Master's 2H Tooltip

Avran_Sylt
Avran_Sylt
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Does anyone know if the added damage is effected by CP at all? The Tooltip doesn't change so I'm unsure if it refers to damage added pre-buffs (that then gets buffed in calculations), or if it's the total bonus damage (post buffs).
Spoiler
mBaBDSP.png
Edited by Avran_Sylt on May 28, 2019 3:07AM

Best Answers

  • Dreadwar
    Dreadwar
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    The 1500 per target to cap was a flat addition to the tooltip when I tested it on the PTS.

    I havent checked on live.
    Answer ✓
  • TheYKcid
    TheYKcid
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    It's base damage, as are all flat-damage bonuses that get injected into the original damage instance of a skill (eg. Master's DW, Master's staff, etc.).

    Your base damage is typically the product of your max resource and spell/wep damage, in accordance with the scaling coefficients of the ability in question.

    Say your Cleave typically has a base value of 6000—note: this is NOT what's shown on the tooltip. Tooltip values are already subject to modifiers.

    Master's 2H, given 1 target, will add 1500 directly to this, for a sum of 7500.

    This 7500 is then subject to your damage modifiers. Let's say 6% sword passive, 8% minor berserk, 20% master-at-arms CP, 12% mighty CP—which stack additively into a 46% modifier.

    So your tooltip (which doesn't reflect the set effect), will still say 6000*1.46 = 8760 damage

    However, attacking 1 target will effectively raise that to 7500*1.46 = 10950 damage

    And of course, anything that interacts with your base damage will benefit the set effect. Eg. phys penetration, vulnerabilities on the target, etc.
    PC/NA — Daggerfall Covenant — BGs, Kaalgrontiid
    Kalazar ChalhoubRedguard Nord Stamplar
    Kalaron Caemor — Altmer Magsorc
    Kalahad Cirith — Dunmer Magden
    Answer ✓
  • Avran_Sylt
    Avran_Sylt
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    @Dreadwar

    Knowing ZoS and PTS, it's still likely the same.
  • Wuuffyy
    Wuuffyy
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    Avran_Sylt wrote: »
    Does anyone know if the added damage is effected by CP at all? The Tooltip doesn't change so I'm unsure if it refers to damage added pre-buffs (that then gets buffed in calculations), or if it's the total bonus damage (post buffs).
    Spoiler
    mBaBDSP.png

    It has a 4 second cooldown not listed in the tooltip. This is contrary to literally almost any other speciality weapon... Like they want it to fail.
    Wuuffyy,
    WW/berserker playstyle advocate (I play ALL classes proficiently in PvP outside of WW as well)
    ESO player since 2014 (Xbox and PC for PTS)
    -DM for questions
  • Davadin
    Davadin
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    It has a 4 second cooldown not listed in the tooltip. This is contrary to literally almost any other speciality weapon... Like they want it to fail.

    is this a bug? that's sad.

    i love my Master Axe. Spamming Carve and Noxious gives me great joy in Cyrodiil zerg!
    TheYKcid wrote: »
    It's base damage, as are all flat-damage bonuses that get injected into the original damage instance of a skill (eg. Master's DW, Master's staff, etc.).

    Your base damage is typically the product of your max resource and spell/wep damage, in accordance with the scaling coefficients of the ability in question.

    Say your Cleave typically has a base value of 6000—note: this is NOT what's shown on the tooltip. Tooltip values are already subject to modifiers.

    Master's 2H, given 1 target, will add 1500 directly to this, for a sum of 7500.

    This 7500 is then subject to your damage modifiers. Let's say 6% sword passive, 8% minor berserk, 20% master-at-arms CP, 12% mighty CP—which stack additively into a 46% modifier.

    So your tooltip (which doesn't reflect the set effect), will still say 6000*1.46 = 8760 damage

    However, attacking 1 target will effectively raise that to 7500*1.46 = 10950 damage

    And of course, anything that interacts with your base damage will benefit the set effect. Eg. phys penetration, vulnerabilities on the target, etc.



    correct.

    attacking 6 people at the same time = (6000+9000)*1.46 = 15k * 1.46 = 21.9k PER EACH ENEMY.


    clearing group public dungeon is Elswyr becomes a silly affair.... I literally fell asleep doing the Rimmen one by spamming only Carve. Regular mob drops after 2 hits.
    Edited by Davadin on May 28, 2019 2:59PM
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Avran_Sylt
    Avran_Sylt
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    @Wolf_Watching

    Checked it and there isn't a 4s cooldown, at least not on Brawler.
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