I'm sure a lot of you who have been playing for years on end have a treasure trove of these armor trait gems in your craft bag. I've been playing for less than a year but crafting as a whole seems to not have enough uses for a lot of the materials. I do the daily crafting writs and make pieces of craftable gear on occasion but that just hits the bars, leather, silk and wood. What am I going to do with all these emeralds and quartz?
There is a need for these items to be needed. I just mark them as junk now to get them out of my inventory (no ESO+ for me). Even if I did have ESO+ I would most likely have 1000 of each in my bag with not much of a use for them.
Are there any plans to implement items like these into other areas of the game? I can think of a few ways they could be used.
Special furniture items: Say something like 500 or 1000 emeralds, 500 wood, 10 of this and/or 20 of that = some unique furnishing.
Expansion of fishing: If it ever becomes an official skill line you could use the gems to make either permanent lures at 1000 gems a pop. Or maybe they could make it 100 or 200 gems for lures that degrade over time and have to be replaced.
Cosmetic upgrades to pickaxe, wood axe and fishing rod: 500 or 1000 gems for certain cosmetic upgades to existing resource gathering equipment.
So many of these trait gems are just sitting around, they have become mostly usless. If I have 50 sardonyx in my bank I might as well have a million sardonyx in my bank.
Games like this need to make the most out of items like these, not only for the economy but to give players a purpose to keep playing. I got 50 crafting in all the skills except jewelry in the first 4 months or so and that's just because I didn't buy Summerset until later. Now crafting for me is basically daily writs. It would be nice to have more of a crafting endgame and maybe even master crafting levels. What do you all think?
Thanks for reading and please help expand on the topic and discussion.