While sorting through my characters, I thought of a five pc set idea that would really play with the mechanics of the game and revitalize the magic-based tank builds in a balanced way.
@ZOS_GinaBruno, how about a 5 piece set that taps into magic rather than stamina for blocking. Not sure how the numbers would add up, but it would make ice staff taunting a bit more viable and make use of magic based heavy armor sets. The kicker is that while the set is being worn, no stamina can be used for blocking and forces the player into a corner. It's magic or nothing. That would make it less overpowered. More than likely an end game tank would use a health based set like Ebon or Plague plus this new set rather than Alkosh and others. If Stamina skills like vigor and soothing spores use stamina to heal, why not a set that uses magic to block?
What does the community think?