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Groups, leadership, kicks, and quests.
Short story (will try)
You go in dungeon. You have quests to do. Most of them include long RP dialog before you pick/ continue. PPL in pugs mostly dont read/ or wait. Grp rush forward, you are far behind waiting for quest ncp tirada to over to progress quest. You pick it and catch up with the grp (YAY). Your party kill the last boss. PPL leave. You get 30 sec kick timer (last man in dungeon) and you get kicked before npc are "usable".
Sugesstion. Why not make leadership aouto pass to a random person when leader leave ?
Why not remove kick timer from grp dungeons/for the last person standing ?
It stupid to wait 1/2 1h for dungeon just to finish the quest and to get kicked 5 seconds before be able to do so ?
I`m sure i`m not the only one who expirienced this. I`m sure there was a lots of sugesstions send to ZoS.
I dont see the reason why they not change it?
Anyone enlight me please