Waffennacht wrote: »Exactly what PTS people said
Waffennacht wrote: »Exactly what PTS people said
I take that as a compliment
We knew this already two months ago. The class is really good for pve though. Don't expect a buff or rework any time soon.
I'm not sure if you're referring to stam or mag necro, but stam necro in PvE is the most busted thing I've seen in quite some time.
I think the blastbones needs more health as well.I don’t get the complaints. First people say it’s overpowered and pay to win. Then people say it’s not overpowered and not worth buying.
I have no complaints so far except for the blastbones bug. Fix that and I think the class will be fine.
The claims of overpowered and pay to win were either before PTS started, or within the first week when some bugs had Necromancer PvE DPS being higher than it should have been.I don’t get the complaints. First people say it’s overpowered and pay to win. Then people say it’s not overpowered and not worth buying.
I have no complaints so far except for the blastbones bug. Fix that and I think the class will be fine.
I'm not sure if you're referring to stam or mag necro, but stam necro in PvE is the most busted thing I've seen in quite some time.
Ragnaroek93 wrote: »Necro ults and their healing is too strong in my opinion, their damage is sadly rather bad in PvP (no reliable dot and no execute).
OnlyOnThursday wrote: »With the necro, there is no burst!
Idk why they decided to make a class with only 2 offensive PvP skills, one of which is a crap spammable, while another is a bugged killable burst with AI of warden bear (it’s not very clever is some one missed the idea)
Mag necro seems like a completely PvE/support/releplay class to me... I want to be wrong, and maybe someone will show us how to kill something with brains using flame reach, buggedbones and ults, but in the meantime I’m going to play magblade, which seems to be the real class of the new chapter (it the measure the amount of pts cycles spent on them)