kalitoslime wrote: »
kalitoslime wrote: »
They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.
Lightspeedflashb14_ESO wrote: »kalitoslime wrote: »
They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.
Templars have the same extra 10% crit damage. The same extra 10% that used to help healing, now doesn't. It is not nightblade thing, it is a PvP thing, people
say healing was out of control and this is mostly because of Templars, taking away the extra crit hit damage on heals from that passive "helped" take healing down.
Regardless of why zos did this, no, the shadow does not increase the size of crit heals, I pretty sure it states this in the description of the mundus too.
Lightspeedflashb14_ESO wrote: »kalitoslime wrote: »
They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.
Templars have the same extra 10% crit damage. The same extra 10% that used to help healing, now doesn't. It is not nightblade thing, it is a PvP thing, people
say healing was out of control and this is mostly because of Templars, taking away the extra crit hit damage on heals from that passive "helped" take healing down.
Regardless of why zos did this, no, the shadow does not increase the size of crit heals, I pretty sure it states this in the description of the mundus too.
No I'm saying at the time they only changed NB's passive. Things like temps and shadow still allowed heals. They got so salty they asked his to make a consistent audit which resulted in everything but CP being changed.
Lightspeedflashb14_ESO wrote: »kalitoslime wrote: »
They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.
Templars have the same extra 10% crit damage. The same extra 10% that used to help healing, now doesn't. It is not nightblade thing, it is a PvP thing, people
say healing was out of control and this is mostly because of Templars, taking away the extra crit hit damage on heals from that passive "helped" take healing down.
Regardless of why zos did this, no, the shadow does not increase the size of crit heals, I pretty sure it states this in the description of the mundus too.
No I'm saying at the time they only changed NB's passive. Things like temps and shadow still allowed heals. They got so salty they asked his to make a consistent audit which resulted in everything but CP being changed.
Lightspeedflashb14_ESO wrote: »kalitoslime wrote: »
They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.
Templars have the same extra 10% crit damage. The same extra 10% that used to help healing, now doesn't. It is not nightblade thing, it is a PvP thing, people
say healing was out of control and this is mostly because of Templars, taking away the extra crit hit damage on heals from that passive "helped" take healing down.
Regardless of why zos did this, no, the shadow does not increase the size of crit heals, I pretty sure it states this in the description of the mundus too.
No I'm saying at the time they only changed NB's passive. Things like temps and shadow still allowed heals. They got so salty they asked his to make a consistent audit which resulted in everything but CP being changed.
This sounds like a tin foil hat theory.
kalitoslime wrote: »In trying to make a Templar based on crit heals 🤕
kalitoslime wrote: »In trying to make a Templar based on crit heals 🤕
Lightspeedflashb14_ESO wrote: »kalitoslime wrote: »
They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.
Templars have the same extra 10% crit damage. The same extra 10% that used to help healing, now doesn't. It is not nightblade thing, it is a PvP thing, people
say healing was out of control and this is mostly because of Templars, taking away the extra crit hit damage on heals from that passive "helped" take healing down.
Regardless of why zos did this, no, the shadow does not increase the size of crit heals, I pretty sure it states this in the description of the mundus too.
No I'm saying at the time they only changed NB's passive. Things like temps and shadow still allowed heals. They got so salty they asked his to make a consistent audit which resulted in everything but CP being changed.
Lightspeedflashb14_ESO wrote: »kalitoslime wrote: »
They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.
Templars have the same extra 10% crit damage. The same extra 10% that used to help healing, now doesn't. It is not nightblade thing, it is a PvP thing, people
say healing was out of control and this is mostly because of Templars, taking away the extra crit hit damage on heals from that passive "helped" take healing down.
Regardless of why zos did this, no, the shadow does not increase the size of crit heals, I pretty sure it states this in the description of the mundus too.
No I'm saying at the time they only changed NB's passive. Things like temps and shadow still allowed heals. They got so salty they asked his to make a consistent audit which resulted in everything but CP being changed.
This sounds like a tin foil hat theory.
Lightspeedflashb14_ESO wrote: »kalitoslime wrote: »
They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.
Templars have the same extra 10% crit damage. The same extra 10% that used to help healing, now doesn't. It is not nightblade thing, it is a PvP thing, people
say healing was out of control and this is mostly because of Templars, taking away the extra crit hit damage on heals from that passive "helped" take healing down.
Regardless of why zos did this, no, the shadow does not increase the size of crit heals, I pretty sure it states this in the description of the mundus too.
No I'm saying at the time they only changed NB's passive. Things like temps and shadow still allowed heals. They got so salty they asked his to make a consistent audit which resulted in everything but CP being changed.
This sounds like a tin foil hat theory.
Read the thread. Nightblades noticed their heals weren't working so they asked for clarification on bug/intended. Then when Gina chimed in(after I got her to respond) she said they changed it, then the other players pushed for other sources to get changed as well. Other opponents of the change, mostly Templars, chimed in to say we were ok with it but only if they looked at the loss of major mending and reviewed compensation especially since other classes didn't have the offensive power that NB has.
After that point the thread went crickets. So sorry I'm not exactly friendly with regards to this change.
#RIPplar
CatchMeTrolling wrote: »A big reason why crit heals got nerfed was because of nightblades though lol we all know why too. Cloak. And once one thing get nerfed it’s just a matter of time before every class gets the same treatment. Which has been the biggest problem with the game. Wanting consistency but not knowing when it’s actually not needed. Just leads to homogenization and pigeonholing.
CatchMeTrolling wrote: »A big reason why crit heals got nerfed was because of nightblades though lol we all know why too. Cloak. And once one thing get nerfed it’s just a matter of time before every class gets the same treatment. Which has been the biggest problem with the game. Wanting consistency but not knowing when it’s actually not needed. Just leads to homogenization and pigeonholing.
And those discussions get conveniently lacking when they start to revolve around giving unique compensation for the removal of those mechanics.
I'm not exactly friendly with regards to some of these changes, easily after this pts cycle when either some of the unique suggestions went right to necro or nightblade got unique compensation for some of their " nerfs".
CatchMeTrolling wrote: »CatchMeTrolling wrote: »A big reason why crit heals got nerfed was because of nightblades though lol we all know why too. Cloak. And once one thing get nerfed it’s just a matter of time before every class gets the same treatment. Which has been the biggest problem with the game. Wanting consistency but not knowing when it’s actually not needed. Just leads to homogenization and pigeonholing.
And those discussions get conveniently lacking when they start to revolve around giving unique compensation for the removal of those mechanics.
I'm not exactly friendly with regards to some of these changes, easily after this pts cycle when either some of the unique suggestions went right to necro or nightblade got unique compensation for some of their " nerfs".
Think that’s been the trend since Morrowind, seen the same thing happen during that patch. A lot of the unique things people asked for went to warden and things that got taken away also went to them.
Think the easiest solution to the problem would’ve been making cloak not automatically proc crit heals. Instead they butchered everything with crit heals. It’s a constant pattern, there’s never half way with zos , they go full nerf.