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Because I Cannot Complete The "Free King Laloriaran" Quest (Coldharbor) My Main Story line Ends

Mayanpup
Mayanpup
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I can understand difficult - or at least non intuitive - puzzles but they should never, NEVER, be part of a major quest line!. I have searched for answers to solve this puzzle but nothing I read has helped. I can always find other places to explore in Tamriel but would have like to finish this so close to the end. Yes, I'm whining but feel I have a legitimate complaint.

Unless someone can give me easy to understand, step by step instructions on how to complete this quest...........
  • Dragonnord
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    If you maybe can tell us what part and puzzle you are talking about...

    Is it the one that you have to turn the crystals in the correct directions so their light finally points towards the crystals near the King (and so he gets free)?
    Edited by Dragonnord on May 14, 2019 10:09AM
  • Elwendryll
    Elwendryll
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    This puzzle is neither difficult nor non-intuitive 🤔
    Each time you activate a crystal, it rotates the output of the laser. You just have to reach the center crystals to free him.
    Edited by Elwendryll on May 14, 2019 10:12AM
    PC - EU - France - AD
    Main character: Qojikrin - Khajiit Sorcerer Tank/Stamina DD - since March 25, 2015.
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  • Darkenarlol
    Darkenarlol
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    Edited by Darkenarlol on May 14, 2019 10:22AM
  • Gythral
    Gythral
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    The "puzzle" is just a time waster - click until you line each part up and to the centre.
    Do one then move on...
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • commodore64
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    Mayanpup wrote: »
    I can understand difficult - or at least non intuitive - puzzles but they should never, NEVER, be part of a major quest line!. I have searched for answers to solve this puzzle but nothing I read has helped. I can always find other places to explore in Tamriel but would have like to finish this so close to the end. Yes, I'm whining but feel I have a legitimate complaint.

    Unless someone can give me easy to understand, step by step instructions on how to complete this quest...........

    Say please.
  • Ragnork
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    It takes time for the crystal to spin. Wait some seconds between clicking on the crystal and wait for the beam to point in the direction needed.
    Patience was my by-word in this "puzzle"
  • tyggerbob
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  • relentlessyouthofficialneb18_ESO
    Why should hard puzzles NEVER be a part of a main quest line? difficulty can be whatever devs want it do be. Besides absolutely none of the main story puzzles or any other puzzles in this game are hard. Most of them can be solved without even thinking about it and there are a million guides online for literally every step of the main story.
    This reminds me of one of those nerf vMA or nerf sorc threads.
  • ArchMikem
    ArchMikem
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    Youre probably trying to activate the crystals too quickly thinking they arent doing anything. Each one takes like a good 5 seconds to rotate 90 degrees.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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  • SydneyGrey
    SydneyGrey
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    That part of the quest is so obnoxious.
    Yes, you turn each crystal either one, two or three times, and you have to wait 5 seconds after turning each one to see whether it will create a beam of light or not. It's super obnoxious, but doable.
  • mann9753b16_ESO
    mann9753b16_ESO
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    The puzzle to lower the bridge before (with the 5 switches) was way harder than that. That one is just a time waste.
  • SpacemanSpiff1
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    It's not difficult or unintuitive, you just need to wait for the animation.

    Turn a crystal, go make a sandwich while the game processes the animation. Turn second crystal, eat your sandwich. Turn second crystal again, wash your dishes.
  • TheDarkShadow
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    Oh wait till you got to that puzzle in Wrothgar.
  • Tan9oSuccka
    Tan9oSuccka
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    Oh my goodness. I wouldn’t even call it a puzzle.
  • daemonios
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    This is an example of a 5-year-old bug that has never been addressed. IIRC at launch the crystals would emit a beam of light so you knew where they were pointing, much like other puzzles in the game involving these crystals. At some point the light beams disappeared so it's very hard to see when to stop rotating the crystals. There is a faint glow in the direction in which the beam is pointing, but your best bet is to rotate a crystal once, then wait a bit, then rotate again, until the next crystal lights up, signalling that the one you were rotating is in position.
  • Robo_Hobo
    Robo_Hobo
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    Anyone who's completed the Mourning's End Part 2 quest in RuneScape probably gets a chuckle out of seeing the light puzzle quests in ESO. I know I did.

    But yeah the fact the light beams don't show up until it's facing the right way is annoying and difficult to tell if your click counted or not, so I can see why you got stuck on it. Hopefully the comments in this thread helped you complete it.
  • daemonios
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    If it's any consolation, ZOS are aware of it since September 2015 at least:
    We'll check it out, thanks guys!

    Should be fixed any day now...
  • Asardes
    Asardes
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    It's super easy. Click the prisms until they turn in the direction of another one. You have to wait for around 10 seconds for the animation to complete. In the end the ray should connect to the diamonds that act as switch. That's a puzzle for 5 year olds TBH.
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • AbysmalGhul
    AbysmalGhul
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    Uh oh! I feel that the first puzzle nerf is coming to ESO B)
  • ihazzit
    ihazzit
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    You simply did it wrong, the below video shows the proper way to handle such types of puzzles.

    https://www.youtube.com/watch?v=yLx5C81QZfE[url="http://"][/url]
    If you are angry about anything in this game you are only punishing yourself.
  • josiahva
    josiahva
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    Mayanpup wrote: »
    I can understand difficult - or at least non intuitive - puzzles but they should never, NEVER, be part of a major quest line!. I have searched for answers to solve this puzzle but nothing I read has helped. I can always find other places to explore in Tamriel but would have like to finish this so close to the end. Yes, I'm whining but feel I have a legitimate complaint.

    Unless someone can give me easy to understand, step by step instructions on how to complete this quest...........

    I think this is one of the most entitled posts I have ever read. You think that "puzzle" is hard(by the way, its probably THE most common type of puzzle in a RPG)? You better not play some of the mid-90s era RPGs...or worse...better never touch "Castle Quest" on the original NES....you will go crazy within the first few rooms. I am not sure why people even bother to play games if they want everything spoon-fed to them, what is the point? Where is the accomplishment if its easy? Might as well be playing Fable with its endless fetch-quests
  • daemonios
    daemonios
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    Asardes wrote: »
    It's super easy. Click the prisms until they turn in the direction of another one. You have to wait for around 10 seconds for the animation to complete. In the end the ray should connect to the diamonds that act as switch. That's a puzzle for 5 year olds TBH.
    josiahva wrote: »
    I think this is one of the most entitled posts I have ever read. You think that "puzzle" is hard(by the way, its probably THE most common type of puzzle in a RPG)? You better not play some of the mid-90s era RPGs...or worse...better never touch "Castle Quest" on the original NES....you will go crazy within the first few rooms. I am not sure why people even bother to play games if they want everything spoon-fed to them, what is the point? Where is the accomplishment if its easy? Might as well be playing Fable with its endless fetch-quests

    If you two had bothered to read the thread before jumping on the OP, you would have learned that the puzzle gives no feedback regarding the orientation of the crystals until each crystal is in the correct position. Since the animation is painfully slow as well, it's natural to think that your actions are having no effect whatsoever. It is a bug. It was not like that originally. ZOS have known about it for 4+ years and haven't corrected it.
  • Riejael
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    People don't know what difficult in a main story quest is until they fought Shinryu in FFXIV when the fight was current.
  • Vandril
    Vandril
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    Riejael wrote: »
    People don't know what difficult in a main story quest is until they fought Shinryu in FFXIV when the fight was current.

    I've heard horror stories about that boss. I was really, really lucky, though. Downed it first try, no wipes, with a full pug group the week it released. It was the perfect storm of everything going right. Couldn't believe how smooth the run was.

    A friend I was playing with was stuck on it for days (she wasn't online when I was in that amazing group). The boss was practically specially designed to break pugs, and yet was part of the main story. I shudder to think what Square might add later on in the coming expansion.
  • Feanor
    Feanor
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    Well, if you watch closely, you can see that the prism actually rotates. The beams overlap on some occasions though and thus it looks like nothing happened.
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  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
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    Why ZOS removed the LOL button from this forum.. WHYYYY????
  • TheRealPotoroo
    TheRealPotoroo
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    daemonios wrote: »
    Asardes wrote: »
    It's super easy. Click the prisms until they turn in the direction of another one. You have to wait for around 10 seconds for the animation to complete. In the end the ray should connect to the diamonds that act as switch. That's a puzzle for 5 year olds TBH.
    josiahva wrote: »
    I think this is one of the most entitled posts I have ever read. You think that "puzzle" is hard(by the way, its probably THE most common type of puzzle in a RPG)? You better not play some of the mid-90s era RPGs...or worse...better never touch "Castle Quest" on the original NES....you will go crazy within the first few rooms. I am not sure why people even bother to play games if they want everything spoon-fed to them, what is the point? Where is the accomplishment if its easy? Might as well be playing Fable with its endless fetch-quests

    If you two had bothered to read the thread before jumping on the OP, you would have learned that the puzzle gives no feedback regarding the orientation of the crystals until each crystal is in the correct position. Since the animation is painfully slow as well, it's natural to think that your actions are having no effect whatsoever. It is a bug. It was not like that originally. ZOS have known about it for 4+ years and haven't corrected it.

    I've done that quest (PC) much more recently than that and I don't remember any difficulty seeing the beams. It's slow, though, but not the least bit hard.
    PC NA, PC EU

    "Instead of taking the best of the dolmens (predictable rotation), the best of the geysers (scalability based on number of players), and the best of the dragons (map location and health indicators) and adding them together to make a fun and dynamic world event scenario, they gave us....... harrowstorms." https://forums.elderscrollsonline.com/en/discussion/comment/6850523/#Comment_6850523
  • Riejael
    Riejael
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    Vandril wrote: »
    Riejael wrote: »
    People don't know what difficult in a main story quest is until they fought Shinryu in FFXIV when the fight was current.

    I've heard horror stories about that boss. I was really, really lucky, though. Downed it first try, no wipes, with a full pug group the week it released. It was the perfect storm of everything going right. Couldn't believe how smooth the run was.

    A friend I was playing with was stuck on it for days (she wasn't online when I was in that amazing group). The boss was practically specially designed to break pugs, and yet was part of the main story. I shudder to think what Square might add later on in the coming expansion.

    The telling thing to me, there is stuff before that encounter that is still quite challenging, even compared to the hardest veteran content in ESO. Yet FFXIV PUGs and 'average' players eventually complete it. I guess the point I make here is ESO players get VERY complacent due to the ease of content.
  • ghastley
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    For me, the glow around the crystals completely overwhelms the image, and it's hard to see where the crystal is, let alone whether it's turning or not. The puzzle isn't hard in itself, but the display, lack of feedback etc. make it harder to do than it needs to be.
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