Unfortunately, server lag in this game actually affects your client fps ...
xenowarrior92eb17_ESO wrote: »so basically responses to his issues are...lower the game graphics to make it look crappy so it might increase your fps...
Unfortunately, server lag in this game actually affects your client fps ...
uh.... care to explain?
FPS happens clientside. Even with a ping of 1000+ you can have 180 fps.
Server has absolutely nothing to do with that. Lagspikes of course are a different story.
xenowarrior92eb17_ESO wrote: »so basically responses to his issues are...lower the game graphics to make it look crappy so it might increase your fps...
I have a gaming laptop with an i7-8750H and gtx 1070 and am getting 20fps in town, max 40fps outside. Drivers and Windows are up to date. I don’t experience this issue with any other game. I even put settings on medium but my laptop should be able to handle the game at high settings. Is this common?
Unfortunately, server lag in this game actually affects your client fps ...
uh.... care to explain?
FPS happens clientside. Even with a ping of 1000+ you can have 180 fps.
Server has absolutely nothing to do with that. Lagspikes of course are a different story.
I have read elsewhere that if you set the screen to "full screen" and then lower the screen resolution so 1280x1024 rather than 1680 x 1050 (for example) you get higher FPS with the same in-game graphics setting
rosendoichinoveb17_ESO wrote: »Isnt i7-8750H a mobile processor base clocked at @2.20 GHz. I mean the game is not that much optimized for multi thread performance. And on a laptop your CPU might be under-clocked and thermal throttling. Running the game on a high end PC does not give fantastic results so don't expect much from a laptop. Either than lowering the settings if you want to run the game faster just disable some of the cores and overclock one of them to the highest it can go (don't know if it will allow you to overclock though).
uh.... care to explain?Unfortunately, server lag in this game actually affects your client fps ...
FPS happens clientside. Even with a ping of 1000+ you can have 180 fps.
Server has absolutely nothing to do with that. Lagspikes of course are a different story.