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Shadow Mundus for healing ?

kalitoslime
kalitoslime
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How Does the shadow work ? Does it crit heal or not ?
  • Minno
    Minno
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    Nope still doesn't. You can thank nightblades for that.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • kalitoslime
    kalitoslime
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    Minno wrote: »
    Nope still doesn't. You can thank nightblades for that.

    Are you sure it doesn’t heal crit on others ?
  • Minno
    Minno
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    Minno wrote: »
    Nope still doesn't. You can thank nightblades for that.

    Are you sure it doesn’t heal crit on others ?

    They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Minno wrote: »
    Minno wrote: »
    Nope still doesn't. You can thank nightblades for that.

    Are you sure it doesn’t heal crit on others ?

    They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.

    Templars have the same extra 10% crit damage. The same extra 10% that used to help healing, now doesn't. It is not nightblade thing, it is a PvP thing, people
    say healing was out of control and this is mostly because of Templars, taking away the extra crit hit damage on heals from that passive "helped" take healing down.

    Regardless of why zos did this, no, the shadow does not increase the size of crit heals, I pretty sure it states this in the description of the mundus too.
    Edited by Lightspeedflashb14_ESO on May 11, 2019 5:51PM
  • Minno
    Minno
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    Minno wrote: »
    Minno wrote: »
    Nope still doesn't. You can thank nightblades for that.

    Are you sure it doesn’t heal crit on others ?

    They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.

    Templars have the same extra 10% crit damage. The same extra 10% that used to help healing, now doesn't. It is not nightblade thing, it is a PvP thing, people
    say healing was out of control and this is mostly because of Templars, taking away the extra crit hit damage on heals from that passive "helped" take healing down.

    Regardless of why zos did this, no, the shadow does not increase the size of crit heals, I pretty sure it states this in the description of the mundus too.

    No I'm saying at the time they only changed NB's passive. Things like temps and shadow still allowed heals. They got so salty they asked his to make a consistent audit which resulted in everything but CP being changed.

    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Minno wrote: »
    Minno wrote: »
    Minno wrote: »
    Nope still doesn't. You can thank nightblades for that.

    Are you sure it doesn’t heal crit on others ?

    They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.

    Templars have the same extra 10% crit damage. The same extra 10% that used to help healing, now doesn't. It is not nightblade thing, it is a PvP thing, people
    say healing was out of control and this is mostly because of Templars, taking away the extra crit hit damage on heals from that passive "helped" take healing down.

    Regardless of why zos did this, no, the shadow does not increase the size of crit heals, I pretty sure it states this in the description of the mundus too.

    No I'm saying at the time they only changed NB's passive. Things like temps and shadow still allowed heals. They got so salty they asked his to make a consistent audit which resulted in everything but CP being changed.

    No one got salty. I am the one who posted this thread- https://forums.elderscrollsonline.com/en/discussion/395286/nightblade-passive-hemorrhage-bugged-and-not-working/p1. For the record, I am not a nightblade main. Hell at this time, I wouldn't even consider my first toon, a templar healer, my main. You even posted in that thread. I wanted all crit hit damage boosters to apply to all heals and damage, like they did for the previous 4 years. ZOS obviously wanted differently.
    Edited by Lightspeedflashb14_ESO on May 11, 2019 6:58PM
  • Iskiab
    Iskiab
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    Minno wrote: »
    Minno wrote: »
    Minno wrote: »
    Nope still doesn't. You can thank nightblades for that.

    Are you sure it doesn’t heal crit on others ?

    They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.

    Templars have the same extra 10% crit damage. The same extra 10% that used to help healing, now doesn't. It is not nightblade thing, it is a PvP thing, people
    say healing was out of control and this is mostly because of Templars, taking away the extra crit hit damage on heals from that passive "helped" take healing down.

    Regardless of why zos did this, no, the shadow does not increase the size of crit heals, I pretty sure it states this in the description of the mundus too.

    No I'm saying at the time they only changed NB's passive. Things like temps and shadow still allowed heals. They got so salty they asked his to make a consistent audit which resulted in everything but CP being changed.

    This sounds like a tin foil hat theory.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Iskiab wrote: »
    Minno wrote: »
    Minno wrote: »
    Minno wrote: »
    Nope still doesn't. You can thank nightblades for that.

    Are you sure it doesn’t heal crit on others ?

    They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.

    Templars have the same extra 10% crit damage. The same extra 10% that used to help healing, now doesn't. It is not nightblade thing, it is a PvP thing, people
    say healing was out of control and this is mostly because of Templars, taking away the extra crit hit damage on heals from that passive "helped" take healing down.

    Regardless of why zos did this, no, the shadow does not increase the size of crit heals, I pretty sure it states this in the description of the mundus too.

    No I'm saying at the time they only changed NB's passive. Things like temps and shadow still allowed heals. They got so salty they asked his to make a consistent audit which resulted in everything but CP being changed.

    This sounds like a tin foil hat theory.

    read the thread for yourself- https://forums.elderscrollsonline.com/en/discussion/395286/nightblade-passive-hemorrhage-bugged-and-not-working/p1.
  • kalitoslime
    kalitoslime
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    Ok so the crit In Templar doesn’t count either daam that changes everything
  • kalitoslime
    kalitoslime
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    In trying to make a Templar based on crit heals 🤕
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    In trying to make a Templar based on crit heals 🤕


    even if your crit hit damage applied in the way you thought, it would still be better to build for huge base heals, wither through percent amps or just large amounts of max magic/spell damage. you want your heals to always be huge, not based on crits.
    Edited by Lightspeedflashb14_ESO on May 11, 2019 8:31PM
  • susmitds
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    In trying to make a Templar based on crit heals 🤕

    Roll a Khajiit Magplar with 60% Crit Heals. You can easily get that on BiS gear just using Precise instead of Powered.
  • exeeter702
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    Minno wrote: »
    Minno wrote: »
    Minno wrote: »
    Nope still doesn't. You can thank nightblades for that.

    Are you sure it doesn’t heal crit on others ?

    They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.

    Templars have the same extra 10% crit damage. The same extra 10% that used to help healing, now doesn't. It is not nightblade thing, it is a PvP thing, people
    say healing was out of control and this is mostly because of Templars, taking away the extra crit hit damage on heals from that passive "helped" take healing down.

    Regardless of why zos did this, no, the shadow does not increase the size of crit heals, I pretty sure it states this in the description of the mundus too.

    No I'm saying at the time they only changed NB's passive. Things like temps and shadow still allowed heals. They got so salty they asked his to make a consistent audit which resulted in everything but CP being changed.

    I assure you this had nothing to do with NB outcry. It was coming to everyone regardless.
  • ThanatosXR
    ThanatosXR
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    I use The Thief Mundus Stone to crit heal with Vampire's Bane and magelight on the bars
    Edited by ThanatosXR on May 11, 2019 10:25PM
  • Minno
    Minno
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    Yea well stamplar thanks you for the consistency feedback lol.

    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Minno
    Minno
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    Iskiab wrote: »
    Minno wrote: »
    Minno wrote: »
    Minno wrote: »
    Nope still doesn't. You can thank nightblades for that.

    Are you sure it doesn’t heal crit on others ?

    They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.

    Templars have the same extra 10% crit damage. The same extra 10% that used to help healing, now doesn't. It is not nightblade thing, it is a PvP thing, people
    say healing was out of control and this is mostly because of Templars, taking away the extra crit hit damage on heals from that passive "helped" take healing down.

    Regardless of why zos did this, no, the shadow does not increase the size of crit heals, I pretty sure it states this in the description of the mundus too.

    No I'm saying at the time they only changed NB's passive. Things like temps and shadow still allowed heals. They got so salty they asked his to make a consistent audit which resulted in everything but CP being changed.

    This sounds like a tin foil hat theory.

    Read the thread. Nightblades noticed their heals weren't working so they asked for clarification on bug/intended. Then when Gina chimed in(after I got her to respond) she said they changed it, then the other players pushed for other sources to get changed as well. Other opponents of the change, mostly Templars, chimed in to say we were ok with it but only if they looked at the loss of major mending and reviewed compensation especially since other classes didn't have the offensive power that NB has.

    After that point the thread went crickets. So sorry I'm not exactly friendly with regards to this change.

    #RIPplar
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Minno wrote: »
    Iskiab wrote: »
    Minno wrote: »
    Minno wrote: »
    Minno wrote: »
    Nope still doesn't. You can thank nightblades for that.

    Are you sure it doesn’t heal crit on others ?

    They changef it so it's only DMG. Nightblades did it because they got salty they're passive was there only one they changed.

    Templars have the same extra 10% crit damage. The same extra 10% that used to help healing, now doesn't. It is not nightblade thing, it is a PvP thing, people
    say healing was out of control and this is mostly because of Templars, taking away the extra crit hit damage on heals from that passive "helped" take healing down.

    Regardless of why zos did this, no, the shadow does not increase the size of crit heals, I pretty sure it states this in the description of the mundus too.

    No I'm saying at the time they only changed NB's passive. Things like temps and shadow still allowed heals. They got so salty they asked his to make a consistent audit which resulted in everything but CP being changed.

    This sounds like a tin foil hat theory.

    Read the thread. Nightblades noticed their heals weren't working so they asked for clarification on bug/intended. Then when Gina chimed in(after I got her to respond) she said they changed it, then the other players pushed for other sources to get changed as well. Other opponents of the change, mostly Templars, chimed in to say we were ok with it but only if they looked at the loss of major mending and reviewed compensation especially since other classes didn't have the offensive power that NB has.

    After that point the thread went crickets. So sorry I'm not exactly friendly with regards to this change.

    #RIPplar

    Stop framing like it was a nightblade only thing, I, who mained a healer Templar, only noticed on my magblade, who is just one of 10 toons I have, because I build him for crit hit damage, before it was cool and the shadow buff. I will never understand why people lock themselves into one playstyle and feel personally attacked.
  • CatchMeTrolling
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    A big reason why crit heals got nerfed was because of nightblades though lol we all know why too. Cloak. And once one thing get nerfed it’s just a matter of time before every class gets the same treatment. Which has been the biggest problem with the game. Wanting consistency but not knowing when it’s actually not needed. Just leads to homogenization and pigeonholing.
    Edited by CatchMeTrolling on May 12, 2019 7:40PM
  • Minno
    Minno
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    A big reason why crit heals got nerfed was because of nightblades though lol we all know why too. Cloak. And once one thing get nerfed it’s just a matter of time before every class gets the same treatment. Which has been the biggest problem with the game. Wanting consistency but not knowing when it’s actually not needed. Just leads to homogenization and pigeonholing.

    And those discussions get conveniently lacking when they start to revolve around giving unique compensation for the removal of those mechanics.

    I'm not exactly friendly with regards to some of these changes, easily after this pts cycle when either some of the unique suggestions went right to necro or nightblade got unique compensation for some of their " nerfs".
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • CatchMeTrolling
    CatchMeTrolling
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    Minno wrote: »
    A big reason why crit heals got nerfed was because of nightblades though lol we all know why too. Cloak. And once one thing get nerfed it’s just a matter of time before every class gets the same treatment. Which has been the biggest problem with the game. Wanting consistency but not knowing when it’s actually not needed. Just leads to homogenization and pigeonholing.

    And those discussions get conveniently lacking when they start to revolve around giving unique compensation for the removal of those mechanics.

    I'm not exactly friendly with regards to some of these changes, easily after this pts cycle when either some of the unique suggestions went right to necro or nightblade got unique compensation for some of their " nerfs".

    Think that’s been the trend since Morrowind, seen the same thing happen during that patch. A lot of the unique things people asked for went to warden and things that got taken away also went to them.

    Think the easiest solution to the problem would’ve been making cloak not automatically proc crit heals. Instead they butchered everything with crit heals. It’s a constant pattern, there’s never half way with zos , they go full nerf.

  • susmitds
    susmitds
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    Minno wrote: »
    A big reason why crit heals got nerfed was because of nightblades though lol we all know why too. Cloak. And once one thing get nerfed it’s just a matter of time before every class gets the same treatment. Which has been the biggest problem with the game. Wanting consistency but not knowing when it’s actually not needed. Just leads to homogenization and pigeonholing.

    And those discussions get conveniently lacking when they start to revolve around giving unique compensation for the removal of those mechanics.

    I'm not exactly friendly with regards to some of these changes, easily after this pts cycle when either some of the unique suggestions went right to necro or nightblade got unique compensation for some of their " nerfs".

    Think that’s been the trend since Morrowind, seen the same thing happen during that patch. A lot of the unique things people asked for went to warden and things that got taken away also went to them.

    Think the easiest solution to the problem would’ve been making cloak not automatically proc crit heals. Instead they butchered everything with crit heals. It’s a constant pattern, there’s never half way with zos , they go full nerf.

    They removed Cloak crit heals down the line too.
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