Please ZOS, don't force me to cancel my subscription for something so silly.

Sailor_Palutena
Sailor_Palutena
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Why can't you guys add something SO SIMPLE as to exclude DLC Dungeons from the Random Finder?
I finished most of the PVE content of the game, but i'm still going up with Champion Points. I like to do random dungeons to spend my Enlightened points faster, but the ideal option would be to do it in normal more or less sized dungeon.

Yet, the random finder KEEP pushing me into the larger, challenging DLC dungeons. It is infuriating and frustrating when you take a lot of time to do a dungeon, dying a lot because the group sometimes isn't prepared for that. For mine time I alt+f4'ed during the loading screen out of anger. I'd rather waste 10 minutes waiting to queue again than waste 30 on a DLC dungeon.

And what is has to do with ESO PLUS you ask? Well, I'm forced to have those dungeons popping up for me all the time, whilst for those who aren't subscribers are safe from that hassle.
I like every feature from the ESO PLUS, except being forced to do DLC Dungeons. If the good weren't so useful, I would've cancelled it months ago.

So, PLEASE, take the opportunity of the new expansion and add that option that your players have been asking for a so long:
Add an option to exclude DLC Dungeons from the Random Finder. Not everybody enjoys them more than once. Remember it is OPTIONAL. Just a box to check (exclude DLC). Nothing else. I don't want to do them! I want to keep the Sub and do RDF.
  • Sporvan
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    Not everybody enjoys them more than once.

    I think some folks, myself included, do. ;-)

    Regardless a middle ground could maybe be "Random Dungeon (including DLC)" vs "Random Dungeon (excluding DLC)" as search options.

    I'd still love to see a Trial Group search option as well.
  • Deep_01
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    Maybe, for every one sub lost, they gain three. So, they may not care.
    @Deepan on PC-EU
  • Hotdog_23
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    Sporvan wrote: »
    Not everybody enjoys them more than once.

    I think some folks, myself included, do. ;-)

    Regardless a middle ground could maybe be "Random Dungeon (including DLC)" vs "Random Dungeon (excluding DLC)" as search options.

    I'd still love to see a Trial Group search option as well.

    +1
  • susmitds
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    The thing is if you add that option, virtually no one will queue for the DLC dungeons, essentially making it more or less impossible to get a group for it, outside of guilds.

    Half of the time, I get it a DLC dungeon, the first time the people do is to port to Fungal Grotto or something like that.
  • Sailor_Palutena
    Sailor_Palutena
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    susmitds wrote: »
    The thing is if you add that option, virtually no one will queue for the DLC dungeons, essentially making it more or less impossible to get a group for it, outside of guilds.

    Half of the time, I get it a DLC dungeon, the first time the people do is to port to Fungal Grotto or something like that.

    Exactly. I sigh with relief when I see a starting dungeon such as Fungal Grotto or Banished Cells.
    Yesterday I got Fungal Grotto, with three guys on level range of 20-40 whilst I was cp700. It went fast smooth.

    Also, notice how your post goes contrary to the first answer the topic got.

    I think some folks, myself included, do. ;-)
    vs.
    The thing is if you add that option, virtually no one will queue for the DLC dungeons


    Taking that in consideration, we can state that ZOS want to force people to do DLC dungeons. Probably to avoid people complaining that nobody wants to do them anymore and they need specific gear.

    Well, I don't mind the fact that Undaunted already have an exclusive DLC dungeon daily offer. But RDF should be optional.
  • idk
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    I have suggested more than once to offer a gold tier reward for the random GF and have that include all dungeons.

    This would allow a setting to exclude the DLC dungeons and still offer the same purple quality reward.

    It is simple and logical since Zos would most certainly give a greater reward to include the DLC dungeons. Not only makes sense for risk vs reward but good business sense as well. Anyone that does not have access to DLC dungeons would not be able to include them so they would not qualify for them.
  • redspecter23
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    idk wrote: »
    I have suggested more than once to offer a gold tier reward for the random GF and have that include all dungeons.

    This would allow a setting to exclude the DLC dungeons and still offer the same purple quality reward.

    It is simple and logical since Zos would most certainly give a greater reward to include the DLC dungeons. Not only makes sense for risk vs reward but good business sense as well. Anyone that does not have access to DLC dungeons would not be able to include them so they would not qualify for them.

    Your suggestion provides no risk. Players would just queue the DLC gold tier and drop group if they get a DLC. They would never actually be doing the DLC dungeons, therefore no risk. They would do the easy dungeon on gold tier and collect the reward or simply drop group and swap toons to try again if DLC comes up randomly.
  • idk
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    idk wrote: »
    I have suggested more than once to offer a gold tier reward for the random GF and have that include all dungeons.

    This would allow a setting to exclude the DLC dungeons and still offer the same purple quality reward.

    It is simple and logical since Zos would most certainly give a greater reward to include the DLC dungeons. Not only makes sense for risk vs reward but good business sense as well. Anyone that does not have access to DLC dungeons would not be able to include them so they would not qualify for them.

    Your suggestion provides no risk. Players would just queue the DLC gold tier and drop group if they get a DLC. They would never actually be doing the DLC dungeons, therefore no risk. They would do the easy dungeon on gold tier and collect the reward or simply drop group and swap toons to try again if DLC comes up randomly.

    That provides a lockout. One thing that is highly doubtful is Zos letting people ignore DLC dungeons and still offer the same daily reward for a random. If you really think about it then it will make sense and does not make sense that Zos would allow people to ignore DLC dungeons without consequence.

    Of course they need to fix it so you cannot swap to FG1 first.
    Edited by idk on May 16, 2019 3:14AM
  • Sailor_Palutena
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    I will just keep alt-f4 everytime I see a DLC dungeon pop-up. If it is so difficult to code, what about they tell me what the dungeon will be when the alert calls, so I can decline the invitation? Isn't there an addon that allows that?
    Edited by Sailor_Palutena on May 17, 2019 4:54AM
  • Anotherone773
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    susmitds wrote: »
    The thing is if you add that option, virtually no one will queue for the DLC dungeons, essentially making it more or less impossible to get a group for it, outside of guilds.

    Half of the time, I get it a DLC dungeon, the first time the people do is to port to Fungal Grotto or something like that.

    This tells me the problem is in the DLC content. If people hate DLC dungeons so much they are willing to unsub so they dont have them in their finder then that becomes something that needs addressed.
  • idk
    idk
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    I will just keep alt-f4 everytime I see a DLC dungeon pop-up. If it is so difficult to code, what about they tell me what the dungeon will be when the alert calls, so I can decline the invitaiton? Isn't there an addon that allows that?

    LOL, no addon for that and it is intended for you to get the lockout.

    BTW, it would be pretty easy to code by creating an additional parameter in the db then allowing the selection or deselection. That is not why Zos will not be adding this choice and if they ever do they will give a greater reward to those who opt into the DLC dungeons and have access to them and make it so they cannot swap dungeons.
  • bluebird
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    A good idea, more options are always nice.

    It's also unlikely that the opt-out would discourage DLC dungeons. The number of people who will willingly run DLCs would remain the same; whereas now many people just leave group immediately when they see a DLC dungeon, with the opt-out option people wouldn't be sorted into DLCs in the first place. But the number of people who actually stay and run DLC dungeons wouldn't change.

    There's nothing wrong with incentivizing DLC dungeons by increasing the rewards either, but that's not mutually exclusive with this opt-out suggestion. Besides, they added lucrative motifs to DLC dungeons (that regular dungeons don't have) so they're already adding more value to them - still most people don't care and will leave group if they're just there for the quick xp for their alts or whatever.
  • RebornV3x
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    they need to get rid of the 15 minute lockout so that we can requeue if we get a DLC dungeon we don't like. Its that simple the 15 minute lockout is dumb and punishes good players that don't have 2+ hours to drag bad players across the finish line we don't have to reinvent the wheel on this just get rid of the 15 minute lockout.
    Xbox One - NA GT: RebornV3x
    I also play on PC from time to time but I just wanna be left alone on there so sorry.
  • Sailor_Palutena
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    idk wrote: »
    I will just keep alt-f4 everytime I see a DLC dungeon pop-up. If it is so difficult to code, what about they tell me what the dungeon will be when the alert calls, so I can decline the invitaiton? Isn't there an addon that allows that?

    LOL, no addon for that and it is intended for you to get the lockout.

    BTW, it would be pretty easy to code by creating an additional parameter in the db then allowing the selection or deselection. That is not why Zos will not be adding this choice and if they ever do they will give a greater reward to those who opt into the DLC dungeons and have access to them and make it so they cannot swap dungeons.
    This would be comprehensible if the game still obliged a subscription. Since it is optional, then it becomes counterproductive. If I'm forced to do a content i'm not willing to, I just close the game, spend 10 minutes watching youtube then come back to try another chance.

    My luck is that I have tank and healer characters available, so my queue times are somewhat quick, but surely a dps-only player will most likely try to break the system by fake healing or fake tanking. No issue in a easy dg with high leveled players, but when you get under 50 players in a more challenging dungeon it can become an issue.

    Another thing I wanted to make clear. DLC dungeons are cool to do with premades. You have a decent group from your guild and want a real challenge, it is great. But in rdf pugging with people who aren't prepared, it is just a huge waste of time. In most cases you waste less time by ragequitting and coming back 10 minutes later than trying out to beat a DLC dungeon with unprepared pugs (not even counting when fake roles enter the equation).
  • ThanatosXR
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    Why would you not wanna do the dlc dungeons? There easy on normal, you need to adjust your build, only fake tanks/healers and bad dps is the reason they feel harder.
    [edited to remove baiting commentary]
    Edited by ZOS_RikardD on May 19, 2019 11:18PM
  • Sailor_Palutena
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    [edited to remove baiting commentary]
    TL;DR:
    a) Read the arguments.
    b) Time.

    I play Fire Emblem on Nintendo 3DS while waiting on queue. I would rather be playing anything else, than waste 30-40 minutes in an attempt of doing a dg that most pugs aren't prepared. I don't mind doing it with premades. <- you didn't read that, right mr. troll?

    I've done most of the PVE content already. I keep coming to farm CP. So if I can spend 30 minutes doing a dungeon and the rest of the time I reserve for ESO can be spent on building my alts skills the better.
    Edited by ZOS_RikardD on May 19, 2019 11:18PM
  • huntgod_ESO
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    susmitds wrote: »
    The thing is if you add that option, virtually no one will queue for the DLC dungeons, essentially making it more or less impossible to get a group for it, outside of guilds.

    Half of the time, I get it a DLC dungeon, the first time the people do is to port to Fungal Grotto or something like that.

    Good...

    Running DLC content with a PUG group is typically a huge frustrating pain in the ass. If I want to run that content I have no shortage of guildies to run it with.
    --- HuntGod ---
    Officer of the Unrepentant
    www.unrepentantgaming.com
  • Sailor_Palutena
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    A few DLC dungeons are fine even with a pug. I like Ruins of Mazzatun and Frostvault, hell even March of Sacrifices is doable if people read the instructions.

    But Moon Hunter Keep, Cradle of Shadows and White Gold Tower are asking for a waste time if you get an unprepared group.

    The rest are just a time issue. Doing a FG1 is a complete breeze.
  • Ingenon
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    The rest are just a time issue. Doing a FG1 is a complete breeze.

    Then form a group ahead of time, and queue for a random dungeon. If your group gets assigned to a DLC dungeon instead of something easy like FG1, port to FG1, finish it, and your group will get credit for completing a random.

    I've text searched the TOS, and I cannot find anything prohibiting porting to another dungeon. And the game code certainly allows it.
  • TelvanniWizard
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    ThanatosXR wrote: »
    Why would you not wanna do the dlc dungeons? There easy on normal, you need to adjust your build, only fake tanks/healers and bad dps is the reason they feel harder.
    >Yet, the random finder KEEP pushing me into the larger, challenging DLC dungeons
    Why do you even play video games?

    I don't know about op, but I play them to relax and have fun, not to suffer for one hour trying to complete the damm vault protector.
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Why can't you guys add something SO SIMPLE as to exclude DLC Dungeons from the Random Finder?
    I finished most of the PVE content of the game, but i'm still going up with Champion Points. I like to do random dungeons to spend my Enlightened points faster, but the ideal option would be to do it in normal more or less sized dungeon.

    Yet, the random finder KEEP pushing me into the larger, challenging DLC dungeons. It is infuriating and frustrating when you take a lot of time to do a dungeon, dying a lot because the group sometimes isn't prepared for that. For mine time I alt+f4'ed during the loading screen out of anger. I'd rather waste 10 minutes waiting to queue again than waste 30 on a DLC dungeon.

    And what is has to do with ESO PLUS you ask? Well, I'm forced to have those dungeons popping up for me all the time, whilst for those who aren't subscribers are safe from that hassle.
    I like every feature from the ESO PLUS, except being forced to do DLC Dungeons. If the good weren't so useful, I would've cancelled it months ago.

    So, PLEASE, take the opportunity of the new expansion and add that option that your players have been asking for a so long:
    Add an option to exclude DLC Dungeons from the Random Finder. Not everybody enjoys them more than once. Remember it is OPTIONAL. Just a box to check (exclude DLC). Nothing else. I don't want to do them! I want to keep the Sub and do RDF.

    If you play DD or healer i do not see your point. You should be able to carve through anything at pretty fast rate.
    If you are "meta" tank, then while I understand you from personal experience, there are solutions.

    Look there was a period I didn't like DLC dungeons. However the more I play in them the faster and easier they become.
    With exception of March of Sacrifice, which mechanics are simply awful the rest are just as fast as a standard dungeon.

    True they are not BC1 and FG1 speed (or Blackheart since I can do it in under 7 minutes these days), yet they (DLC dungeons) aren't slow either. Malatar or Fang Lair take just 4-5 minutes longer than FG1. Tempest Island and especially COA2, are much longer than than Malatar, Fang Lair and Mazzatun.

    Sure you cannot cut them doing 3000 dps, yet I find impossible how someone CP160+ can do just 3000 DPS with bows and DW. Only my "meta" tanks have that DPS, hence I use them only for Vet trials these days because any other content is simply boring pile of ******, and cannot carry the group when DDs are average making the experience worse. Hell even my Templar healer can carry a lackster group, by just add few damage spells in qbars.

    And for me everything was resolved the moment I started making "solo" builds tanks. (Thank you Sherman's Gaming channel).

    Especially the Templar doing ~14K (in DLC dungeons) by just throwing an arrow barrage*, which procs NMG and LA/HA + bitting jabs the death out of the boss, with some pierce armour, blazing shield and PoL usage. On trashfights dps goes to 60K+

    And thats a tank when the rest of the group is dead, in normal difficulty dungeon can solo bosses and keep going, while in vet takes many minutes to die. (if ever)

    Similarly applies to your DD. If you can do a stable 30K dps (which is easy with half bothered ration and simple to obtain gear not even from trials), any dungeon goes through like a breeze even if the other 3 are sub par. Hell even MHK can be done in normal by 4 DDs of which 1 can do 30K and the others just walk around been punchbags to allow me do damage.


    And an FYI.
    *Arrow Barrage. I found it very helpful on my solo builds when in dungeons. It has big circle that covers many dungeons width. If you hit first all the trash mobs will run towards you as you run towards them. Easy to stack them all around you speed up the trash fights significantly without running around trying to taunt as a "meta" tank.
  • AngelaWasp
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    Yet, the random finder KEEP pushing me into the larger, challenging DLC dungeons. It is infuriating and frustrating when you take a lot of time to do a dungeon, dying a lot because the group sometimes isn't prepared for that. For mine time I alt+f4'ed during the loading screen out of anger. I'd rather waste 10 minutes waiting to queue again than waste 30 on a DLC dungeon.

    And what is has to do with ESO PLUS you ask? Well, I'm forced to have those dungeons popping up for me all the time, whilst for those who aren't subscribers are safe from that hassle.
    I like every feature from the ESO PLUS, except being forced to do DLC Dungeons. If the good weren't so useful, I would've cancelled it months ago.

    So, PLEASE, take the opportunity of the new expansion and add that option that your players have been asking for a so long:
    Add an option to exclude DLC Dungeons from the Random Finder. Not everybody enjoys them more than once. Remember it is OPTIONAL. Just a box to check (exclude DLC). Nothing else. I don't want to do them! I want to keep the Sub and do RDF.
    Why can't you guys add something SO SIMPLE as to exclude DLC Dungeons from the Random Finder?
    I finished most of the PVE content of the game, but i'm still going up with Champion Points. I like to do random dungeons to spend my Enlightened points faster, but the ideal option would be to do it in normal more or less sized dungeon.

    Yet, the random finder KEEP pushing me into the larger, challenging DLC dungeons. It is infuriating and frustrating when you take a lot of time to do a dungeon, dying a lot because the group sometimes isn't prepared for that. For mine time I alt+f4'ed during the loading screen out of anger. I'd rather waste 10 minutes waiting to queue again than waste 30 on a DLC dungeon.

    And what is has to do with ESO PLUS you ask? Well, I'm forced to have those dungeons popping up for me all the time, whilst for those who aren't subscribers are safe from that hassle.
    I like every feature from the ESO PLUS, except being forced to do DLC Dungeons. If the good weren't so useful, I would've cancelled it months ago.

    So, PLEASE, take the opportunity of the new expansion and add that option that your players have been asking for a so long:
    Add an option to exclude DLC Dungeons from the Random Finder. Not everybody enjoys them more than once. Remember it is OPTIONAL. Just a box to check (exclude DLC). Nothing else. I don't want to do them! I want to keep the Sub and do RDF.

    This is entirely the same as my experiences with ramdom dungeon finder. I tried it half a dozen times, kept getting the hardest DLC dungeons and finally gave up on it. I feel like I'm missing out though and I definitely feel annoyed about the fact that a friend who doesn't have ESO+ doesn't have the same issue of getting dropped into DLC dungeone all the time, as I do.
  • Ingenon
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    Just curious, why don't you try the solutions provided by folks on this thread, instead of giving up on the random dungeon provider?

    Option 1: form group of four, queue for random, port to whatever dungeon you want, finish that dungeon, get credit for random. This is actually pretty straight forward, if folks are flexible about picking dd, tank, or heal when they queue.

    Option 2: find one person to group with that does not have a subscription. Let them queue for the random, with you as a group member.

    If you can't find people for these options, are you a member of active guilds? You can join up to 5.
  • Sailor_Palutena
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    You are missing the point jim.

    Yeah I know there are options. I'm part of a good and active guild, but I'm not used to keep calling in the guild chat or zone chat to do. I'd prefer to use the random finder since it is the purpose of the system. If I were to keep inviting guildies or zone players to come, the rdf would be useless as I can teleport to all dungeons and ask people to teleport to me.

    That option 2 is funny for you to mention. Wouldn't it be much easier if I didn't need to find someone and simply check: Do not include DLC dungeons in the search?

    p_tsakirisb16_ESO
    I'm currently with 706CP and have characters on all three roles with full gold gear. I might not be as good as many people, but when I opened this topic, I was sure of a couple of things:

    a) I wasn't looking for needing to call people from other sources.
    b) I wasn't looking to solo.

    Yeah my magsorc has a build to full dps or decently heal (sometimes I can even replace a fake healer out of thin air), but that's not what I'm looking for. I want just a group who do their roles correctly. Last time I tried Moon Hunter Keep, the tank was cool and I was healing fine, but the dps weren't enough. It is always a box of surprises.

    As long as people are able to fake a role, DLC Dungeons will be a nuisance to rdf.
  • Katheriah
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    I'd prefer to use the random finder since it is the purpose of the system.

    You mean the system that gives you a random dungeon from every possible dungeon, following the whole idea of that random dungeon finder? The system that you want changed on the other random point. :#
  • duendology
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    Well, if the option is added and no one queues for DLC dungeons then it itself speaks volumes what great fun it must be to do the dlc dungeons..unless you're a diehard hardcore eso player..maybe. But this type of players runs in pack so they queue for randoms in packs too. lol
    PC/NA
    - Redguard StamBlade dps ["bowtard" crafty girl who likes spinning with daggers too.]
    - Breton SorcMag dps [She's got an identity crisis, but I believe in her.]
    - Dunmer Templar dps/healer [she's a healer, then again she likes inferno staff too...]
    And..
    - High Elf SorcMag dps [It's quite possible his daddy was a Nord.]

    I am an old-fashioned Goth
  • xMovingTarget
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    If random vet is too hard, just go normal random. XP is the same.
    And on normal every even dlc dungeon is easy peasy
  • anitajoneb17_ESO
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    I've done most of the PVE content already. I keep coming to farm CP. So if I can spend 30 minutes doing a dungeon and the rest of the time I reserve for ESO can be spent on building my alts skills the better.
    This tells me the problem is in the DLC content. If people hate DLC dungeons so much they are willing to unsub so they dont have them in their finder then that becomes something that needs addressed.

    ^^ these 2 things ^^

    Obviously, many people don't like the harder/longer content. And that's their right. Or better said, our right, since I belong to those people.
    The question is rather, why do you do random dungeons ? There's nothing interesting in the rewards (besides, maybe, transmutation crystals ?). CPs ? They're dead anyway. The max level is frozen and the system will be changed. With the diminishing returns, your character will be more or less equal with 600 or 800 CPs. Just stop doing random dungeons. That's my suggestion. Considering the time people spend around tricking the random finder, they can gather the same XP elsewhere...

  • idk
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    idk wrote: »
    I will just keep alt-f4 everytime I see a DLC dungeon pop-up. If it is so difficult to code, what about they tell me what the dungeon will be when the alert calls, so I can decline the invitaiton? Isn't there an addon that allows that?

    LOL, no addon for that and it is intended for you to get the lockout.

    BTW, it would be pretty easy to code by creating an additional parameter in the db then allowing the selection or deselection. That is not why Zos will not be adding this choice and if they ever do they will give a greater reward to those who opt into the DLC dungeons and have access to them and make it so they cannot swap dungeons.
    This would be comprehensible if the game still obliged a subscription. Since it is optional, then it becomes counterproductive. If I'm forced to do a content i'm not willing to, I just close the game, spend 10 minutes watching youtube then come back to try another chance.

    It is comprehensible regardless of the game requiring subscriptions or not. It is also irrelevant if you want to do the DLC content or not as I provided a solution to your request. You just opt out of the DLCs and get a lesser reward. What is not comprehensible is your argument about the solution that you actually ask for.

    What is not likely is Zos giving you an option to opt out of the DLC dungeons when queueing for a random without provided a better reward for those who opt in for DLC dungeons. It lacks logic to think otherwise and if watching YouTube is your answer to getting a DLC dungeon then good for you. Hope you like watching others play the game.
    You are missing the point jim.[/i]

    Pretty sure jim gets the point. It seem more that you just want to argue with anyone who does not have the exact same opinion and thought on the matter that you do.
  • ZOS_RikardD
    ZOS_RikardD
    admin
    Greetings,

    We have had to edited a few comments for baiting.

    We all have our views and sometimes we may disagree or have a difference of opinion and you should feel free to express that, but please do so a constructive and civil manner and take a moment to review our Community Rules here.

    Thank you for your understanding.
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