Population Influx and Suggestions - For ZoS.

Rygaru
Rygaru
Soul Shriven
So, I begin with the huge influx of top WoW streamers, and other top reddit posts of how many people have left WoW for ESO. And with that brings these suggestions to you @ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_KaiSchober

There is obviously a huge influx of people, with EU getting queue times, and the zone chats filling up with tons and tons of people talking. It hasn't been this populated since launch, and actually It's more populated than it was at launch in my opinion. And as both an ex top tier raider in WoW that also had high m+ rating and enjoyed the whole game for what it was worth. I also was in We Kill Bosses and Purple in ESO which had some of the best times and clears for the first 2 Years, from AA 10 min 33s quakecon run, to vHRC and vSO HM and vDSA completions while they were fresh and new.

With that being said. The mechanics in ESO are great, weaving could use a little work as a skill but in general the content and the mechanics and the sheer amount of things to do is even better. Farming isn't tedious, there's some of the best player housing, and some of the best community left in the MMO world is right here on ESO. It's mostly filled with super friendly people always willing to help, even the top tier players like Alcast and Woeler and Dottz and Deltia are always willing to help people and they chat with people on a regular basis and keep up with the community.
But my point here is that there are a lot of new players coming to ESO! and They mostly all love it! But there are a few things that need to be changed and they are ALL quality of life things that have been around in all MMO's since I can remember.

1. Is the party functionality, and how many times you have to reinvite people over and over again and hope they've gotten an invite to a group that's not bugged or "busy" yet still forms anyways.

2. Is the immense load times, my CPU is OC'd to 4.5ghz and I have a very decent setup, I get 100+ FPS on ultra yet loading times can range anywhere from 5s - 30s or (sometimes even higher) to get into dungeons, load into a public dungeon, or even get into an empty player house. Same with the login screen taking sometimes upwards of 45s+ to even log in a game. Every MMO I've played with large open world from Anarchy Online (Which had terrible hardware and servers) WoW,Tera, Rift,EQ1-EQ2,FFXIV and many more never ever took more than 4-6s to load anywhere, and that was back on mechanical hard drives, and now most people have SSD's that do 500mb/s++ speeds and still have 30+ second loading times.

3. Is the graphical glitches, it's unreal how long it takes things to buffer, smooth out, or the world floor turning all grey as soon as you turn a quest in on the ESO Events, or the clipping in craglorn where you get graphical anomalies and tearing randomly and it's well known and only happens there.

4. Is the zoning of characters, if Im in a group, and I teleport to someone in Rawl'ka, or Craglorn, not by teleport to player, but by hitting a wayshrine WHILE they are in my group, I should be able to automatically zone into their player instance without me having to retravel again back out to outside the zones and back in via teleport to player option just to see them (if I wasn't in group that wouldn't be a big deal, but when I'm in a group it should put me in the same instance when I wayshrine to them).

5. Ultimately at the end of the day, these are all quality of life issues, we all remember when the dungeon grouping LFG tool would port you to the instance and instantly disband your group and you'd have to reform and zone in together after everyone typed in chat and could re invite manually. then you'd get a deserter dungeon debuff because the game took you out, its fixed now but that was a 2 year long thing! it literally broke a good grouping tool that people wanted it to work so bad. Don't let these things above go on for years and years, it's literally the only thing keeping ESO from being the perfect MMO all around!

With that being said, here's the good things ZoS has done.

Always had live streams even since the start for updates and dev talks.
Always had good customer support, and even though times to reply may get lengthy, they ALWAYS solve the problem effectively with ingame stuff or actual purchases.
Always produced good quality content, dungeons are well done, raids are well done, the amount of times you can zone into a dungeon and do it and enjoy the scenery and the boss fights on vet is far better than any other MMO (Can tell you from experience, doing WoW's dungeons more than the first 3x wasn't enjoyable really) it's all opinion but personally I think ESO's dungeons are some of the best out there from experience to the lore to the actual mechanics. And it's all lootable and all open world! it never changes!

ZoS, You guys have made a great game, but please fix those small issues as they are way more tedious than it may look like, and things like 5 mins of loading screens over an hour of skyreach and the XP scrolls ticking while on huge load times and other similar things, isn't really good for the image. I personally want to see ESO take the lead as the best MMO of 2019 and keep going on from there! Best of luck ZoS! Now's the time with the large influx of players to make everything you guys want happen in the game to come to fruition! This is a very good opportunity up the hardware, change the code a bit to help with certain things, fix some of the other issues and become even greater than you are right now!
  • Mago
    Mago
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    I do not think they are small issues because if they were there would be no loading screens in the game.

    I think:
    • Devs do not have enough skills to take them out
    • It requires a lot of effort and time
    • Not possible due to game engine limitations

    The only game that has almost no load screens that I know is WOW and the few that exist do not last more than 5 seconds.

    Seriously, these loading screens are really breaking the flow of the game.
  • ruff
    ruff
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    4 - yes, never understood why on earth I'm travelling to different layer when I'm in group, anyway it's a load screen and i don't give a damn which layer I end up in, except when I'm in the group.
  • zaria
    zaria
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    ESO need load screens as each zone is its own server. In WOW you have hundreds of different servers while ESO only have 6 megaservers. so then you cross the border to another zone you switch to another physical server.

    You also have multiple instances of zones, this is for multiple reasons, server performance is one however client performance and crowding is also important. Reaper March has lower population count than many other zones as so many is hanging out in Rawl'kwha it cause client performance issues.

    Crowding is also an issue especially in small zones.

    Yes its performance issues but zones is there for an good reason.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • TragedyOA
    TragedyOA
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    Man the loading screens are killer, seems to make no difference going from mechanical to SSD...
  • Rygaru
    Rygaru
    Soul Shriven
    zaria wrote: »
    ESO need load screens as each zone is its own server. In WOW you have hundreds of different servers while ESO only have 6 megaservers. so then you cross the border to another zone you switch to another physical server.

    You also have multiple instances of zones, this is for multiple reasons, server performance is one however client performance and crowding is also important. Reaper March has lower population count than many other zones as so many is hanging out in Rawl'kwha it cause client performance issues.

    Crowding is also an issue especially in small zones.

    Yes its performance issues but zones is there for an good reason.

    It can take just as long to zone into a delve with nobody in it.
    Loading on character screen should not take 15-40s to log in, and then another 15-40 to zone into the game even in non populated areas.
    WoW also has 4-9m subs at any given time, so of course they'll have more servers, but there's about the same amount of people on 1 WoW servers as there is on the 1 giant ESO server. According to steam charts 14,000 24hour peak, this includes PC NA and EU. Now we know that some people play outside of steam so this number is not true. I want to be generous and boost that number by 1000%. You're looking at 140,000 players. Now we all know that ESO doesn't even hit the 50,000 count. If it does it wouldn't be dead after prime time. I love this game but I am real. Even with the huge recent influx of BFA players that have joined us and made it even less dead at late night, it's probably not ever more than 500k active subs at any given time.

    Lets take stormrage for example, that has 596,257 people in TOTAL counting all level 1s and max lvls and people that have been offline for 4 years. That's 1 server.

    ESO's unofficial census is around 50-90k+ people really ever on at one time. With an average of about 14-20k people playing at any time. There's unofficial census's all over but on avg thats about the norm. So with that being said, yes software most def needs an overhaul. We can get into the fact the ESO has amazing graphics, but with comps running 4ghz+ avg on turbo and people having 8-16gb of ram on average. and SSD's that push 500+mb/s there should be half of the loading times that there are. WoW itself is also 80gb which is about where ESO is at too. We can also argue that WoW is on a 2004 client thats been updated 40x, and is about as good as it can get without making a new game. ESO however is on a client made in 2014, and has had numerous issues since the start. Those are really the only big gripes about the game and it's sad because it really puts a slow on the flow of the overall game experience.

    At anyrate, that's just my opinion! Elsweyr looks great, see you all there! :)

    Edit, grabbed this from another thread - ZOS recently said there are 2.5 million account logins each month. And with each platform representing 1/3 of the player base, we can assume there are 415,000 active users on PC/NA each month. that was a while ago, and I'd like to think we've easily gained another 100-200k from BFA alone as I haven't seen ESO this active even since beta and first release of one tamriel.
    Edited by Rygaru on May 14, 2019 1:23AM
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