This has been reported for months now, I spoke with Julie who spoke with Devs who admitted it was a known issue.
Why is it still not fixed.
It's is a very annoying quality of life issue, not game breaking but frustrating.
Q for Cyrodil, 30 + minutes, crash on way in - Re Q
Q for Dungeon, crash on way in - Locked out 15 mins.
Can we get an actual response on this issue ?