ryzen_gamer_gal wrote: »I didnt see anything about jewelry crafting for purchase in the craft store but i would imagine that since you got access to the jewlery crsfter by going to summerset that it wont be a seperate purchase
ryzen_gamer_gal wrote: »As i can buy it in the craft store or get access to it fro subscribing to eso +?
Just goes to show that terms like "expansion" and "dlc" are basically meaningless because they essentially mean the same thing, the only apparent difference is how the company force the players to perceive it. Expansion when they want to milk as much money as possible from their new product, and then it magically becomes a "DLC" when the next big thing comes along.
Which is fine, it's their right to do so. And I actually think it makes sense for a business model. What peeves me is how they try to make the two terms uniquely distinct, and people even argue that there is a difference. (Other than one is new and the other is not, one is a cash cow and the other not so much)
You only have to go to Summerset to qualify for master writs. My necromancer is doing jewelry research and can deconstruct jewelry even if never been there.ryzen_gamer_gal wrote: »I didnt see anything about jewelry crafting for purchase in the craft store but i would imagine that since you got access to the jewlery crafter by going to summerset that it wont be a seperate purchase
Just goes to show that terms like "expansion" and "dlc" are basically meaningless because they essentially mean the same thing, the only apparent difference is how the company force the players to perceive it. Expansion when they want to milk as much money as possible from their new product, and then it magically becomes a "DLC" when the next big thing comes along.
Which is fine, it's their right to do so. And I actually think it makes sense for a business model. What peeves me is how they try to make the two terms uniquely distinct, and people even argue that there is a difference. (Other than one is new and the other is not, one is a cash cow and the other not so much)
ShadowDisciple wrote: »Just goes to show that terms like "expansion" and "dlc" are basically meaningless because they essentially mean the same thing, the only apparent difference is how the company force the players to perceive it. Expansion when they want to milk as much money as possible from their new product, and then it magically becomes a "DLC" when the next big thing comes along.
Which is fine, it's their right to do so. And I actually think it makes sense for a business model. What peeves me is how they try to make the two terms uniquely distinct, and people even argue that there is a difference. (Other than one is new and the other is not, one is a cash cow and the other not so much)
So u dont see a difference between Wrathstone DLC and Summerset Expansion....couple dungeons vs Zone+Class+Mechanics+storyline+major balance chnges+overland/craft/trial sets+trials?
5H murkmire and elsweyr is same to you?
ESO imo has the best bussiness model...u Sub to gain access to all smaller increments to the game and you pay yearly for a bigger expansion...and non p2w crown store... i spend on cigarettes and coffee in a month more than i spent on ESO since 2014. its cheap for the amount of fun i have with it..
ppl dont value others work
You only have to go to Summerset to qualify for master writs. My necromancer is doing jewelry research and can deconstruct jewelry even if never been there.ryzen_gamer_gal wrote: »I didnt see anything about jewelry crafting for purchase in the craft store but i would imagine that since you got access to the jewlery crafter by going to summerset that it wont be a seperate purchase
Granted this might be different for the dlc version and that qualification is required to use the jewelry station.
This prevents problems with ESO+ timing out while doing research and similar.
Some with ESO+ and not bought Summerset can test this.
Just goes to show that terms like "expansion" and "dlc" are basically meaningless because they essentially mean the same thing, the only apparent difference is how the company force the players to perceive it. Expansion when they want to milk as much money as possible from their new product, and then it magically becomes a "DLC" when the next big thing comes along.
Which is fine, it's their right to do so. And I actually think it makes sense for a business model. What peeves me is how they try to make the two terms uniquely distinct, and people even argue that there is a difference. (Other than one is new and the other is not, one is a cash cow and the other not so much)
ShadowDisciple wrote: »Just goes to show that terms like "expansion" and "dlc" are basically meaningless because they essentially mean the same thing, the only apparent difference is how the company force the players to perceive it. Expansion when they want to milk as much money as possible from their new product, and then it magically becomes a "DLC" when the next big thing comes along.
Which is fine, it's their right to do so. And I actually think it makes sense for a business model. What peeves me is how they try to make the two terms uniquely distinct, and people even argue that there is a difference. (Other than one is new and the other is not, one is a cash cow and the other not so much)
So u dont see a difference between Wrathstone DLC and Summerset Expansion....couple dungeons vs Zone+Class+Mechanics+storyline+major balance chnges+overland/craft/trial sets+trials?
5H murkmire and elsweyr is same to you?
ESO imo has the best bussiness model...u Sub to gain access to all smaller increments to the game and you pay yearly for a bigger expansion...and non p2w crown store... i spend on cigarettes and coffee in a month more than i spent on ESO since 2014. its cheap for the amount of fun i have with it..
ppl dont value others work
I think you misunderstood what I was saying. I was not attacking their business model, I clearly said I think it makes sense.
As for the point on expansions vs DLC, what I'm referencing is the "big" ones. The OP made mention of Summerset, that is what I was responding to. Of course the smaller additions to the game like dungeons are not comparable to larger updates like morowind, summerset and Elsweyr.
Btw, smoking is really bad for you. Save yourself some money and health issues later on in life and quit. Just a friendly recommendation.