The issues have been resolved, and the ESO Store and Account System are now available. Thank you for your patience!
The issue is resolved, and the North American and European megaservers are now available. Thank you for your patience!

Spears and polearms?

Gordon906
Gordon906
✭✭✭
If we do get spears and polearms, what abilities will they have and what roles are they going to cater to?
Edited by Gordon906 on May 24, 2019 1:03AM
  • phaneub17_ESO
    phaneub17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    Avoidance tanking!
  • Gordon906
    Gordon906
    ✭✭✭
    Avoidance tanking!

    Kind of like frost staves.
  • Androconium
    Androconium
    ✭✭✭✭✭
    Gordon906 wrote: »
    If we do get spears and polearms, what abilities will they have and what roles are they going to cater to?

    i think you might have just resolved the "if" part...
  • Kiralyn2000
    Kiralyn2000
    ✭✭✭✭✭
    ✭✭✭✭✭
    Gordon906 wrote: »
    and what roles are they going to cater to?

    Poking things from far away.
  • Tessitura
    Tessitura
    ✭✭✭✭✭
    For it not to happen, there is enough stamina based weapons, give us some new magicka ones please and thank you.
  • Gordon906
    Gordon906
    ✭✭✭
    Tessitura wrote: »
    For it not to happen, there is enough stamina based weapons, give us some new magicka ones please and thank you.

    :(
  • TheShadowScout
    TheShadowScout
    ✭✭✭✭✭
    ✭✭✭✭✭
    Gordon906 wrote: »
    If we do get spears and polearms, what abilities will they have...
    My thoughts on the matter are on record: https://forums.elderscrollsonline.com/en/discussion/371862/additional-weapon-skill-ideas-mk-ii/p1 ;)
  • sionIV
    sionIV
    ✭✭✭✭✭
    I would like for it to be both for tanking and DPS. One morph for tanking, the other morph for damage.
  • Khivas_Carrick
    Khivas_Carrick
    ✭✭✭✭✭
    ZoS should release a big ass quarterly update with new weapon skill lines:

    Spears/Polearms

    Hand To Hand/Unarmed

    1H And Foci

    Polearms would be the Stamina based one.

    1H/Foci would be the Magicka one.

    Unarmed would be mixed, like a good Monk ought to be.

    Also Templars would be happy as hell to be able to use Spears properly lol
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • Tommy_The_Gun
    Tommy_The_Gun
    ✭✭✭✭✭
    ✭✭✭✭✭
    Well I had some ideas how this Polearm weapon skills could work. Here are some of them:
    1. Two type of weapons, Spear and Combat Staff.
    2. Both weapons will be 2 handed, crafted at Woodworking station.
    3. All two weapons will be melee weapon.
    4. Skill line will be hybrid, with some skills costing stamina and some costing magicka.
    5. Spear will be better suited for stamina builds.
    6. Combat Staff will be better suited for magicka builds (mystic monk - style weapon).
    7. It will be possible to use Spear on magicka & Combat Staff on stamina builds but it will be less effective.
    8. Passives will provide bonus to Weapon Critical Chance % and Physical Penetration, when using Spear, and Spell Critical Chance % and Spell Penetration when using Combat Staff.
    9. All skills will have magicka & stamina morphs.

    Visual: Since there were some concerns that adding ton of new models for existing styles, it can be done the following way:

    Spear can use staff "shaft" with "dagger" model at the end.
    Combat Staff can use staff "shaft" but could have staff decorative end on both sides of the staff.
    Alternatively it can use "hammer" / "mace" visual model at both ends of the staff.

    Skills: Well I only have a short concept of how the skill could be designed:

    Skill 1 - (Stamina) Single target skill, can be used as a spamable.
    Skill 2 - (Stamina) Single target skill with execute.
    Skill 3 - (Magicka) AOE, melee attack.
    Skill 4 - (Stamina) Charged melee attack with cast time.
    Skill 5 - (Magicka) Buff, utility skill, heal.

    Now keep in mind, all skill will have magicka & stamina morphs. The one I wrote are only for the base morph.

    Ultimate skill: Now here is where its gets interesting. I was trying to think, what could be a unique ultimate for this weapon skill line... And then I asked myself... what if you could actually be able to throw your spear ?

    So it could work like this:
    When you press Ultimate button, you have to pick a AOE target (yes it will be ranged ability), similar to Caltrops or Volley. When you use it, your character will actually throw your Polearm weapon at that spot (but don't worry, you will still have it in your inventory equipped and you wont lose any weapon & spell dmg bonus that equipped weapon provides).
    Targets in the AOE circle will receive initial hit AOE dmg and as long as they are in the circle the will receive dmg over time.

    Now here is the best part:
    In order to be able to use any Polearm skill or light / heavy attack, after you throw your weapon, you will actually have to get your spear back (walk near it) or wait for the Ultimate to expire. Alternatively you will be able to bar swap and simply wait till ultimate will expire and the weapon will comeback to you.
    I was also thinking of making use of Synergy button to pick up Spear (this could potentially make another AOE dmg circle, the moment you pick it up).
  • Khivas_Carrick
    Khivas_Carrick
    ✭✭✭✭✭
    Eh to the Ultimate idea.

    Why not just Dragoon it and leap up and crash down with heavy impact?

    Also people complain about having to make new models and stuff?

    Are they not aware ZoS is a game design studio and while clearly a specialized skill, they are plenty capable of recycling and creating brand new models to use? It's......it's not impossible. Huge undertaking, yes, but not the worst one they've done or will do.

    It's part of why I say it should have an entire Quarterly Update devoted to it.
    Bobbity Boop, this game might become poop, but I'll still play because I'm just a pile of goop!
  • Sleep724
    Sleep724
    ✭✭✭✭✭
    There’s already argonians in murkmire using spears in the overhand position.
  • Gordon906
    Gordon906
    ✭✭✭
    Well I had some ideas how this Polearm weapon skills could work. Here are some of them:
    1. Two type of weapons, Spear and Combat Staff.
    2. Both weapons will be 2 handed, crafted at Woodworking station.
    3. All two weapons will be melee weapon.
    4. Skill line will be hybrid, with some skills costing stamina and some costing magicka.
    5. Spear will be better suited for stamina builds.
    6. Combat Staff will be better suited for magicka builds (mystic monk - style weapon).
    7. It will be possible to use Spear on magicka & Combat Staff on stamina builds but it will be less effective.
    8. Passives will provide bonus to Weapon Critical Chance % and Physical Penetration, when using Spear, and Spell Critical Chance % and Spell Penetration when using Combat Staff.
    9. All skills will have magicka & stamina morphs.

    Visual: Since there were some concerns that adding ton of new models for existing styles, it can be done the following way:

    Spear can use staff "shaft" with "dagger" model at the end.
    Combat Staff can use staff "shaft" but could have staff decorative end on both sides of the staff.
    Alternatively it can use "hammer" / "mace" visual model at both ends of the staff.

    Skills: Well I only have a short concept of how the skill could be designed:

    Skill 1 - (Stamina) Single target skill, can be used as a spamable.
    Skill 2 - (Stamina) Single target skill with execute.
    Skill 3 - (Magicka) AOE, melee attack.
    Skill 4 - (Stamina) Charged melee attack with cast time.
    Skill 5 - (Magicka) Buff, utility skill, heal.

    Now keep in mind, all skill will have magicka & stamina morphs. The one I wrote are only for the base morph.

    Ultimate skill: Now here is where its gets interesting. I was trying to think, what could be a unique ultimate for this weapon skill line... And then I asked myself... what if you could actually be able to throw your spear ?

    So it could work like this:
    When you press Ultimate button, you have to pick a AOE target (yes it will be ranged ability), similar to Caltrops or Volley. When you use it, your character will actually throw your Polearm weapon at that spot (but don't worry, you will still have it in your inventory equipped and you wont lose any weapon & spell dmg bonus that equipped weapon provides).
    Targets in the AOE circle will receive initial hit AOE dmg and as long as they are in the circle the will receive dmg over time.

    Now here is the best part:
    In order to be able to use any Polearm skill or light / heavy attack, after you throw your weapon, you will actually have to get your spear back (walk near it) or wait for the Ultimate to expire. Alternatively you will be able to bar swap and simply wait till ultimate will expire and the weapon will comeback to you.
    I was also thinking of making use of Synergy button to pick up Spear (this could potentially make another AOE dmg circle, the moment you pick it up).

    Speaking of throwing, I think spears should be a melee weapon but you get a bundle of them on your back. Like the Order of the Hour troops carrying the throwable javelins behind them.
    Edited by Gordon906 on May 24, 2019 6:53AM
  • CardboardedBox
    CardboardedBox
    ✭✭✭✭
    @Tessitura

    Conjuring magic melee weapons- converts dual wield/2h/etc etc abilities to magic

    Poison/ disease staff- converts destro staff abilities to stamina
    Edited by CardboardedBox on May 24, 2019 2:35PM
  • Stx
    Stx
    ✭✭✭✭✭
    ✭✭
    I dont think they need to add another stamina weapon skill line. They should just add spears to the 2 handed line and give them a unique passive on heavy weapons. Maybe crit to match daggers, or longer range on melee attacks that could be interesting.
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
    ✭✭✭✭✭
    ✭✭
    Need more magicka first.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
Sign In or Register to comment.