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Anyone else finding Necromancer underwhelming?

Imperial_Voice
Imperial_Voice
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Dont get me wrong, the animations are beautiful but it just feels like a less effective Sorc with spoopy themes.

Blastbones is glitched and does far less damage than the tooltip implies it should, not to mention its horrendous pathing and the fact that they can be killed in pvp.

The class lacks many things that most other classes have such as an execute and while you can pick these up with weapon skills the passives actively (passively?) Discourage you from doing so if youre a dps.

The beautiful flaming doom balls are weak compared to other classes spammables and the ricochet skulls fail to properly proc sometimes.

Its just a bit surprising it was allowed to make it to live in the state its in.
  • Ohtimbar
    Ohtimbar
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    It's not what I hoped for, but the stam variety is fun and powerful. Mag is trash, clunky and underpowered. The corpse targeting mechanic is finicky and glitchy, and I'd rather it were automatic. I agree the class seems less than fully baked after so long in development.
    forever stuck in combat
  • Saladin
    Saladin
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    I would almost rather it be underwhelming, and then be improved upon, than come OP out the gate. Especially with so many people playing them right now. Let them be weak and have their moment, and then slowly reevaluate the skill lines and tweak it to bring it up to par with the others.
  • Imperial_Voice
    Imperial_Voice
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    Saladin wrote: »
    I would almost rather it be underwhelming, and then be improved upon, than come OP out the gate. Especially with so many people playing them right now. Let them be weak and have their moment, and then slowly reevaluate the skill lines and tweak it to bring it up to par with the others.

    If were dealing with a different company than Id say sure, but magden has been functionally useless for 3 years.
  • Zacuel
    Zacuel
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    People wanted necro and they got one.

    Though the sorc functions more like a necro than the ESO necro ever will. Unfortunately.

    But hey. We got dragons too!

    Rejoice.
  • Imperial_Voice
    Imperial_Voice
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    Zacuel wrote: »
    People wanted necro and they got one.

    Though the sorc functions more like a necro than the ESO necro ever will. Unfortunately.

    But hey. We got dragons too!

    Rejoice.

    This isnt a "boo necro" thread. Its a class balance thing. Necro underperforms in every area except tanking.
  • Zacuel
    Zacuel
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    Zacuel wrote: »
    People wanted necro and they got one.

    Though the sorc functions more like a necro than the ESO necro ever will. Unfortunately.

    But hey. We got dragons too!

    Rejoice.

    This isnt a "boo necro" thread. Its a class balance thing. Necro underperforms in every area except tanking.

    Agreed. Necro underperforms.

    Boo.
  • Grandma
    Grandma
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    i'm resigned to agree with you slightly.

    my thoughts:
    1) healer
    Nothing particularly unique. they have a lot of good synergies to give alkosh, and a 3 person rez during progression runs is nothing to sneeze at. Also the ultigen with the soul eater skill is super good and fun. So much so that if you found yourself in a support comp with 2 necros, I bet 1 could not even slot warhorn and still have 100% uptime on it. Which is cool. Have to actually experiment though, just what i've seen. Healing skills are fun, but just not as economically viable as other classes. I'm conflicted on whether to "main" it or not since i was so sick of templar i made it a magplar and then haven't been nejoying healing since... I might just do it because it's what i like. but support roles are wayyyyyyyyyyyy harder to determine how they're doing since they don't have a flat measure like dps.

    2) magdps
    sucks. Fix blastbones, ricochet is mediocre, and the hallmark of bad magdps classes is lacking an execute, so...

    3) stamdps
    apparently BiS. it's definitely fun, and i'm enjoying leveling him so far. the number of stamina morphs they made for the necro is definitely a huge step in a good direction for future class design / reworks. I'm having trouble finding what the aesthetical goal is though. like for magcro it's vanilla your basic Necromancer with bone dark magic shaman abilities.. is stamcro like the same thing but more based on poison and decay? Like, you're using your body energy as a conduit to summon undeath rather than mental energy? What's the theme? Underwater? I jest, it's not that bad, just my only complaint for it so far

    4) tankcro
    I dunno i haven't made one yet! but all my hardcore guildies and people i know and have connections with are making these above all else because apparently the prediction is these will be meta offtanks or something, possibly even replacement main tanks if they get buffed.

    speaking of, when is the first time we'll be getting adjustments on necro? is that really next dungeon dlc pack?
    GH / 3/04/2021 / Elemental Catalyst Necromancer
  • Wifeaggro13
    Wifeaggro13
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    Zos has never been good with MMO class design.they have a whole bunch of new blood trying break amoled with creative theories. Basically necro is a bunch of abilities that already existed that were reworked to make a new class. Nothing about necro makes me excited it's a washed out sorc with sub par pet abilities
  • Zathras
    Zathras
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    I've played the Necro class in EQ, EQ2, DAoC, Age of Conan, and other single player games. For myself, this iteration is the weakest that I've seen. It feels more Warden-esque, with annoying gimmicks and time delays, than anything.

    I..just don't feel like a master of the undead. Or even a neophyte.

    I'm going to take it to 50, get some gear, then do some different content to see how it pans out at that time. Maybe by then there will be some tweaks to make it beefier, and less reliant on a 4th resource for performance.

    This isnt a "boo necro" thread. Its a class balance thing. Necro underperforms in every area except tanking.

    Your thread title reads, "Anyone else finding Necromancer underwhelming?", and people are answering you. In fact, your OP was a "boo necro" post. You can always make a new thread with a more specific topic, with guidelines in your post about the material you want to discuss.

    For a moment, nothing happened. Then, after a second or so, nothing continued to happen. - Douglas Adams

    It is a rare mind indeed that can render the hitherto non-existent blindingly obvious. The cry 'I could have thought of that' is a very popular and misleading one, for the fact is that they didn't, and a very significant and revealing fact it is too. - Douglas Adams
  • rafaelcsmaia
    rafaelcsmaia
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    Well stam necro is pulling insane dps numbers as of now, most likely bis dps for the ease of rotation, not even that but they have 1.2k more health than your average dps.

    If you compare it with say magden or stamsorc, i really dunno what underperforming means to you
  • adriant1978
    adriant1978
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    Glad it's not just me.

    MagNecro in particular feels weaksauce. StamNecro seems rather better.
  • IzzyStardust
    IzzyStardust
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    Psssht I love mine! What are you trying to do with yours?
  • Imperial_Voice
    Imperial_Voice
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    Zathras wrote: »
    I've played the Necro class in EQ, EQ2, DAoC, Age of Conan, and other single player games. For myself, this iteration is the weakest that I've seen. It feels more Warden-esque, with annoying gimmicks and time delays, than anything.

    I..just don't feel like a master of the undead. Or even a neophyte.

    I'm going to take it to 50, get some gear, then do some different content to see how it pans out at that time. Maybe by then there will be some tweaks to make it beefier, and less reliant on a 4th resource for performance.

    This isnt a "boo necro" thread. Its a class balance thing. Necro underperforms in every area except tanking.

    Your thread title reads, "Anyone else finding Necromancer underwhelming?", and people are answering you. In fact, your OP was a "boo necro" post. You can always make a new thread with a more specific topic, with guidelines in your post about the material you want to discuss.

    Specifically I meant "boo" as in implying that Necro being included at all is bad. Which is clearly what the post I quoted was implying. Thanks for being argumentative though.
  • Mesoz
    Mesoz
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    Magcro in pvp is just weak, even when BB is fixed, it's not going to help so much. It's their only real burst outside of ult, but easy to counter in so many ways. And not much to follow up with after it. A lot of magcro's morphs are just not that great either compared to stams. Magcro really just feels like a weaker and worse magden.
  • Imperial_Voice
    Imperial_Voice
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    Psssht I love mine! What are you trying to do with yours?

    Magcro which so far is pretty much universally agreed upon to simply not freakin work.
  • idk
    idk
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    At level 30 I find the magicka underwhelming and I do not think healing will compare to the other top healing clases. Stam looks like it could be ok and tanking looks like it could be fun to play with but not worthy of top content.

    I will probably finish leveling it and maybe play with different roles without changing races to see if I like any of them.

    Zos said they wanted something that played different than the other classes and they got it.
  • _Salty_
    _Salty_
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    I'm not surprised they are underwhelming. The class design in general is lacking any identity. Two tether skills one healing and 1 dps, a wraith that tethers as well. We get it.. you like tethers.

    Cliche skull throw skill, conjuring a graveyard? Honestly?

    Blast bones is shalks from warden only interuptable and killable

    If this is the best you can come up we should all be dissatisfied.

    Necros are watered down summoners at best and hardly the plague bringer that it should be.
    Psn l---Salty---l

    Patiently waiting to make a Stankcromancer.
  • BoraxFlux
    BoraxFlux
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    I love it, raising my fledgling magica necro and following Alcasts 'Curse' path for a bit as a dps dealer.
    Not taking him out for dinner in PvP yet. But will be curious to see (enemy) alliance ones in action when on my main.
    Tempted to try a PvP necro healer. All options still open :D


  • bearbelly
    bearbelly
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    Ohtimbar wrote: »
    Mag is trash, clunky and underpowered.

    So don't bother respeccing one of my necros from stamcro to magcro...

    Two stamcros... I can do that!
  • Bealeb319
    Bealeb319
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    I am still disappointed that all their pets are temporary.
  • Elusiin
    Elusiin
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    Ya'll are crazy, magnecro is op and I'm destroying everything in PvE and I easily dominate in PvP.
  • Wifeaggro13
    Wifeaggro13
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    Bealeb319 wrote: »
    I am still disappointed that all their pets are temporary.

    Zos cant even do the permanent ones correct. It's amazing that a game released in Eq2 2004 had a more intricate design and group dynamic then ESO does. The pet system was far superior at launch then all the work zos has tweaked in their system.
  • max_only
    max_only
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    I finally wanted to try a magicka character and I keep seeing stamcro is better.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Imperial_Voice
    Imperial_Voice
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    Ya'll are crazy, magnecro is op and I'm destroying everything in PvE and I easily dominate in PvP.

    You arent fooling any one
  • oddbasket
    oddbasket
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    The only reason I'm playing magcro is there's only so many characters I care to have as stam because all of them just plays the same with a bow backbar and have to farm pvp for the same skills... there's hardly any identity.

    Mag is more diversified with the exception of elemental blockade for thematic purposes or just fun, but I admit, magcro is a bit clunky requiring more setup with its skills.
  • starkerealm
    starkerealm
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    I'm liking it. At least on stam, it has a distinct flavor from everything else in the game. Problem is, after all of the events, I'm just downright exhausted at the moment.
  • rabidmyers
    rabidmyers
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    stamcro is mad fun im having a blast, just want those fixes and improvements is all :D
    at a place nobody knows
  • bmnoble
    bmnoble
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    Actually kind of enjoying the class, one of the first classes where I feel their class ability's are all largely useful. Have just been using the class ability's on both front and back bar not even bothering slotting a weapon skill at the moment.
  • david_m_18b16_ESO
    david_m_18b16_ESO
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    I dont get why many player say necro feel like a weak sorc. Nothing in their toolkit works like anything a sorc does.

    First sorc have permanant pets.

    Second, petless sorc spam elemental weapon fishing for crystal frag proc while keeping 2 slots for skills that passively give stats.

    And they have one of the best execute.

    Magnec temporary pets only. They are forced to be in melee range to lower the travel time of blasting bones, you dont fish for proc but instead work with timers.

    PvP sorc have the best mobility while necro have the worst one.

    They really do not feel the same and play totaly differently. The only look alike skill is liquid lightning vs graveyard. But you still need a corps on necro.
    Edited by david_m_18b16_ESO on May 24, 2019 2:11AM
  • Eldar_Ftw
    Eldar_Ftw
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    Honestly I have no idea why people are saying Stamcros are good or even OP, specially if you consider all of the other stam classes they are on the bottom of the barrel vs Stamdens, StamDks, Stamplar, Stamden, Stamblade and even Stamsorc in a pvp and pve setting.
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