Prepare for Magden 2.0. Notable adjustments: less max health (a sorc passive likely scales better as it’s a flat percent), worse sustain, higher ultimate costs. No combat notes were added to enlighten us as to why these changes occurred, either. Still one more PTS cycle to go, too.
Like many of you I should’ve learned my lesson from the Warden’s struggles, but here we are. At least MagDK looks to be top of the heap again. We’re back to the glory days of 2015!!! Including uncapped AOE Inhale spam. Yay?
Edit: Somehow amidst all the nerfs the resurrection skill was not adjusted to have a target cooldown (just a cost increase). That doesn’t fix the issue of it being spammable in organized groups.
Edited by Peekachu99 on April 29, 2019 8:14PM