khajiitNPC wrote: »@MrUntouchable I have a mNB healer that’s a lot of fun for BGs and small group play. I run 5 Transmutation on jewelry and restro staff, 5 Jorvuld’s Guidance on body. I also backbar black rose restro staff. Depending on the group, I run Earthgore or nightflame.
Front bar: Funnel health, Mutagen, Healthy Offering, Inner Light, Harness Magicka and Bolstering Darkness
Back Bar: Ward Ally, Refreshing Path, Healing Springs, Symbiosis, Siphon Spirit, and Reviving Barrier.
Keeping up your shields is a must, I’m usually with a premade but have had success with pugs. This coming patch I’ll probably remove Siphon spirit (the cast time is kinda meh), and replace it with fear for cc contribution.
As a healer role I’m not sure why you’re concerned with doing damage to Tank targets tho. I wouldn’t worry about it and let your group get the kills.
None of these are set in stone and of course should be changed to compliment your play style and understanding of the game.
Sometimes I’ll sub out Jorvuld’s for Gossamer which helps for AoE heavy teams. Hope this helps.
For a magblade a healer is currently the best for pvp out of all magblade specs.
Don’t use funnel health, it’s terrible. I’ll post what I use in BGs. NB healers are solid.
https://en.uesp.net/wiki/Special:EsoBuildData?id=134331
It’ll need to be updated for 5.0
khajiitNPC wrote: »@Iskiab
Nice build man. What do you use instead of funnel health?
EDIT nvrmind the page wasn’t loading properly for me. Like the set up.
MrUntouchable wrote: »I was thinking about making a nightblade healer for BGs and small scale pvp in Cyrodiil, but with how Funnel health works and with the 50% reduction to damage and healing in pvp I don't know that it would be any good. Especially with how tanky pvp players can be. Has anyone found a way to make this work in pvp or is it just useless because of the battle spirit "buff" in pvp?
nb healer is nice for BGs, just gotta know what to Play set and skillwise
nb healer is nice for BGs, just gotta know what to Play set and skillwise
It is really. Though I disagree with Exeter on some things:
- never use swallow soul or funnel health
- Rapid Regen > mutagen
Refreshing path is decent, but mainly because of the shadow ability passives. If it wasn’t for the passives I likely wouldn’t use it.
For ranged pressure try the BRP staff with elemental ring or reach with the staff that boosts it’s damage.
What makes NB healing work is NBs have the best healing passives. Don’t stick to only NB skills, dip into destro, psijiic. resto, etc... because these abilities are stronger on a magNB with the right setup then other classes.
Each Siphoning ability boosts healing by 3% on your bar plus we also get the magicka boost. The trick is to balance Siphoning abilities on your main bar with most Siphoning abilities being a little weak and resto abilities usually being better.
exeeter702 wrote: »nb healer is nice for BGs, just gotta know what to Play set and skillwise
It is really. Though I disagree with Exeter on some things:
- never use swallow soul or funnel health
- Rapid Regen > mutagen
Refreshing path is decent, but mainly because of the shadow ability passives. If it wasn’t for the passives I likely wouldn’t use it.
For ranged pressure try the BRP staff with elemental ring or reach with the staff that boosts it’s damage.
What makes NB healing work is NBs have the best healing passives. Don’t stick to only NB skills, dip into destro, psijiic. resto, etc... because these abilities are stronger on a magNB with the right setup then other classes.
Each Siphoning ability boosts healing by 3% on your bar plus we also get the magicka boost. The trick is to balance Siphoning abilities on your main bar with most Siphoning abilities being a little weak and resto abilities usually being better.
Its important to remember path effect lingers for 2 seconds, with major expedition so you cant view it literally within its tool tip range and width. Its application range is much greater when you are fighting is smaller spots in bgs moving in and out of its space.
Otherwise yes there are definitely arguments to make with RR vs muta or whether or not to slot swallow soul.
Since the dawn of eso, NB healers have always benefited more from playing on the destro bar while healing since you get the offensive perks of destro to bolster strife and healing via siphoner passive. Muta or RR and path allows you to realiably sit on destro while heaing. Healing on resto front bar for NB is not somehting i would do ever. Its why i set my destro bar with ***, cripple and swallow soul backed with nirnhoned trait. Despite the various nerfs to NB healer damage, i still prefer to carry some form of pressure and belive it is paramount.
It is where i have seen most success for years, well before BGs were a thing and in light of countless attempts at other baseline methods.
Admittedly, we have come to a point where far more flexibility has been provided to us.
right now nightblades are in a bad way.
exeeter702 wrote: »nb healer is nice for BGs, just gotta know what to Play set and skillwise
It is really. Though I disagree with Exeter on some things:
- never use swallow soul or funnel health
- Rapid Regen > mutagen
Refreshing path is decent, but mainly because of the shadow ability passives. If it wasn’t for the passives I likely wouldn’t use it.
For ranged pressure try the BRP staff with elemental ring or reach with the staff that boosts it’s damage.
What makes NB healing work is NBs have the best healing passives. Don’t stick to only NB skills, dip into destro, psijiic. resto, etc... because these abilities are stronger on a magNB with the right setup then other classes.
Each Siphoning ability boosts healing by 3% on your bar plus we also get the magicka boost. The trick is to balance Siphoning abilities on your main bar with most Siphoning abilities being a little weak and resto abilities usually being better.
Its important to remember path effect lingers for 2 seconds, with major expedition so you cant view it literally within its tool tip range and width. Its application range is much greater when you are fighting is smaller spots in bgs moving in and out of its space.
Otherwise yes there are definitely arguments to make with RR vs muta or whether or not to slot swallow soul.
Since the dawn of eso, NB healers have always benefited more from playing on the destro bar while healing since you get the offensive perks of destro to bolster strife and healing via siphoner passive. Muta or RR and path allows you to realiably sit on destro while heaing. Healing on resto front bar for NB is not somehting i would do ever. Its why i set my destro bar with ***, cripple and swallow soul backed with nirnhoned trait. Despite the various nerfs to NB healer damage, i still prefer to carry some form of pressure and belive it is paramount.
It is where i have seen most success for years, well before BGs were a thing and in light of countless attempts at other baseline methods.
Admittedly, we have come to a point where far more flexibility has been provided to us.
@exeeter702
You know I was thinking. Maybe the thing to do is compare the damage and healing done between real builds. Here’s my current pvp build with all buffs up. Using the mitigation tab I can deduce how much funnel health or swallow soul will hit and heal for using the statistics of both our builds.
I run buffer of the swift for an extra 10% less player damage on top of these statistics.
Right now there’s a difference of opinion but it’s mostly subjective and difficult to compare, it would be nice to compare effectiveness from a real pvp setting:
https://en.uesp.net/wiki/Special:EsoBuildData?id=134331
What is your penetration plus the tooltip value of swallow soul?
In terms of the strength of refreshing path, Combat Prayer heals for the same amount as 4 ticks of refreshing. It’s not bad at all, just not great considering the opportunity cost.
right now nightblades are in a bad way.
I just got done with a bout in Cyrodil and was watching a single Nightblade fend off a small army by darting in and out and basically obliterating people. I'm not sure what they changed - but they seem deadlier than ever right now. I was barely able to go toe to toe with him - often hanging on by a thread. I was admittedly having some bad latency today... so maybe that was a factor. But still - I've never had a Nightblade put so much pressure on me before.
So either that was just an especially amazing Nightblade or I see nerfs coming down in the distance future because the damage he was pumping out combined with his ability to hit and run to avoid death was insane. He was literally dropping people like flies and even I was barely able to survive against him and that's what I am built for - to survive.
I don't often suggest that people are OP. In fact I don't think I've ever done it - not even once. But right now I'd say Nightblades may fit that description.
right now nightblades are in a bad way.
I just got done with a bout in Cyrodil and was watching a single Nightblade fend off a small army by darting in and out and basically obliterating people. I'm not sure what they changed - but they seem deadlier than ever right now. I was barely able to go toe to toe with him - often hanging on by a thread. I was admittedly having some bad latency today... so maybe that was a factor. But still - I've never had a Nightblade put so much pressure on me before.
So either that was just an especially amazing Nightblade or I see nerfs coming down in the distance future because the damage he was pumping out combined with his ability to hit and run to avoid death was insane. He was literally dropping people like flies and even I was barely able to survive against him and that's what I am built for - to survive.
I don't often suggest that people are OP. In fact I don't think I've ever done it - not even once. But right now I'd say Nightblades may fit that description.
right now nightblades are in a bad way.
I just got done with a bout in Cyrodil and was watching a single Nightblade fend off a small army by darting in and out and basically obliterating people. I'm not sure what they changed - but they seem deadlier than ever right now. I was barely able to go toe to toe with him - often hanging on by a thread. I was admittedly having some bad latency today... so maybe that was a factor. But still - I've never had a Nightblade put so much pressure on me before.
So either that was just an especially amazing Nightblade or I see nerfs coming down in the distance future because the damage he was pumping out combined with his ability to hit and run to avoid death was insane. He was literally dropping people like flies and even I was barely able to survive against him and that's what I am built for - to survive.
I don't often suggest that people are OP. In fact I don't think I've ever done it - not even once. But right now I'd say Nightblades may fit that description.
im not talking about right now,
im referring to the long list of nerfs we got coming this monday that are going to go Live.
right now nightblades are in a bad way.
I just got done with a bout in Cyrodil and was watching a single Nightblade fend off a small army by darting in and out and basically obliterating people. I'm not sure what they changed - but they seem deadlier than ever right now. I was barely able to go toe to toe with him - often hanging on by a thread. I was admittedly having some bad latency today... so maybe that was a factor. But still - I've never had a Nightblade put so much pressure on me before.
So either that was just an especially amazing Nightblade or I see nerfs coming down in the distance future because the damage he was pumping out combined with his ability to hit and run to avoid death was insane. He was literally dropping people like flies and even I was barely able to survive against him and that's what I am built for - to survive.
I don't often suggest that people are OP. In fact I don't think I've ever done it - not even once. But right now I'd say Nightblades may fit that description.
im not talking about right now,
im referring to the long list of nerfs we got coming this monday that are going to go Live.
What coming nerfs?
right now nightblades are in a bad way.
I just got done with a bout in Cyrodil and was watching a single Nightblade fend off a small army by darting in and out and basically obliterating people. I'm not sure what they changed - but they seem deadlier than ever right now. I was barely able to go toe to toe with him - often hanging on by a thread. I was admittedly having some bad latency today... so maybe that was a factor. But still - I've never had a Nightblade put so much pressure on me before.
So either that was just an especially amazing Nightblade or I see nerfs coming down in the distance future because the damage he was pumping out combined with his ability to hit and run to avoid death was insane. He was literally dropping people like flies and even I was barely able to survive against him and that's what I am built for - to survive.
I don't often suggest that people are OP. In fact I don't think I've ever done it - not even once. But right now I'd say Nightblades may fit that description.
im not talking about right now,
im referring to the long list of nerfs we got coming this monday that are going to go Live.
What coming nerfs?
the last 2 or 3 patches that went into the PTS specifically targeted and nerfed quite a bit of the nightblade skills.
this thread is asking about funnel health, and that was not nerfed recently, but, it was quite a while ago and does less healing and less damage than it used to.
my comment was simply pointing OP in that direction to be aware of the fact that nightlbade is currently undergoing changes that are not good for current builds and put us in a bad way untill the dust settles and we find our way again from all the recent changes.
there have been several PTS testers that claim nightblade is not as bad as what many believed in the new patch coming out monday, atleast not with some of the more popular builds.
exeeter702 wrote: »MrUntouchable wrote: »I was thinking about making a nightblade healer for BGs and small scale pvp in Cyrodiil, but with how Funnel health works and with the 50% reduction to damage and healing in pvp I don't know that it would be any good. Especially with how tanky pvp players can be. Has anyone found a way to make this work in pvp or is it just useless because of the battle spirit "buff" in pvp?
Funnel health is just not that good atm. Just stick with swallow soul if you want that ranged pressure.
Healthy offering is your primary healing tool. Also use refreshing path, and dont let anyone convince you otherwise. Its intial path is small but its effects are specifically desgined to linger, so weaving in and out of the area where path is dropped happens 99 percent of the time and it ticks for a very solid amount is dirt cheap to keep up for shadow barrier.
Funnel health as a tertiary triage heal is meh but if you must use it, try to land it on pets who will generally take more damage from it than a player and try to not override a strong application with a weak one. If you land a decent crit, let it cook.
Healthy offering, mutagen, path are you money makers for actual healing. Beyond that it becomes a choice between utility, tanky, or damage on your bar.
right now nightblades are in a bad way.
exeeter702 wrote: »right now nightblades are in a bad way.
I just got done with a bout in Cyrodil and was watching a single Nightblade fend off a small army by darting in and out and basically obliterating people. I'm not sure what they changed - but they seem deadlier than ever right now. I was barely able to go toe to toe with him - often hanging on by a thread. I was admittedly having some bad latency today... so maybe that was a factor. But still - I've never had a Nightblade put so much pressure on me before.
So either that was just an especially amazing Nightblade or I see nerfs coming down in the distance future because the damage he was pumping out combined with his ability to hit and run to avoid death was insane. He was literally dropping people like flies and even I was barely able to survive against him and that's what I am built for - to survive.
I don't often suggest that people are OP. In fact I don't think I've ever done it - not even once. But right now I'd say Nightblades may fit that description.
Could you specify if they were magnb or stamnb and what campaign?
right now nightblades are in a bad way.
I just got done with a bout in Cyrodil and was watching a single Nightblade fend off a small army by darting in and out and basically obliterating people. I'm not sure what they changed - but they seem deadlier than ever right now. I was barely able to go toe to toe with him - often hanging on by a thread. I was admittedly having some bad latency today... so maybe that was a factor. But still - I've never had a Nightblade put so much pressure on me before.
So either that was just an especially amazing Nightblade or I see nerfs coming down in the distance future because the damage he was pumping out combined with his ability to hit and run to avoid death was insane. He was literally dropping people like flies and even I was barely able to survive against him and that's what I am built for - to survive.
I don't often suggest that people are OP. In fact I don't think I've ever done it - not even once. But right now I'd say Nightblades may fit that description.
im not talking about right now,
im referring to the long list of nerfs we got coming this monday that are going to go Live.
@Aurielle
Yea, I’m going to switch to troll king. I’ve been using nightflame because the 2% extra healing bonus on troll king seems crappy, but it’s being boosted to 4%. I also struggle when pressured in stealth and the Healthy Offering dot ticks are rolling, troll king should help, I think you’re right.
Did you log on PTS? They changed the tooltip to show how the health dot amount on healthy offering. The health drain gets increased by your magicka and sp pool, but not by mending, vitality or +healing modifiers, or crits. Playing around with it I figured out the best way to boost your healing and limit the dot is the ritual mundus and a powered staff.
Post patch I’m going to try longfin food, ritual mundus, powered staff and 1 sp jewellery glyph, 2x recover with 3x protective traits. I think it will be a good combo. For sets it depends how much merciless helps and if I can skimp defense. If merciless lets me drop Buffer of the Swift then go Transmutation plus BT/Crafty Alfik, combat physician/treasure hunter, Alessian order, or skooma smuggler.
MrUntouchable wrote: »I was thinking about making a nightblade healer for BGs and small scale pvp in Cyrodiil, but with how Funnel health works and with the 50% reduction to damage and healing in pvp I don't know that it would be any good. Especially with how tanky pvp players can be. Has anyone found a way to make this work in pvp or is it just useless because of the battle spirit "buff" in pvp?