The only counter to a NB’s cloak is a skill that only NBs have access to lol
Might I suggest playing a real class instead of the ganker type?
Good. Now the 90% of NB's I see need to rely on more than just cloak to survive. Too many NB's I see who cloak and sneak until your fighting someone else before trying to engage on you. And if you try to fight back, they just run away and do the same thing over and over again.
The only counter to a NB’s cloak is a skill that only NBs have access to lol
Might I suggest playing a real class instead of the ganker type?
Dumb comment. The assassin/rogue playstyle is traditionally popular in mmorpgs and the stealth playstyle offers something unique compared to other classes. Taking that option away just dumbs the game further down. And what would qualify as a 'real' class? The 20k+ resist shield stacking pet sorcerer? Or perhaps one of the new easymode 'brawler' copy/paste specs?
Fur_like_snow wrote: »Don’t listen to the bias streamer. I’ve yet to see him use any build other 7th/fury/BS. Let alone a non-meta medium armor build.
Back on topic. They did reduce the time from 30 seconds to 6 so it’s not as bad as it once was. Ultimately NBs are their own worst enemy but learning to rely on cloak less and LOS more can make the difference. Personally I thought SA was fine before the patch and didn’t require a change but ZoS had other ideas so now you’re seeing mark more often.
Good. Now the 90% of NB's I see need to rely on more than just cloak to survive. Too many NB's I see who cloak and sneak until your fighting someone else before trying to engage on you. And if you try to fight back, they just run away and do the same thing over and over again.
The cloak spam version of NB is the absolute easiest to kill.
The dodge roll+cloak NB will hardly be effected by Mark anyways.
Detect pot ftw
Good. Now the 90% of NB's I see need to rely on more than just cloak to survive. Too many NB's I see who cloak and sneak until your fighting someone else before trying to engage on you. And if you try to fight back, they just run away and do the same thing over and over again.
The cloak spam version of NB is the absolute easiest to kill.
The dodge roll+cloak NB will hardly be effected by Mark anyways.
Detect pot ftw
I mean you say it's the easiest to kill but in reality it's a complete nightmare to actually get on to them and kill them in a timely manner while you have multiple people beating on you (yes you can use a det pot but this also uses a 45s cooldown which could be used for something far more useful such as lingering). It's just super frustrating to fight against and I have zero sympathy for the nightblades who completely rely on cloak for their defense (especially the gankblades).
My main point is the ones that fully rely on cloak die in a single GCD typically. Now obviously it’s tougher if you have multiple folks on you. Xv1’d- what do you expect, wouldn’t matter the specs, you are at a disadvantage.
The good stamblades that dodge roll+cloak are a different story.
TriangularChicken wrote: »Back on topic. Why is this skill toxic? It simply gives counterplay to invisibility, so do invis pots and AOE abilities? Do you want them all removed from the game?
Good. Now the 90% of NB's I see need to rely on more than just cloak to survive. Too many NB's I see who cloak and sneak until your fighting someone else before trying to engage on you. And if you try to fight back, they just run away and do the same thing over and over again.
The cloak spam version of NB is the absolute easiest to kill.
The dodge roll+cloak NB will hardly be effected by Mark anyways.
Detect pot ftw
I mean you say it's the easiest to kill but in reality it's a complete nightmare to actually get on to them and kill them in a timely manner while you have multiple people beating on you (yes you can use a det pot but this also uses a 45s cooldown which could be used for something far more useful such as lingering). It's just super frustrating to fight against and I have zero sympathy for the nightblades who completely rely on cloak for their defense (especially the gankblades).
TriangularChicken wrote: »Back on topic. Why is this skill toxic? It simply gives counterplay to invisibility, so do invis pots and AOE abilities? Do you want them all removed from the game?
Because it has something like a 60 meter range, is free to use,Good. Now the 90% of NB's I see need to rely on more than just cloak to survive. Too many NB's I see who cloak and sneak until your fighting someone else before trying to engage on you. And if you try to fight back, they just run away and do the same thing over and over again.
The cloak spam version of NB is the absolute easiest to kill.
The dodge roll+cloak NB will hardly be effected by Mark anyways.
Detect pot ftw
I mean you say it's the easiest to kill but in reality it's a complete nightmare to actually get on to them and kill them in a timely manner while you have multiple people beating on you (yes you can use a det pot but this also uses a 45s cooldown which could be used for something far more useful such as lingering). It's just super frustrating to fight against and I have zero sympathy for the nightblades who completely rely on cloak for their defense (especially the gankblades).
You can't blame a class for your failure to play properly. If you can't deal with cloak either you or your build needs to improve. And don't come with the "I shouldn't have to slot skills to adapt to 1 class" bull people spout, because slotting specific skills to deal/cope with specific enemy playstyles one might encounter is something any competent PvP'er does.
Piercing Mark actually pushes NB's more in the direction of gankblades. Since taking too long to kill becomes a further liability as you might get marked, may as well make sure kills happen within 2 GCD's.
ps. I'm anxiously awaiting other classes getting a mirror of Piercing Mark. Templars get to prevent other Templars from using healing skills for 6 seconds. DK's get a mark that prevents DK's from using their ultimates for 6 seconds. And Sorcerers get a mark that prevents shields from being cast for 6 seconds. All of course without cost and can indefinitely be reapplied. Seems fair right?
So with more and more people slotting this skill, it's absolutely toxicity is starting to become evident. With no cost, the skill is easily recast every 6 seconds to permanently prevent other NB's from escaping. When an enemy NB goes for you and has this slotted its basically a death sentence to non-brawler NB's and yet another hard counter to cloak. In addition there is no visual indicator that shows when the 6 second 'reveal' wears off, meaning you will waste valuable magicka guessing whether your cloak will be effective. At the very least the duration of the reveal should be reduced to 3 or 4 seconds.
TriangularChicken wrote: »Back on topic. Why is this skill toxic? It simply gives counterplay to invisibility, so do invis pots and AOE abilities? Do you want them all removed from the game?
Because it has something like a 60 meter range, is free to use,Good. Now the 90% of NB's I see need to rely on more than just cloak to survive. Too many NB's I see who cloak and sneak until your fighting someone else before trying to engage on you. And if you try to fight back, they just run away and do the same thing over and over again.
The cloak spam version of NB is the absolute easiest to kill.
The dodge roll+cloak NB will hardly be effected by Mark anyways.
Detect pot ftw
I mean you say it's the easiest to kill but in reality it's a complete nightmare to actually get on to them and kill them in a timely manner while you have multiple people beating on you (yes you can use a det pot but this also uses a 45s cooldown which could be used for something far more useful such as lingering). It's just super frustrating to fight against and I have zero sympathy for the nightblades who completely rely on cloak for their defense (especially the gankblades).
You can't blame a class for your failure to play properly. If you can't deal with cloak either you or your build needs to improve. And don't come with the "I shouldn't have to slot skills to adapt to 1 class" bull people spout, because slotting specific skills to deal/cope with specific enemy playstyles one might encounter is something any competent PvP'er does.
Piercing Mark actually pushes NB's more in the direction of gankblades. Since taking too long to kill becomes a further liability as you might get marked, may as well make sure kills happen within 2 GCD's.
ps. I'm anxiously awaiting other classes getting a mirror of Piercing Mark. Templars get to prevent other Templars from using healing skills for 6 seconds. DK's get a mark that prevents DK's from using their ultimates for 6 seconds. And Sorcerers get a mark that prevents shields from being cast for 6 seconds. All of course without cost and can indefinitely be reapplied. Seems fair right?
brandonv516 wrote: »
TriangularChicken wrote: »Fur_like_snow wrote: »Don’t listen to the bias streamer. I’ve yet to see him use any build other 7th/fury/BS. Let alone a non-meta medium armor build.
Back on topic. They did reduce the time from 30 seconds to 6 so it’s not as bad as it once was. Ultimately NBs are their own worst enemy but learning to rely on cloak less and LOS more can make the difference. Personally I thought SA was fine before the patch and didn’t require a change but ZoS had other ideas so now you’re seeing mark more often.
The "bias streamer" at least plays solo and doesn't zerg surf, my biggest respect for not being a surfing sheep. Can't say that about you.
brandonv516 wrote: »
Im a MagNB with 55k magicka... 5 years using cloak in PvP, if I tell you the skill is too easy to avoid it's because it's damn easy to avoid... This is coming from a perma cloaker...
It should last longer or at least make EVERYONE able to see the NB...
brandonv516 wrote: »
Im a MagNB with 55k magicka... 5 years using cloak in PvP, if I tell you the skill is too easy to avoid it's because it's damn easy to avoid... This is coming from a perma cloaker...
It should last longer or at least make EVERYONE able to see the NB...
HEBREWHAMMERRR wrote: »brandonv516 wrote: »
Im a MagNB with 55k magicka... 5 years using cloak in PvP, if I tell you the skill is too easy to avoid it's because it's damn easy to avoid... This is coming from a perma cloaker...
It should last longer or at least make EVERYONE able to see the NB...
LOL get out of here with this dude. “This is coming from a permacloaker”. 😂😂😂
If your sole reasoning behind this is to “counter another cloak abuser”...maybe...there’s a very cheap ultimate...that doesn’t allow a nightblade to go stealth?HEBREWHAMMERRR wrote: »brandonv516 wrote: »
Im a MagNB with 55k magicka... 5 years using cloak in PvP, if I tell you the skill is too easy to avoid it's because it's damn easy to avoid... This is coming from a perma cloaker...
It should last longer or at least make EVERYONE able to see the NB...
LOL get out of here with this dude. “This is coming from a permacloaker”. 😂😂😂
Piercing Mark as a detection skill is trash... Every single AoE skill is better, mage light is better, flare is better, etc, etc. Because those skills reveal the NB to EVERYONE.
If you want to keep the pressure against a decent NB, even detect pots are better because they last for 15 seconds, that's triple the duration of Piercing Mark.
So honestly, make it last at least 15 seconds (same as detect pots) or keep the 5 seconds but reveal the NB to everyone...
And for the fifth time, Im a cloak abuser who wants to counter another cloak abusers...
I was posting about it in PTS but nobody gives a [snip] about magblades, because magblades almost extinct. This is no cost skill disabling magblades main defense, thanks to no cost now stamblades can completely shutdown magblade almost as easy as when it lasted 30s. Can the other morph disable roll dodge? Just in terms of balance.
ZOS balancing team has no idea what they are doing, they don't PvP at all. While magblade without cloak in any 1vX situation is dead, stamblade still has roll dodge, heals, better mitigation, better burst to turn the odds, so yeah let's [snip] magblades even more. No cloak, no heal, no burst, shade bugged to make it sure you won't get away.
Glad I have unsubbed and didn't bought Elsweyr, I'm done with balance patch rollercoaster and with this game, just came for salt.