Good, pet sorcs are annoying, dont need another pet class abusing LOS or getting in the way of npc interactions.
rager82b14_ESO wrote: »
rager82b14_ESO wrote: »
It is not clueless and the OP is not exactly saying much other than they do not like the necro design. Very much lacking useful information.
rager82b14_ESO wrote: »rager82b14_ESO wrote: »
It is not clueless and the OP is not exactly saying much other than they do not like the necro design. Very much lacking useful information.
It is clueless to compare necro pets to sorc pets.
and also what more needs to be said? The dps pet is used for a passive bonus. They suck at damage, and some are even saying bugged.
rager82b14_ESO wrote: »rager82b14_ESO wrote: »
It is not clueless and the OP is not exactly saying much other than they do not like the necro design. Very much lacking useful information.
It is clueless to compare necro pets to sorc pets.
and also what more needs to be said? The dps pet is used for a passive bonus. They suck at damage, and some are even saying bugged.
The only pet bugged in some skill levels is Blastbones. The rest is perfectly unbugged. The pets are essentially DoTs. Don't expect anything more than 4k average damage from them in PvE, 1k in PvP.
Exaggerations are just like Imaginations, sometimes people let them run wild trying to make a moot point valid.
rager82b14_ESO wrote: »What? Dots that tickle? I mean i could put passive in dots that do more damage faster. All they are used for is the passive regen bonus. Also most of the time they move around more than attack, and the rate they attack is so sad.
For the amount of time they are up, compare to the damage is so stupid small it is not even funny.
rager82b14_ESO wrote: »What? Dots that tickle? I mean i could put passive in dots that do more damage faster. All they are used for is the passive regen bonus. Also most of the time they move around more than attack, and the rate they attack is so sad.
For the amount of time they are up, compare to the damage is so stupid small it is not even funny.
You have obviously never use the Nighblade's shade. It stays up 14 seconds when the description says 17 (at least according to the dummy I tested it on), does 2k damage at best when the description says 3k (tested on a Precursor dummy, which has little to no armor), and its supposed AoE attack deals even LESS damage and only happens ONCE in the course of its uptime.
Back on the subject. Maybe individually they don't deal that much damage, but accumulated, it's alot better. People like you who think one skill alone should suffice in slaughtering masses quickly are a plague in online gaming. Generally speaking, the whole emphasis on maximising DPS is a plague. I can way too often encounter "champions of the Maelstrom Arena" or other rather impressive titles along those lines in public dungeon, and those can kill any boss in a short time, but almost time against any group of trash larger than 3.
The Necromancer's strength isn't in its damage, but in its high versatility and survivability. What other class can apply both minor and major defense bufs, have passive damage reduction, active damage reduction, steal life on PBAoE, and so on ? It's virtually unkillable so long as you have ressources.
But hey, "Necromancer pets are ***, they can't kill a zillion things before they die". Well, same for nightblade's pet, which is even worse actually since it doesn't even have any passive ; same goes for sorcerer's pets, they may be permanent but they don't really have much punch, even though at least they provide some utility ; same goes for the warden's bear, even though it's slightly tougher than the rest, but it's a ultimate you need to double bar to actually keep using it.
rager82b14_ESO wrote: »
rager82b14_ESO wrote: »rager82b14_ESO wrote: »What? Dots that tickle? I mean i could put passive in dots that do more damage faster. All they are used for is the passive regen bonus. Also most of the time they move around more than attack, and the rate they attack is so sad.
For the amount of time they are up, compare to the damage is so stupid small it is not even funny.
You have obviously never use the Nighblade's shade. It stays up 14 seconds when the description says 17 (at least according to the dummy I tested it on), does 2k damage at best when the description says 3k (tested on a Precursor dummy, which has little to no armor), and its supposed AoE attack deals even LESS damage and only happens ONCE in the course of its uptime.
Back on the subject. Maybe individually they don't deal that much damage, but accumulated, it's alot better. People like you who think one skill alone should suffice in slaughtering masses quickly are a plague in online gaming. Generally speaking, the whole emphasis on maximising DPS is a plague. I can way too often encounter "champions of the Maelstrom Arena" or other rather impressive titles along those lines in public dungeon, and those can kill any boss in a short time, but almost time against any group of trash larger than 3.
The Necromancer's strength isn't in its damage, but in its high versatility and survivability. What other class can apply both minor and major defense bufs, have passive damage reduction, active damage reduction, steal life on PBAoE, and so on ? It's virtually unkillable so long as you have ressources.
But hey, "Necromancer pets are ***, they can't kill a zillion things before they die". Well, same for nightblade's pet, which is even worse actually since it doesn't even have any passive ; same goes for sorcerer's pets, they may be permanent but they don't really have much punch, even though at least they provide some utility ; same goes for the warden's bear, even though it's slightly tougher than the rest, but it's a ultimate you need to double bar to actually keep using it.
You assume alot, and you also assume that necro pets work like shade ones. Shade ones work much better.
Also who says it is not in its damage? Your guesses on what necromancer is suppose to be silly when the class feels half baked at best.
So hey you can tell me how great the pets are, but most people and guides know they are only used for the passive bonus.
rager82b14_ESO wrote: »rager82b14_ESO wrote: »
It is not clueless and the OP is not exactly saying much other than they do not like the necro design. Very much lacking useful information.
It is clueless to compare necro pets to sorc pets.
and also what more needs to be said? The dps pet is used for a passive bonus. They suck at damage, and some are even saying bugged.