Smasherx74 wrote: »I hate vMA, I also hate the fact ZOS gave us transmutations because all that time and effort I spent grinding the damn thing feels completely pointless since getting that BiS trait is as easy as going to a crafting station to change it.
It's been a while now since CC, but I'm never going to do it again since I have what I need and I can just exchange it across my characters.
To put this into perspective for you newbies, when there was no transmutations and vMA was harder you had to grind it repeatedly to get the specific trait you wanted for the specific weapon you wanted. Resulting in an endless supply of maelstrom bows and staffs that were junked because they were more than useless, that are an infuriating taunt ZOS designed to *** you off even more than you have to sit there and use the *** non-BiS trait you got instead of having the BiS trait you want. Now imagine after junking all those maelstrom drops, you're faced with the fact u can now transmute ***, and if you didn't junk that one staff you could have transmuted and put it n a different character.
I like Maelstrom because it's the best place to have someone go if they're serious about doing end game PVE. It really teaches you how to play your character well.
I like Maelstrom because it's the best place to have someone go if they're serious about doing end game PVE. It really teaches you how to play your character well.
Yes and no.
It teaches you how to pay attention to mechanics.
Unfortunately, it also teaches you the “Maelstrom Shuffle”, which can be very counterproductive in group content.
But overall, yes.
Yesterday was the first time I finished it in one sitting. I hated that place so much it made me anxious like nothing else in any other game. But I cannot appreciate enough the design, the mechanics and the overall awesomeness of this place.
I think it's one of the most brilliant activities in any game. Few things push you that hard.
Maelstrom Arena.., there is nothing like it in all of Oblivion.
Mariusghost84 wrote: »I like Maelstrom because it's the best place to have someone go if they're serious about doing end game PVE. It really teaches you how to play your character well.
Yes and no.
It teaches you how to pay attention to mechanics.
Unfortunately, it also teaches you the “Maelstrom Shuffle”, which can be very counterproductive in group content.
But overall, yes.
what do you mean by maelstrom shuffle?
https://youtu.be/-Troxkaz-LsMariusghost84 wrote: »I like Maelstrom because it's the best place to have someone go if they're serious about doing end game PVE. It really teaches you how to play your character well.
Yes and no.
It teaches you how to pay attention to mechanics.
Unfortunately, it also teaches you the “Maelstrom Shuffle”, which can be very counterproductive in group content.
But overall, yes.
what do you mean by maelstrom shuffle?https://youtu.be/-Troxkaz-Ls
Just kidding, it's a way of moving around to preserve individual life and control the flow/movement of adds.
Mariusghost84 wrote: »I like Maelstrom because it's the best place to have someone go if they're serious about doing end game PVE. It really teaches you how to play your character well.
Yes and no.
It teaches you how to pay attention to mechanics.
Unfortunately, it also teaches you the “Maelstrom Shuffle”, which can be very counterproductive in group content.
But overall, yes.
what do you mean by maelstrom shuffle?https://youtu.be/-Troxkaz-Ls
Just kidding, it's a way of moving around to preserve individual life and control the flow/movement of adds.
WolfingHour wrote: »Mariusghost84 wrote: »I like Maelstrom because it's the best place to have someone go if they're serious about doing end game PVE. It really teaches you how to play your character well.
Yes and no.
It teaches you how to pay attention to mechanics.
Unfortunately, it also teaches you the “Maelstrom Shuffle”, which can be very counterproductive in group content.
But overall, yes.
what do you mean by maelstrom shuffle?https://youtu.be/-Troxkaz-Ls
Just kidding, it's a way of moving around to preserve individual life and control the flow/movement of adds.
Oh jeez, it really make me wish for a reaming trap that works on team mates when I'm on a healer.
Smasherx74 wrote: »I hate vMA, I also hate the fact ZOS gave us transmutations because all that time and effort I spent grinding the damn thing feels completely pointless since getting that BiS trait is as easy as going to a crafting station to change it.
It's been a while now since CC, but I'm never going to do it again since I have what I need and I can just exchange it across my characters.
To put this into perspective for you newbies, when there was no transmutations and vMA was harder you had to grind it repeatedly to get the specific trait you wanted for the specific weapon you wanted. Resulting in an endless supply of maelstrom bows and staffs that were junked because they were more than useless, that are an infuriating taunt ZOS designed to *** you off even more than you have to sit there and use the *** non-BiS trait you got instead of having the BiS trait you want. Now imagine after junking all those maelstrom drops, you're faced with the fact u can now transmute ***, and if you didn't junk that one staff you could have transmuted and put it n a different character.
I like Maelstrom because it's the best place to have someone go if they're serious about doing end game PVE. It really teaches you how to play your character well.
Yes and no.
It teaches you how to pay attention to mechanics.
Unfortunately, it also teaches you the “Maelstrom Shuffle”, which can be very counterproductive in group content.
But overall, yes.