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Beginner with a question

Neglection
Neglection
Soul Shriven
Hey guys,

After grinding for the past few days I managed to reach CP160. I have a question about endgame content and what that involves exactly.

I often hear people talk about running Veteran Dungeons (for gear?), crafting (what exactly?) along with other things.

My question is, what is endgame to you guys and what do you recommend for me to do from here? Are there anymore benchmarks I should meet before I do certain content, etc.

Open to all thoughts and suggestions, thank you for your time
  • Alowishus
    Alowishus
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    Try it all!
    ESO Wishlist: Housing (Thank you!) Jewelrycrafting (Thank you!) Hand-to-hand skill line.
  • El_Borracho
    El_Borracho
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    Traditionally, PVE endgame is vet trials, vet dungeons, and VMA.

    As for vet dungeons, they are run for gear, motifs, and pledges (Undaunted daily quests). There is a lot of valuable gear in the dungeons to farm (i.e. Ebon Armory, BSW sets) and monster helmets. The helmets can only be earned on veteran, and there are a handful that are very powerful. Motifs can be earned as well that can be used to craft gear, although its purely cosmetic Pledges get you keys which can be turned in for monster shoulders and motifs.

    I'd start running dungeons if I were you. Normals are easy, non-DLC vets are also pretty easy, and it progresses from there. Plenty of PUGs out there, either through dungeon finder or join a guild. I'd wait until you hit CP 300 for vet DLC dungeons, as (I think) there is a bar that keeps under-CP 300 players from vet DLC dungeons. I'd also wait until you get over CP 300 for trials, as a lot of those skill points come in handy there. Though the normal Craglorn 3 can be done. And there's tons of great gear in those 3.

    Have fun!
  • Gulnagel
    Gulnagel
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    I know it can be confusing.

    Crafting = everything you can create yourself, like food, if you find a recipe and go to a fire you can cook that recipe if you have the ingredients and meet the requirements. When you make food you get XP in provisioning and level that skill-line, the higher the level(50 is max) the better perks and higher recipies you can make.

    This involves all crafting, if you go to a clothing-bench you can deconstruct gear and get materials and XP in clothing, you also get the option to research certain traits. After a trait is researched you can craft a piece of gear with that trait. There are different "special stations" in the world that allows you to craft different sets of gear.

    That brings us to your other question, depending on what class you play and role you want to fullfill, is it DPS with magica or stamina? Is it healing? Is it tanking?

    If you play for example a magica sorcerer, the easiest would be to Google "magica sorcerer dps build" and you will find well-written guides with gear you need and how to obtain it. My favourites for helping me with builds are:

    https://www.xynodegaming.com

    And


    https://alcasthq.com
    Edited by Gulnagel on May 13, 2019 9:11PM
  • 1mirg
    1mirg
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    Neglection wrote: »
    My question is, what is endgame to you guys and what do you recommend for me to do from here? Are there anymore benchmarks I should meet before I do certain content, etc.
    Endgame for me is Questing, Lorebooks, and Exploring new regions as there is always new regions and questlines to explore.

    ┬┴┬┴┬┴┬┴┬┴┬┴┤ ⅽ[ː̠̈ː̠̈ː̠̈] ͌ ├┬┴┬┴┬┴┬┴┬┴┬┴
  • theyancey
    theyancey
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    There is no destination. There is no race. Enjoy the journey and the story.
  • Vajrak
    Vajrak
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    CP160 --- First, let me say congratulations.

    Second, the bad news --- welcome to the start of the game. Now is the time to work out quests, gather skill points, books for mages guild, Psijic order at the same time if you can. Keep working on your mouth (upgrade 1x/20 hour timer for Inventory Space, Speed, Stamina).

    You can start doing Vet Dungeons for drops, but you are going to be a bit behind --- CP 300 is your initial benchmark for vet DLC and Vet Trials, as that is your 20% stat boosts. You also need to start/continue working your undaunted ranking.

    If you are planning to PvP, start considering if that means focusing battlegrounds in optimized gear, or Cyrodil CP builds.

    If you are planning to focus on PvE, keep practicing your weaving and rotations.

    Do NOT get discouraged if you are a DPS --- a lot of power will come into your build as you approach and surpass 300CP. Make sure your crafting is high enough to transmute to desired traits (Divines, Sharpened, Nirnhoned) AND high enough that you can gold your gear with the reduced upgrade mat requirements (8 vs 20).

    Do the main quest and Caldwell's Silver and Gold for more Skill points. There is no such thing as too many skill points, but it is very easy to hit a point of not having enough.

    Of absolute most importance -- enjoy the game. Find the role you like to play, and play it to the best of your ability. Don't chase the meta, learn the mechanics and develop the skill to make your own viable build. If you can hit 25k DPS, almost all content in the game is available, at 30k DPS ALL content is available.

    Buy or get access to a Dummy to practice your rotations---and then practice them in a more practical manner by soloing some vet dungeons (Spindleclutch 1, Volenfell, and Vault of Madness are my preferred suggestions for that).
  • SirAndy
    SirAndy
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    Vajrak wrote: »
    ... welcome to the start of the game ...
    agree.gif

  • Sinolai
    Sinolai
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    Running Veteran duongs is actually more of gearing to get ready for the end game, though I also do it for fun. You need sets, monster masks and arena weapons to get your character to the best condition. My end game is hardmode trials, Carrying noobs through DLC dungeon hard modes for fun, Speed-HM-Nodeath dungeons and other achievement hunting. PvP and housing might also count? :tongue: some people also like to compete for leader board scores but I dont really care about that. Getting a perfect run is enough for me and it dosnt have to be 7 minutes faster perfect run than someone else's.
    Edited by Sinolai on May 13, 2019 11:18PM
  • Lokirules
    Lokirules
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    Endgame is whatever you want it to be and you can easily switch to most other things if something else catches your attention
    I’m a Farmer so what
  • FierceSam
    FierceSam
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    This is not the end.

    It is not even the beginning of the end

    But it might just be the end of the beginning

    Congratz on getting to 160

    Welcome to the game

    Lots of great advice above. Start off doing what you like, life after 160 should never be a grind.

    You’ll have a blast. Enjoy.
  • Solid_Metal
    Solid_Metal
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    generally speaking, as long as you already able to hit Vet dungeon, its already considered end game content, but it also progressing, from vet dungeon, to vet trial, really thats it in term of PvE end game content, just like any other mmo
    "i will walk through the fog, as i welcome death"
  • idk
    idk
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    Crafting is something you most certainly want to get into. Most important is deconing gear that drops to level it so you can use the passive to decrease the cost of upgrading armor and weapons. To actually craft you will need to research traits which takes month to do it all and that is a thread unto itself.

    Dungeons are good for getting used to the mechanic of the game and to get some gear, but there is overland gear as well. I suggest starting off in normal. Most normal dungeons are pretty easy and do not offer good resistance with the mechanics but some, especially DLCs do. Join a guild and start running with them. This is most important for vet dungeons since you will need people to help explain the fights and that have some patience.

    Then there are trials. Again there are normal and vet trials with some normal trials being easier to clear than others. Vet will take a certain degree of dps but also knowledge of mechanics. Again, a guild is best for this.

    Find a good active casual guild. That would be one that organizes events you can get into. Beware, there are many guilds with near max members that have lazy leadership that do not organize enough activities for even those interested in running with the guild, but consider them to be good leaders just because they have a full roster.

    Good luck and enjoy.
  • worrallj
    worrallj
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    Sounds like your question might be just as much "what's the point of end game" rather than "what is it." To me the main thing that differentiates endgame content is that it's much more focused on group play. There's always new gear to get as a stock incentive, but people who really endgame do it for the group play. It's fun to be a critical part of a team working together where everyone's counting on each other to make it happen.

    Sure you can group when still leveling, but at that stage really most people are satisfied to just run around solo. At end game, pve and pvp have a fairly different focus:

    pve end game is really just about putting together a team that can beat the hardest content in the game - generally vet trials. When it's finally successful everyone on the team shares the rush of the victory and accomplishment, plus some very desirable set peices.

    Pvp end game is about putting the best team you can together for either battlegrounds or cyrodill.

    In battlegrounds, it's teams of equal size facing off and you play matches. Besides the competition & thrill of the individual match there's leaderboards to give the best players bragging rights. In cyrodill, end game pvp is about putting together a tight team that can swing the course of the war. Besides the epic castle sieges, there's a certain presige that comes with a small team (or even a single person) able to defeat a much larger force.

    For crafting FYI, there's a variety of benefits but one of the most straightforward is that it's the only way to get legendary gear - gear only drops in epic quality at best. To upgrade it to legendary you need crafting.
    Edited by worrallj on May 14, 2019 4:27AM
  • Runkorko
    Runkorko
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    Neglection wrote: »
    Hey guys,

    After grinding for the past few days I managed to reach CP160. I have a question about endgame content and what that involves exactly.

    I often hear people talk about running Veteran Dungeons (for gear?), crafting (what exactly?) along with other things.

    My question is, what is endgame to you guys and what do you recommend for me to do from here? Are there anymore benchmarks I should meet before I do certain content, etc.

    Open to all thoughts and suggestions, thank you for your time

    As one said- try them all.
    Many reason to do vet dungeon.
    Achievments/fun/pledges/gear / can get same sets on normal but from vet you get them epic quality and this save lots of mats for upgrades/ monster sets / heads drop from last boss on vet only/ shoulders you get from 1 of the 3 pledges chest/
    There you can check the sets
    https://elderscrollsonline.wiki.fextralife.com/Sets
    Good luck
  • Dracan_Fontom
    Dracan_Fontom
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    True Endgame is House Decorating.
  • Nimrhys
    Nimrhys
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    ESO isn’t really an endgame game imo. It’s all story. Do all the content then do it again on another toon with different responses. By the time that’s done you will have new stuff available. Try all the classes out. Running dungeons has never been interesting to me.
  • darkblue5
    darkblue5
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    True Endgame is House Decorating.

    Also, Fishing and Style Motif grinding.
  • Dracan_Fontom
    Dracan_Fontom
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    darkblue5 wrote: »
    True Endgame is House Decorating.

    Also, Fishing and Style Motif grinding.

    This guy gets it! :D
  • Sheezabeast
    Sheezabeast
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    Decide if your character is a stamina, magicka, or a hybrid. Decide what role best suits your play style, the roles are DPS, healer, or tank. Look online for suggested builds for your pick. For example, if I have a Dunmer magicka DK that I want to to DPS role, I would look up guides for the skill rotation for the best damage output. I would make sure I fully leveled the weapon skill trees I needed and got all the recommended ability morphs. Then I would look for suggested armor setups. Many guides offer alternative setups for folks without endgame weapons or gear.
    Grand Master Crafter, Beta baby who grew with the game. PC/NA. @Sheezabeast if you have crafting needs!
  • HappyLittleTree
    HappyLittleTree
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    Fashion is Endgame.
    Thuu chakkuth lod Hajhiit c’oo? Hajhiit gortsuquth gorihuth thuu gooluthduj thdeitoluu!

    XBox-EU
  • Knightpanther
    Knightpanther
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    There is no end game in ESO.

    You can do all that VMA Dungeon stuff if you want but its only one route.
    Questing/crafting/endless daily's exploration that never brings up the same experience twice are all top end stuff, actually that's also the starting stuff!

    You could also come join us in Cyrodiil for some fun siege warfare, its like pvp but actually more fun than you think.

    This game isn't Everquest, there is no Plane of Time :)

    Be safe and have fun
  • Seleval
    Seleval
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    Fashion Scrolls Online and housing is the endgame content

    But
    Maybe the true endgame was the friends we made along the way and the fun we've had :D
    Edited by Seleval on May 14, 2019 8:51AM
    PC/EU
  • mague
    mague
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    Neglection wrote: »
    Hey guys,

    After grinding for the past few days I managed to reach CP160. I have a question about endgame content and what that involves exactly.

    I often hear people talk about running Veteran Dungeons (for gear?), crafting (what exactly?) along with other things.

    My question is, what is endgame to you guys and what do you recommend for me to do from here? Are there anymore benchmarks I should meet before I do certain content, etc.

    Open to all thoughts and suggestions, thank you for your time

    1st: Have fun
    2nd: Have more fun

    3rd: Now that you are 160cp you can start to "build". Craft, buy and grind the sets you want to be in your build. What ´ever you obtain now wont outdate anytime soon. There are solo builds, PvE group builds, PvP no-cp builds, PvP CP builds and fashion builds ofc. :)

    If you dont want to build then go back to 1rst and have fun with whatever is fun for you in this game.
    Edited by mague on May 14, 2019 9:02AM
  • SantieClaws
    SantieClaws
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    There is no 'endgame'. No one straight line to your destination traveller.

    It's a circle. You train, complete quests, get stronger, Kill a lot of things, get a nice house or two, a few businesses, 14 apprentices and then you make a little guild, open your homes and businesses to them, give back to newer travellers.

    Yours with paws
    Santie Claws
    Shunrr's Skooma Oasis - The Movie. A housing video like no other ...
    Find it here - https://youtube.com/user/wenxue2222

    Clan Claws - now recruiting khajiit and like minded others for parties, fishing and other khajiit stuff. Contact this one for an invite.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    https://www.imperialtradingcompany.eu/
  • madeeh91rwb17_ESO
    madeeh91rwb17_ESO
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    Have been playing this game for years.
    Just because I love it's PvP.
  • vesselwiththepestle
    vesselwiththepestle
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    Wall of Text on Endgame (my opinion)

    Crafting is Endgame in a sense as you can do Daily Writs asking you to craft some pieces and hand them in for a reward. Sometimes you get a Sealed Writ as reward, which asks you to craft a higher difficulty item and the reward would be writ vouchers, which you can turn in for special items. Crafting in this sense is mostly a method to earn gold and "crafting endgamers" are doing those writs on a daily basis on several characters, sometimes 15 or even more if they have more than 1 account!

    Even if you are not intereted in crafting - you can buy everything anyway or ask someone to craft it for you - you should level the crafting skill trees to use less tempers to upgrade your stuff (so it's less expensive to upgrade gear) and you should level Alchemy for the Medicinal passive. In this case crafting is only conventient and progression, though.

    Housing and Outfitting Station are a huge part of the eso endgame, ofc. If you like it, go for it, but it doesn't give you any benefit. You should ask in your guild if there is a guild house, many guilds have a member with a house with all Mundus Stones, all Crafting Stations etc. which is really great and if you use it a lot, you should donate some gold to the player or guild.

    Trading can be endgame for some. They are looking for good prices and re-selling stuff. Some start their own trading guilds and earn hundreds of millions of gold, if not billions. You can use trading just to get rid of the stuff you don't need, though. With 160 CP it is worth to join a trading guild, you don't need a guild with a good spot yet, but you can sell crafting ressources you don't need, items you don't need etc. and earn some gold.

    Another kind of endgame are leaderboards in Veteran Trials and Arenas. Don't just beat them once, get better and do the Hard Modes, do Speed Runs, do No Death Runs and get better and see, how far you can climb up the ladder. When I got on the leaderboards for the first time, I felt like now had Endgame really begun. However, with 160 CP you don't need to think about those leaderboards right now - your next step would be to do trials and arenas in normal mode to see what it's all about (and to get some loot). Best way would be to join a guild which offers learning trials.

    You can go full completionist for the quests. Even if you've done Cadwell's Gold there will be many quests you have missed. Go and catch them all! Get all those Shiny Titles, too! However, most of the quests don't give you any huge or special benefits. Cadwell's Gold is worth it, though, for all those skill points.

    Achievement hunting in dungeons is great for endgame. I am way over the CP cap for a while now, but I still haven't done all dungeon achievements like no death run + speed run + hm run in DLC dungeons. You haven't truly beaten the game until you have done every dungeon in the highest possible difficulty and getting the most difficult achievements. Also the dungeons have gear, but a lot of the gear isn't worth collecting (I'd say most of the gear can be scrapped right away). Also dungeons drop monster helmets, you get the shoulders from undaunted chests. For many, doing undaunted pledges on a daily basis is a form of endgame.

    PVP is Endgame in a sense, but you don't need to be in the PVE Endgame stuff to actually start doing PVP as Endgame. You can join the No CP Campaign and you don't even need to reach the CP Cap to achieve greatness in Open World PVP.

    Then there are personal goals, like "beat every world boss solo" or "do vma with light attacks only".

    What I recommend to do next after hitting CP 160:

    1. Go find yourself a social / pve guild, a trading guild and if you are into it a PVP guild.
    2. Get yourself some decent crafting or overland gear (depending on your build sets like Julianos, Hunding's, Spriggan's, Mother's Sorrow). You are at the CP cap and it's totally worth to get CP 160 gear ASAP. There are very good crafted and overland sets which are very easy to obtain. They will be your fundament to go deeper in the game. Be careful to get good traits. You should upgrade all your gear to purple/epic. You might upgrade your weapons to golden, if you want to use them for a while.
    3. Collect Sky Shards, do Public Dungeons, and go for Cadwell's Gold (complete Main Quest and all alliance quest lines). Finish Fighter's Guild, Mage's Guild, Psijic Order. If you want to be effective, collect all the overland Sky Shards first and do the Public Dungeons (Skyshards + Group Bosses), then do the quests and delves. You'll have plenty of spare skill points in no time.
    4. Start doing Veteran difficulty Dungeons (you should complete every dungeon on normal first, if only to do the quest there) and Normal difficulty Trials. Get even better gear! (Also some Crafted and Overland gear is considered Best in Slot.)
    5. Once in a while work a bit on your rotation and dps output, learn how light attack weaving works and try to get better, but mostly during normal play, you don't need to do hours of training at a dummy.
    6. Your next huge milestone will be 300 CP. When you hit 300 CP, you get a big power increase, because you get 20% to all your ressources from CP (it is a hidden bonus, not stated anywhere). At this point it really makes sense to work on your rotation and if you haven't yet, farming better gear from dungeons and trials. If you've got the gear, you can now start doing veteran Maelstrom Arena, too and you can try to find a group for craglorn veteran trials, if your dps is good enough.
    Edited by vesselwiththepestle on May 14, 2019 10:26AM
    1000+ CP
    PC/EU Ravenwatch Daggerfall Covenant

    Give me my wings back!
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