So, I begin with the huge influx of top WoW streamers, and other top reddit posts of how many people have left WoW for ESO. And with that brings these suggestions to you
@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_KaiSchober
There is obviously a huge influx of people, with EU getting queue times, and the zone chats filling up with tons and tons of people talking. It hasn't been this populated since launch, and actually It's more populated than it was at launch in my opinion. And as both an ex top tier raider in WoW that also had high m+ rating and enjoyed the whole game for what it was worth. I also was in We Kill Bosses and Purple in ESO which had some of the best times and clears for the first 2 Years, from AA 10 min 33s quakecon run, to vHRC and vSO HM and vDSA completions while they were fresh and new.
With that being said. The mechanics in ESO are great, weaving could use a little work as a skill but in general the content and the mechanics and the sheer amount of things to do is even better. Farming isn't tedious, there's some of the best player housing, and some of the best community left in the MMO world is right here on ESO. It's mostly filled with super friendly people always willing to help, even the top tier players like Alcast and Woeler and Dottz and Deltia are always willing to help people and they chat with people on a regular basis and keep up with the community.
But my point here is that there are a lot of new players coming to ESO! and They mostly all love it! But there are a few things that need to be changed and they are ALL quality of life things that have been around in all MMO's since I can remember.
1. Is the party functionality, and how many times you have to reinvite people over and over again and hope they've gotten an invite to a group that's not bugged or "busy" yet still forms anyways.
2. Is the immense load times, my CPU is OC'd to 4.5ghz and I have a very decent setup, I get 100+ FPS on ultra yet loading times can range anywhere from 5s - 30s or (sometimes even higher) to get into dungeons, load into a public dungeon, or even get into an empty player house. Same with the login screen taking sometimes upwards of 45s+ to even log in a game. Every MMO I've played with large open world from Anarchy Online (Which had terrible hardware and servers) WoW,Tera, Rift,EQ1-EQ2,FFXIV and many more never ever took more than 4-6s to load anywhere, and that was back on mechanical hard drives, and now most people have SSD's that do 500mb/s++ speeds and still have 30+ second loading times.
3. Is the graphical glitches, it's unreal how long it takes things to buffer, smooth out, or the world floor turning all grey as soon as you turn a quest in on the ESO Events, or the clipping in craglorn where you get graphical anomalies and tearing randomly and it's well known and only happens there.
4. Is the zoning of characters, if Im in a group, and I teleport to someone in Rawl'ka, or Craglorn, not by teleport to player, but by hitting a wayshrine WHILE they are in my group, I should be able to automatically zone into their player instance without me having to retravel again back out to outside the zones and back in via teleport to player option just to see them (if I wasn't in group that wouldn't be a big deal, but when I'm in a group it should put me in the same instance when I wayshrine to them).
5. Ultimately at the end of the day, these are all quality of life issues, we all remember when the dungeon grouping LFG tool would port you to the instance and instantly disband your group and you'd have to reform and zone in together after everyone typed in chat and could re invite manually. then you'd get a deserter dungeon debuff because the game took you out, its fixed now but that was a 2 year long thing! it literally broke a good grouping tool that people wanted it to work so bad. Don't let these things above go on for years and years, it's literally the only thing keeping ESO from being the perfect MMO all around!
With that being said, here's the good things ZoS has done.
Always had live streams even since the start for updates and dev talks.
Always had good customer support, and even though times to reply may get lengthy, they ALWAYS solve the problem effectively with ingame stuff or actual purchases.
Always produced good quality content, dungeons are well done, raids are well done, the amount of times you can zone into a dungeon and do it and enjoy the scenery and the boss fights on vet is far better than any other MMO (Can tell you from experience, doing WoW's dungeons more than the first 3x wasn't enjoyable really) it's all opinion but personally I think ESO's dungeons are some of the best out there from experience to the lore to the actual mechanics. And it's all lootable and all open world! it never changes!
ZoS, You guys have made a great game, but please fix those small issues as they are way more tedious than it may look like, and things like 5 mins of loading screens over an hour of skyreach and the XP scrolls ticking while on huge load times and other similar things, isn't really good for the image. I personally want to see ESO take the lead as the best MMO of 2019 and keep going on from there! Best of luck ZoS! Now's the time with the large influx of players to make everything you guys want happen in the game to come to fruition! This is a very good opportunity up the hardware, change the code a bit to help with certain things, fix some of the other issues and become even greater than you are right now!