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Make dark flare a ranged AoE

Baphomet
Baphomet
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With the recent (unwarranted) nerf to dark flare, an already useless PvP ability was rendered even more useless, so in order to make it more appealing, one could consider making it an AoE.

The game certainly needs some more anti-zerg mechanisms, and with it's healing reduction, this ability would be a perfect candidate with a small tweak.

So, leave it as it is, but give it a 6m blast radius on impact.
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  • Jeezye
    Jeezye
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    Baphomet wrote: »
    With the recent (unwarranted) nerf to dark flare, an already useless PvP ability was rendered even more useless, so in order to make it more appealing, one could consider making it an AoE.

    The game certainly needs some more anti-zerg mechanisms, and with it's healing reduction, this ability would be a perfect candidate with a small tweak.

    So, leave it as it is, but give it a 6m blast radius on impact.

    isnt it exactly that lol? not aoe damgage, but AOE defile. Pretty sure its 4m radius, but dont quote me on that
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Jeezye wrote: »
    Baphomet wrote: »
    With the recent (unwarranted) nerf to dark flare, an already useless PvP ability was rendered even more useless, so in order to make it more appealing, one could consider making it an AoE.

    The game certainly needs some more anti-zerg mechanisms, and with it's healing reduction, this ability would be a perfect candidate with a small tweak.

    So, leave it as it is, but give it a 6m blast radius on impact.

    isnt it exactly that lol? not aoe damgage, but AOE defile. Pretty sure its 4m radius, but dont quote me on that

    I believe the op is asking for dark flare not need a target to be cast like lingering flare.
    Edited by Lightspeedflashb14_ESO on May 27, 2019 9:05PM
  • Mr_Nobody
    Mr_Nobody
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    Baphomet wrote: »
    With the recent (unwarranted) nerf to dark flare, an already useless PvP ability was rendered even more useless, so in order to make it more appealing, one could consider making it an AoE.

    The game certainly needs some more anti-zerg mechanisms, and with it's healing reduction, this ability would be a perfect candidate with a small tweak.

    So, leave it as it is, but give it a 6m blast radius on impact.

    watch out for what you are asking, they love these ideas.

    They may take yours and instead of doing that they may make Toppling Charge a minimum 10m range and maximum 13.
    ~ @Niekas ~




  • worrallj
    worrallj
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    You think a 6 second major defile ability is useless in pvp?
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