Weaving with the skulls feels fine, just like any other ability, but Boneyard seems to have a bug with it's animation that causes it not to fire off sometimes, almost like it's animation gets cancelled. The colossus has the same issue.
You're probably just not used to the animation yet.
Adam_Chattaway wrote: »So i understand weaving now and can do it but i will say this. It feels absolutely horrible. It feels like some cheap cheat to get more dps. A broken system avoided being fixed by calling it skill... If breaking my £80 razer Naga (One of few in world remaining for left handed people) by spamming left click and numbers at such a high rate is how you achieve competitive dps then this games combat is not for me...
Adam_Chattaway wrote: »So i understand weaving now and can do it but i will say this. It feels absolutely horrible. It feels like some cheap cheat to get more dps. A broken system avoided being fixed by calling it skill... If breaking my £80 razer Naga (One of few in world remaining for left handed people) by spamming left click and numbers at such a high rate is how you achieve competitive dps then this games combat is not for me...
It's in pretty much every other action-combat MMO so I guess action-combat MMOs are not for you.
Adam_Chattaway wrote: »Adam_Chattaway wrote: »So i understand weaving now and can do it but i will say this. It feels absolutely horrible. It feels like some cheap cheat to get more dps. A broken system avoided being fixed by calling it skill... If breaking my £80 razer Naga (One of few in world remaining for left handed people) by spamming left click and numbers at such a high rate is how you achieve competitive dps then this games combat is not for me...
It's in pretty much every other action-combat MMO so I guess action-combat MMOs are not for you.
Name another action MMO where a BUG they couldn't fix at launch they decided to turn into a excuse for higher skill cap? because that's what happened with ESO.
Adam_Chattaway wrote: »Adam_Chattaway wrote: »So i understand weaving now and can do it but i will say this. It feels absolutely horrible. It feels like some cheap cheat to get more dps. A broken system avoided being fixed by calling it skill... If breaking my £80 razer Naga (One of few in world remaining for left handed people) by spamming left click and numbers at such a high rate is how you achieve competitive dps then this games combat is not for me...
It's in pretty much every other action-combat MMO so I guess action-combat MMOs are not for you.
Name another action MMO where a BUG they couldn't fix at launch they decided to turn into a excuse for higher skill cap? because that's what happened with ESO.
Adam_Chattaway wrote: »So i understand weaving now and can do it but i will say this. It feels absolutely horrible. It feels like some cheap cheat to get more dps. A broken system avoided being fixed by calling it skill... If breaking my £80 razer Naga (One of few in world remaining for left handed people) by spamming left click and numbers at such a high rate is how you achieve competitive dps then this games combat is not for me...
Adam_Chattaway wrote: »Adam_Chattaway wrote: »So i understand weaving now and can do it but i will say this. It feels absolutely horrible. It feels like some cheap cheat to get more dps. A broken system avoided being fixed by calling it skill... If breaking my £80 razer Naga (One of few in world remaining for left handed people) by spamming left click and numbers at such a high rate is how you achieve competitive dps then this games combat is not for me...
It's in pretty much every other action-combat MMO so I guess action-combat MMOs are not for you.
Name another action MMO where a BUG they couldn't fix at launch they decided to turn into a excuse for higher skill cap? because that's what happened with ESO.Adam_Chattaway wrote: »Adam_Chattaway wrote: »So i understand weaving now and can do it but i will say this. It feels absolutely horrible. It feels like some cheap cheat to get more dps. A broken system avoided being fixed by calling it skill... If breaking my £80 razer Naga (One of few in world remaining for left handed people) by spamming left click and numbers at such a high rate is how you achieve competitive dps then this games combat is not for me...
It's in pretty much every other action-combat MMO so I guess action-combat MMOs are not for you.
Name another action MMO where a BUG they couldn't fix at launch they decided to turn into a excuse for higher skill cap? because that's what happened with ESO.
It's not a bug. Never was. And again, like someone else mentioned earlier, if you want to quit-- Quit! No need to whine about it here on the forums. lol
Adam_Chattaway wrote: »Adam_Chattaway wrote: »Adam_Chattaway wrote: »So i understand weaving now and can do it but i will say this. It feels absolutely horrible. It feels like some cheap cheat to get more dps. A broken system avoided being fixed by calling it skill... If breaking my £80 razer Naga (One of few in world remaining for left handed people) by spamming left click and numbers at such a high rate is how you achieve competitive dps then this games combat is not for me...
It's in pretty much every other action-combat MMO so I guess action-combat MMOs are not for you.
Name another action MMO where a BUG they couldn't fix at launch they decided to turn into a excuse for higher skill cap? because that's what happened with ESO.Adam_Chattaway wrote: »Adam_Chattaway wrote: »So i understand weaving now and can do it but i will say this. It feels absolutely horrible. It feels like some cheap cheat to get more dps. A broken system avoided being fixed by calling it skill... If breaking my £80 razer Naga (One of few in world remaining for left handed people) by spamming left click and numbers at such a high rate is how you achieve competitive dps then this games combat is not for me...
It's in pretty much every other action-combat MMO so I guess action-combat MMOs are not for you.
Name another action MMO where a BUG they couldn't fix at launch they decided to turn into a excuse for higher skill cap? because that's what happened with ESO.
It's not a bug. Never was. And again, like someone else mentioned earlier, if you want to quit-- Quit! No need to whine about it here on the forums. lol
There are dozens of forum threads here and on redit talking about how it was a big/issue they could not or did not want to spare the time to fix. they in the end accepted it as part of the game and because of it caused a very imbalanced pvp system and janky combat that's good on some classes and specs and bad on others. just google it or reply and i will post you many links and comment talking about the subject.
Adam_Chattaway wrote: »Adam_Chattaway wrote: »Adam_Chattaway wrote: »So i understand weaving now and can do it but i will say this. It feels absolutely horrible. It feels like some cheap cheat to get more dps. A broken system avoided being fixed by calling it skill... If breaking my £80 razer Naga (One of few in world remaining for left handed people) by spamming left click and numbers at such a high rate is how you achieve competitive dps then this games combat is not for me...
It's in pretty much every other action-combat MMO so I guess action-combat MMOs are not for you.
Name another action MMO where a BUG they couldn't fix at launch they decided to turn into a excuse for higher skill cap? because that's what happened with ESO.Adam_Chattaway wrote: »Adam_Chattaway wrote: »So i understand weaving now and can do it but i will say this. It feels absolutely horrible. It feels like some cheap cheat to get more dps. A broken system avoided being fixed by calling it skill... If breaking my £80 razer Naga (One of few in world remaining for left handed people) by spamming left click and numbers at such a high rate is how you achieve competitive dps then this games combat is not for me...
It's in pretty much every other action-combat MMO so I guess action-combat MMOs are not for you.
Name another action MMO where a BUG they couldn't fix at launch they decided to turn into a excuse for higher skill cap? because that's what happened with ESO.
It's not a bug. Never was. And again, like someone else mentioned earlier, if you want to quit-- Quit! No need to whine about it here on the forums. lol
There are dozens of forum threads here and on redit talking about how it was a big/issue they could not or did not want to spare the time to fix. they in the end accepted it as part of the game and because of it caused a very imbalanced pvp system and janky combat that's good on some classes and specs and bad on others. just google it or reply and i will post you many links and comment talking about the subject.
There's nothing to fix and I highly suspect that you don't even know what it is you're complaining about, which is usually the case when it comes to people who whine about this very thing. Some knowledge will help you. If my wife, who has arthritis in her hands can do this, anybody can.
StytchFingal wrote: »If water being wet, ice being cold, feathers being hollow, and joints being hinged are bugs then I suppose animation cancelling is a bug.
Adam_Chattaway wrote: »StytchFingal wrote: »If water being wet, ice being cold, feathers being hollow, and joints being hinged are bugs then I suppose animation cancelling is a bug.
So you think they really intended you to have the ability to press a key so fast that in the split micro second of an eye the skill does off, does it's buff or its dmg and then instantly goes into the next attack without you being able to hardly notice it? is that what you're telling me? I can basically do an entire attack for free without 95% of it's animation or sound playing and spam directly into the next attack and you think that is normal?
Adam_Chattaway wrote: »StytchFingal wrote: »If water being wet, ice being cold, feathers being hollow, and joints being hinged are bugs then I suppose animation cancelling is a bug.
So you think they really intended you to have the ability to press a key so fast that in the split micro second of an eye the skill does off, does it's buff or its dmg and then instantly goes into the next attack without you being able to hardly notice it? is that what you're telling me? I can basically do an entire attack for free without 95% of it's animation or sound playing and spam directly into the next attack and you think that is normal?
Adam_Chattaway wrote: »StytchFingal wrote: »If water being wet, ice being cold, feathers being hollow, and joints being hinged are bugs then I suppose animation cancelling is a bug.
So you think they really intended you to have the ability to press a key so fast that in the split micro second of an eye the skill does off, does it's buff or its dmg and then instantly goes into the next attack without you being able to hardly notice it? is that what you're telling me? I can basically do an entire attack for free without 95% of it's animation or sound playing and spam directly into the next attack and you think that is normal?
Adam_Chattaway wrote: »StytchFingal wrote: »If water being wet, ice being cold, feathers being hollow, and joints being hinged are bugs then I suppose animation cancelling is a bug.
So you think they really intended you to have the ability to press a key so fast that in the split micro second of an eye the skill does off, does it's buff or its dmg and then instantly goes into the next attack without you being able to hardly notice it? is that what you're telling me? I can basically do an entire attack for free without 95% of it's animation or sound playing and spam directly into the next attack and you think that is normal?
Ouchie. I can take time to dissect this mess and point out every single misconception but I think at this point I've done it so many times that I can't be bothered.
You have no idea what animation cancelling is and how it works.
Adam_Chattaway wrote: »Adam_Chattaway wrote: »StytchFingal wrote: »If water being wet, ice being cold, feathers being hollow, and joints being hinged are bugs then I suppose animation cancelling is a bug.
So you think they really intended you to have the ability to press a key so fast that in the split micro second of an eye the skill does off, does it's buff or its dmg and then instantly goes into the next attack without you being able to hardly notice it? is that what you're telling me? I can basically do an entire attack for free without 95% of it's animation or sound playing and spam directly into the next attack and you think that is normal?
Ouchie. I can take time to dissect this mess and point out every single misconception but I think at this point I've done it so many times that I can't be bothered.
You have no idea what animation cancelling is and how it works.
That's the video i watched. watch it and tell me i have no idea what it is... I'm starting to think the people defending AC have no idea what AC even is.
Adam_Chattaway wrote: »Adam_Chattaway wrote: »StytchFingal wrote: »If water being wet, ice being cold, feathers being hollow, and joints being hinged are bugs then I suppose animation cancelling is a bug.
So you think they really intended you to have the ability to press a key so fast that in the split micro second of an eye the skill does off, does it's buff or its dmg and then instantly goes into the next attack without you being able to hardly notice it? is that what you're telling me? I can basically do an entire attack for free without 95% of it's animation or sound playing and spam directly into the next attack and you think that is normal?
Ouchie. I can take time to dissect this mess and point out every single misconception but I think at this point I've done it so many times that I can't be bothered.
You have no idea what animation cancelling is and how it works.
That's the video i watched. watch it and tell me i have no idea what it is... I'm starting to think the people defending AC have no idea what AC even is.
Yep, you watched the video and still understood nothing.
I'll give you a couple of pointers. The words you are looking for are GCD, instant skill, skill resolution point.
Adam_Chattaway wrote: »It feels atrosious to even do... it does not feel good good.Adam_Chattaway wrote: »Adam_Chattaway wrote: »StytchFingal wrote: »If water being wet, ice being cold, feathers being hollow, and joints being hinged are bugs then I suppose animation cancelling is a bug.
So you think they really intended you to have the ability to press a key so fast that in the split micro second of an eye the skill does off, does it's buff or its dmg and then instantly goes into the next attack without you being able to hardly notice it? is that what you're telling me? I can basically do an entire attack for free without 95% of it's animation or sound playing and spam directly into the next attack and you think that is normal?
Ouchie. I can take time to dissect this mess and point out every single misconception but I think at this point I've done it so many times that I can't be bothered.
You have no idea what animation cancelling is and how it works.
That's the video i watched. watch it and tell me i have no idea what it is... I'm starting to think the people defending AC have no idea what AC even is.
Yep, you watched the video and still understood nothing.
I'll give you a couple of pointers. The words you are looking for are GCD, instant skill, skill resolution point.
I understand it, it just feels horrible looks horrible plays horrible and serves no purpose other than to boost dos with a fake cast. It's a trashy mechanic for combat thay was not polished.
Adam_Chattaway wrote: »It feels atrosious to even do... it does not feel good good.Adam_Chattaway wrote: »Adam_Chattaway wrote: »StytchFingal wrote: »If water being wet, ice being cold, feathers being hollow, and joints being hinged are bugs then I suppose animation cancelling is a bug.
So you think they really intended you to have the ability to press a key so fast that in the split micro second of an eye the skill does off, does it's buff or its dmg and then instantly goes into the next attack without you being able to hardly notice it? is that what you're telling me? I can basically do an entire attack for free without 95% of it's animation or sound playing and spam directly into the next attack and you think that is normal?
Ouchie. I can take time to dissect this mess and point out every single misconception but I think at this point I've done it so many times that I can't be bothered.
You have no idea what animation cancelling is and how it works.
That's the video i watched. watch it and tell me i have no idea what it is... I'm starting to think the people defending AC have no idea what AC even is.
Yep, you watched the video and still understood nothing.
I'll give you a couple of pointers. The words you are looking for are GCD, instant skill, skill resolution point.
I understand it, it just feels horrible looks horrible plays horrible and serves no purpose other than to boost dos with a fake cast. It's a trashy mechanic for combat thay was not polished.
Adam_Chattaway wrote: »It feels atrosious to even do... it does not feel good good.Adam_Chattaway wrote: »Adam_Chattaway wrote: »StytchFingal wrote: »If water being wet, ice being cold, feathers being hollow, and joints being hinged are bugs then I suppose animation cancelling is a bug.
So you think they really intended you to have the ability to press a key so fast that in the split micro second of an eye the skill does off, does it's buff or its dmg and then instantly goes into the next attack without you being able to hardly notice it? is that what you're telling me? I can basically do an entire attack for free without 95% of it's animation or sound playing and spam directly into the next attack and you think that is normal?
Ouchie. I can take time to dissect this mess and point out every single misconception but I think at this point I've done it so many times that I can't be bothered.
You have no idea what animation cancelling is and how it works.
That's the video i watched. watch it and tell me i have no idea what it is... I'm starting to think the people defending AC have no idea what AC even is.
Yep, you watched the video and still understood nothing.
I'll give you a couple of pointers. The words you are looking for are GCD, instant skill, skill resolution point.
I understand it, it just feels horrible looks horrible plays horrible and serves no purpose other than to boost dos with a fake cast. It's a trashy mechanic for combat thay was not polished.