonline.com/en/discussion/422285/new-player-race-possibilities/p1 ;)
    Edited by TheShadowScout on July 16, 2019 8:18PM
  • kinguardian
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    RebornV3x wrote: »
    I hope to never see a Dwemer in this game but with dragons appearing in the game its anything goes at this point is obvious ZOS does not give a single f.. about lore I can see why Lawrence Schick left.

    when ZOS eventually puts them into the game it will probably be some stupid convoluted thing that makes absolutely no sense
    (like how do dragons live for hundreds of years in a barren cave with presumably nothing to eat and why dragons can't get out is even dumber the whole Halls of Colossus thing is dumb I could go on anyways.......)

    so it will probably go like this you will need to find 3 separate pieces of a key that when combined opens some long forgotten cave that leads to another thing that just releases them and bam just like that the Dwemer are back in action presumably in a way that says f u to existing lore and what we already know about the Dwemer just so ZOS can get its laughs in.

    at this point transgendered green aliens from jupiter wearing pink skirts would probably be lore friendly at this point.

    You sound like my husband :D when the dragons came he didnt get and he asked me all these questions after a hour he was silent and said" well its stupid" :D
  • xeNNNNN
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    It could happen but never in elder scrolls online. At some point we will either learn of their fate or they will return in a future elder scrolls game. Its how its always been with fantasy or well fantasy games. Eventually a mystery is revealed and a new one takes its place.

    Like I said though never in ESO. It will break the lore far too much.
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