Incapacitating Strike: This morph no longer applies Minor Mangle or Stuns the target when cast with 120 or more Ultimate. Instead, it now Silences the target for 3 seconds when cast with 120 or more Ultimate. Additionally, while slotted, it now grants Reave, which restores up to 100 Magicka and Stamina when dealing damage with a Light or Heavy Attack on a target with a negative effect active on them.
I know you guys want everyone on stam, zerging, and in heavy armor. You've made that quite clear based on some of the questionable changes you've made over the last year or so. However, this is absolutely mental. It is not okay to have the [arguably] strongest PvP class able to completely incapacitate all mag specs with a single skill. At least with the previous skill, you could carefully spec into a little extra stam and break free. This has zero counter whatsoever, unless we run in the aforementioned zerg or build an ineffective mag tank, which no decent, skilled player wants to do. You have effectively killed mag solo play for the entirety of PvP. This needs to be looked at, hard.
For the record, many of the changes to Nightblade this coming patch were 100% unnecessary and this just feels like you're overcompensating for having stripped so many of their abilities away for no good reason. No one was complaining about their minor berserk. Not one single player. This though...this is going to get ugly.
Edited by p00tx on May 7, 2019 10:03PM PC/Xbox NA Mindmender|Swashbuckler Supreme|Planes Breaker|Dawnbringer|Godslayer|Immortal Redeemer|Gryphon Heart|Tick-tock Tormentor|Dro-m'Athra Destroyer|Stormproof|Grand Overlord|Grand Mastercrafter|Master Grappler|Tamriel Hero