Maintenance for the week of December 23:
• NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

Buff magblade survivability

Deathlord92
Deathlord92
✭✭✭✭✭
Please can you give magblade a strong self heal a blood shield and major sorcery on merciless instead of the heal and maybe change concealed weapon to something more useful 🙏
Edited by Deathlord92 on April 25, 2019 10:22PM
  • Deathlord92
    Deathlord92
    ✭✭✭✭✭
    If anyone else has good ideas for magblade make them heard 👍
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    Make the Swallow Soul and Funnel Heal a set amount based off stats and not vary by the target you’re hitting.

    Make Dark Cloak a self burst heal with trailing hot.
    Edited by Iskiab on April 25, 2019 11:13PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Deathlord92
    Deathlord92
    ✭✭✭✭✭
    Iskiab wrote: »
    Make the Soul Siphon and Funnel Heal a set amount based off stats and not vary by the target you’re hitting.

    Make Dark Cloak a self burst heal with trailing hot.
    Like your idea with dark cloak 👍
  • AcadianPaladin
    AcadianPaladin
    ✭✭✭✭✭
    ✭✭✭✭✭
    Make the red twisty path heal and do damage over time for all in the path like it used to.
    PC NA(no Steam), PvE, mostly solo
  • russelmmendoza
    russelmmendoza
    ✭✭✭✭✭
    Zos dont give an effing $hit.
    They do what they want.
    You play how they want.

    Go buy more crowns.
    Go buy the new chapter.

  • Taleof2Cities
    Taleof2Cities
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yet there are other Nightblade players that say the class already has the best burst heals in the game ...
  • Wa2p
    Wa2p
    ✭✭✭
    ^ I'd say they have a great burst heal, for other people. while damaging the caster. Not really helpful in the survivability. I am guessing this is mostly a PVP thing, so I have little to contribute to ideas for PVP magblades. Other than, let bomb blades live their best life once more. I quite enjoyed the complications on youtube.
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    f
    Yet there are other Nightblade players that say the class already has the best burst heals in the game ...

    They/I do. I’m a magblade healer, its indisputable that magblades have the best burst heal. It’s healthy offering so it can only be used to heal someone else though. Takes a while to get used to and you have to spec a little differently to use it is all.

    Since the heal costs health you could try to use it as a magblade dps, but I wouldn’t recommend it outside a premade. You could use it to cover a healer while they’re stun locked.

    If you solo queue no way, too many people running vampire and mist form. Plus if a team mate is too squishy it probably isn’t worth using it on them, they’ll die anyways and you’re wasting your health.

    If you mean ultimate then Soul Siphon yea. Easily better than the resto ult, I have no idea why a NB would ever use the resto ult when you have Soul Siphon, but most do.
    Edited by Iskiab on April 26, 2019 2:21AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • LordTareq
    LordTareq
    ✭✭✭✭✭
    A sadistic madman came up with the idea to give a class without decent selfhealing a superb burst heal that only work on others and puts an unavoidable stacking dot on himself.
    I experimented with it but died more often from my own healing than from enemy players.
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    @LordTareq
    Yea, I’ve done that too. Especially with a really squishy team mate. I can’t help but try to keep them up when they’re being focused.

    Using health as a resource just means you have to buff your health more. The stronger the heal the stronger the dot. The dot amount can’t be mitigated, so you need a health cushion to use it but also enough mitigation so you can’t be bursted.

    I ‘think’ the concept was supposed to be you attack for swallow soul/funnel health to load yourself up on hots, then use healthy offering as a heal because otherwise those self hots are just overhealing.

    In practice swallow soul is garbage in pvp. Low damage, healing amount tied to how much damage you do, and you can’t spec for pen as a healer. The hot on swallow soul is a lower heal amount then mutagen, half the duration and no secondary effect. It’s only good in pve because mobs are reduced to 0 mitigation.

    Some people don’t hate Swallow Soul, but I’ve found rapid regen, combat prayer and refreshing path good enough to heal myself. Then if Soul Siphon is up I can play aggressively and use abilities that actually do damage like kill stealing with impale, blockade, etc...

    To use damage abilities I have to sacrifice defense/utility but I’m fine with that in BGs. Pure healing scores suck so prefer throwing out some damage too, I usually end up with as many killing blows as deaths. If I had to guess 4 KBs and 4 Deaths per match, 3K-4K scores.
    Edited by Iskiab on April 26, 2019 3:20AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • kaithuzar
    kaithuzar
    ✭✭✭✭✭
    Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
    Could be interesting 2 heavy armor nightblades trolling.
    Edited by kaithuzar on April 26, 2019 6:56AM
    Member of:
    Fantasia - osh kosh b-josh
    Just Chill - Crown's house
    GoldCloaks - Durruthy test server penga
    Small Meme Guild - Mano's house

    Former member of:
    Legend - Siffer fan boy club
    TKO (tamriel knight's order) - free bks
    Deviance - Leonard's senche tiger
    Purple - hamNchz is my hero
    Eight Divines - myrlifax stop playing final fantasy
    WKB (we kill bosses) - turd where you go?
    Arcance Council - Klytz Kommander
    World Boss - Mike & Chewy gone EP
    M12 (majestic twelve) - cult of the loli zerg
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Harness or Dampen magicka still exist. What’s up with all the paramount NB complaints lately?
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    Feanor wrote: »
    Harness or Dampen magicka still exist. What’s up with all the paramount NB complaints lately?

    Dampen isn’t a heal. NB doesn’t have an equivalent to Matriarch or Dark Conversion and Dark Cloak only kinda works on tank builds.

    The class lacks in both burst heals and HoTs when you play a standard (non-tank, non-healer) build. All its other heals are tied to damage done which is a terrible mechanic for PvP.
    EU | PC | AD
  • Deathlord92
    Deathlord92
    ✭✭✭✭✭
    Maulkin wrote: »
    Feanor wrote: »
    Harness or Dampen magicka still exist. What’s up with all the paramount NB complaints lately?

    Dampen isn’t a heal. NB doesn’t have an equivalent to Matriarch or Dark Conversion and Dark Cloak only kinda works on tank builds.

    The class lacks in both burst heals and HoTs when you play a standard (non-tank, non-healer) build. All its other heals are tied to damage done which is a terrible mechanic for PvP.
    Yup completely agree I think they should do something with one of the malevolent offering morphs
  • Feanor
    Feanor
    ✭✭✭✭✭
    ✭✭✭✭✭
    Please can you give magblade a strong self heal a blood shield

    @Maulkin

    I was referring to the OP and the bolded part - I thought the OP wants a class shield. My bad if I misunderstood.

    As for magNB survivability I’d like to see first how the better mobility with Race against Time and Cloak plays out before buffing other aspects of the defensive toolkit. And some adjustments to the Caluurion magNB ganks would be nice too.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 50 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1900+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Deathlord92
    Deathlord92
    ✭✭✭✭✭
    Feanor wrote: »
    Please can you give magblade a strong self heal a blood shield

    @Maulkin

    I was referring to the OP and the bolded part - I thought the OP wants a class shield. My bad if I misunderstood.

    As for magNB survivability I’d like to see first how the better mobility with Race against Time and Cloak plays out before buffing other aspects of the defensive toolkit. And some adjustments to the Caluurion magNB ganks would be nice too.
    I’m not a ganker I like to play solo and 1vx on magblade it’s incredibly hard almost impossible if your against 3 templar or anyone with aoe spam that knows what there doing
  • Mayrael
    Mayrael
    ✭✭✭✭✭
    ✭✭✭✭✭
    I wouldn't mind if magblade would get something nice at last. Maybe make Merciless Resolve to work like Rally, dot heal on activation and burst heal based on time it was active.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    Feanor wrote: »
    Please can you give magblade a strong self heal a blood shield

    @Maulkin

    I was referring to the OP and the bolded part - I thought the OP wants a class shield. My bad if I misunderstood.

    As for magNB survivability I’d like to see first how the better mobility with Race against Time and Cloak plays out before buffing other aspects of the defensive toolkit. And some adjustments to the Caluurion magNB ganks would be nice too.

    Yeah I don't see the point of the blood shield either. His argument is that other classes have access to class shields (Sorc aside ofc) like DK's Igneous and Templar's Sun Shield. But those are both niche and useless to most builds.

    Your point about RAT and Cloak is off though (I assume you mean Shadowy Disguise here). Those are escape tools and while the ability to escape has been buffed considerably, the ability to get heals when choosing to sit and fight is simply not there. My choice to mention Matriach/Dark Conversion rather than Bolt Escape was showing that intent.

    Imagine a Sorc without those skills and me telling you "let's see how strong survivability is with Bolt Escape and RAT before we give the class heals". That's essentially what you're telling me right now. Survivability would only be strong if you're running away but not so much if you're fighting.

    EDIT: I don't care about Caluurion ganks anyway, I wouldn't give two hoots if it was nerfed. I detest ganker playstyle on any class/build.

    Edited by Maulkin on April 26, 2019 10:46AM
    EU | PC | AD
  • Maulkin
    Maulkin
    ✭✭✭✭✭
    ✭✭✭
    Mayrael wrote: »
    I wouldn't mind if magblade would get something nice at last. Maybe make Merciless Resolve to work like Rally, dot heal on activation and burst heal based on time it was active.

    That's an interesting idea. I 'd prefer that to the heal that is tied to the damage done, 100 times over.

    Edited by Maulkin on April 26, 2019 10:25AM
    EU | PC | AD
  • Deathlord92
    Deathlord92
    ✭✭✭✭✭
    Mayrael wrote: »
    I wouldn't mind if magblade would get something nice at last. Maybe make Merciless Resolve to work like Rally, dot heal on activation and burst heal based on time it was active.
    I like this idea
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    kaithuzar wrote: »
    Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
    Could be interesting 2 heavy armor nightblades trolling.

    @kaithuzar

    Nope, no way to mitigate it at all. I’ve tried everything.

    Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.

    The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.

    Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:

    https://en.uesp.net/wiki/Special:EsoBuildData?id=134331
    Edited by Iskiab on April 26, 2019 12:47PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • kypranb14_ESO
    kypranb14_ESO
    ✭✭✭✭✭
    Iskiab wrote: »
    kaithuzar wrote: »
    Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
    Could be interesting 2 heavy armor nightblades trolling.

    @kaithuzar

    Nope, no way to mitigate it at all. I’ve tried everything.

    Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.

    The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.

    Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:

    https://en.uesp.net/wiki/Special:EsoBuildData?id=134331

    Fake news.

    The DoT applied to yourself doesn't scale off of critical heals or healing done bonuses.. It seems to scale exclusively off of your base, unbuffed/non-crit tooltip.

    Edited to prevent the spread of misinformation~
    Edited by kypranb14_ESO on April 26, 2019 9:29PM
  • LordTareq
    LordTareq
    ✭✭✭✭✭
    Iskiab wrote: »
    kaithuzar wrote: »
    Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
    Could be interesting 2 heavy armor nightblades trolling.

    @kaithuzar

    Nope, no way to mitigate it at all. I’ve tried everything.

    Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.

    The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.

    Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:

    https://en.uesp.net/wiki/Special:EsoBuildData?id=134331

    Fake news.

    The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.

    Actually, he is correct and you are wrong. Perhaps you should follow your own advice?
  • kypranb14_ESO
    kypranb14_ESO
    ✭✭✭✭✭
    LordTareq wrote: »
    Iskiab wrote: »
    kaithuzar wrote: »
    Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
    Could be interesting 2 heavy armor nightblades trolling.

    @kaithuzar

    Nope, no way to mitigate it at all. I’ve tried everything.

    Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.

    The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.

    Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:

    https://en.uesp.net/wiki/Special:EsoBuildData?id=134331

    Fake news.

    The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.

    Actually, he is correct and you are wrong. Perhaps you should follow your own advice?

    Upon testing, we're both wrong. It's "scaling" but not how he described. Critical heals and healing done bonuses do nothing for the "scaling." It seems to scale exclusively on it's base tooltip before any buffs.

  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    LordTareq wrote: »
    Iskiab wrote: »
    kaithuzar wrote: »
    Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
    Could be interesting 2 heavy armor nightblades trolling.

    @kaithuzar

    Nope, no way to mitigate it at all. I’ve tried everything.

    Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.

    The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.

    Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:

    https://en.uesp.net/wiki/Special:EsoBuildData?id=134331

    Fake news.

    The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.

    Actually, he is correct and you are wrong. Perhaps you should follow your own advice?

    Upon testing, we're both wrong. It's "scaling" but not how he described. Critical heals and healing done bonuses do nothing for the "scaling." It seems to scale exclusively on it's base tooltip before any buffs.

    I’ll double check it when I log on. I’m fairly sure I’m correct, for some reason people always challenge this, and don’t test it themselves. I think it’s because the tooltip doesn’t show the dot amount.

    Btw, tooltips change with +healing buffs.

    Only thing I’m not sure about is how it interacts with targets having +healing received and vitality. I’m pretty sure those have no effect but haven’t tested it.
    Edited by Iskiab on April 26, 2019 9:55PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    LordTareq wrote: »
    Iskiab wrote: »
    kaithuzar wrote: »
    Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
    Could be interesting 2 heavy armor nightblades trolling.

    @kaithuzar

    Nope, no way to mitigate it at all. I’ve tried everything.

    Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.

    The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.

    Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:

    https://en.uesp.net/wiki/Special:EsoBuildData?id=134331

    Fake news.

    The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.

    Actually, he is correct and you are wrong. Perhaps you should follow your own advice?

    Upon testing, we're both wrong. It's "scaling" but not how he described. Critical heals and healing done bonuses do nothing for the "scaling." It seems to scale exclusively on it's base tooltip before any buffs.

    Oh you're right. I just checked in a guild hall:

    378 - ticks no crit
    392 - ticks with crit
    378 - with minor mending
    378 - with major mending
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • LordTareq
    LordTareq
    ✭✭✭✭✭
    LordTareq wrote: »
    Iskiab wrote: »
    kaithuzar wrote: »
    Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
    Could be interesting 2 heavy armor nightblades trolling.

    @kaithuzar

    Nope, no way to mitigate it at all. I’ve tried everything.

    Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.

    The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.

    Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:

    https://en.uesp.net/wiki/Special:EsoBuildData?id=134331

    Fake news.

    The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.

    Actually, he is correct and you are wrong. Perhaps you should follow your own advice?

    Upon testing, we're both wrong. It's "scaling" but not how he described. Critical heals and healing done bonuses do nothing for the "scaling." It seems to scale exclusively on it's base tooltip before any buffs.

    I'm not sure about major mending, but temporary buffs that increase spellpower, such as being cloaked, do increase the dot damage you take.
    Edited by LordTareq on April 26, 2019 10:10PM
  • Iskiab
    Iskiab
    ✭✭✭✭✭
    ✭✭✭
    LordTareq wrote: »
    LordTareq wrote: »
    Iskiab wrote: »
    kaithuzar wrote: »
    Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
    Could be interesting 2 heavy armor nightblades trolling.

    @kaithuzar

    Nope, no way to mitigate it at all. I’ve tried everything.

    Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.

    The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.

    Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:

    https://en.uesp.net/wiki/Special:EsoBuildData?id=134331

    Fake news.

    The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.

    Actually, he is correct and you are wrong. Perhaps you should follow your own advice?

    Upon testing, we're both wrong. It's "scaling" but not how he described. Critical heals and healing done bonuses do nothing for the "scaling." It seems to scale exclusively on it's base tooltip before any buffs.

    I'm not sure about major mending, but temporary buffs that increase spellpower, such as being cloaked, do increase the dot damage you take.

    Oh damn, I just triple checked.

    Crits don't effect the size of the dot, I was using shadowy disguise to auto-crit when I was testing. Didn't think that master assassin would effect the results.

    So it is purely magicka and spell power, what about item pieces with +healing? I’ll have to play with the mundus stone to check.

    That’s interesting, it means that as a magblade healer stack +healing instead of sp/magicka. Usually I try not to too much because of diminishing returns.
    Edited by Iskiab on April 26, 2019 10:20PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • kypranb14_ESO
    kypranb14_ESO
    ✭✭✭✭✭
    Iskiab wrote: »
    LordTareq wrote: »
    LordTareq wrote: »
    Iskiab wrote: »
    kaithuzar wrote: »
    Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
    Could be interesting 2 heavy armor nightblades trolling.

    @kaithuzar

    Nope, no way to mitigate it at all. I’ve tried everything.

    Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.

    The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.

    Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:

    https://en.uesp.net/wiki/Special:EsoBuildData?id=134331

    Fake news.

    The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.

    Actually, he is correct and you are wrong. Perhaps you should follow your own advice?

    Upon testing, we're both wrong. It's "scaling" but not how he described. Critical heals and healing done bonuses do nothing for the "scaling." It seems to scale exclusively on it's base tooltip before any buffs.

    I'm not sure about major mending, but temporary buffs that increase spellpower, such as being cloaked, do increase the dot damage you take.

    Oh damn, I just triple checked.

    Crits don't effect the size of the dot, I was using shadowy disguise to auto-crit when I was testing. Didn't think that master assassin would effect the results.

    So it is purely magicka and spell power, what about item pieces with +healing? I’ll have to play with the mundus stone to check.

    That’s interesting, it means that as a magblade healer stack +healing instead of sp/magicka. Usually I try not to too much because of diminishing returns.

    Shadowy Disguise no longer auto-crits healing either, that was removed a while ago. Glad we both learned something from this though. :)
  • Insco851
    Insco851
    ✭✭✭✭✭
    Iskiab wrote: »
    LordTareq wrote: »
    LordTareq wrote: »
    Iskiab wrote: »
    kaithuzar wrote: »
    Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
    Could be interesting 2 heavy armor nightblades trolling.

    @kaithuzar

    Nope, no way to mitigate it at all. I’ve tried everything.

    Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.

    The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.

    Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:

    https://en.uesp.net/wiki/Special:EsoBuildData?id=134331

    Fake news.

    The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.

    Actually, he is correct and you are wrong. Perhaps you should follow your own advice?

    Upon testing, we're both wrong. It's "scaling" but not how he described. Critical heals and healing done bonuses do nothing for the "scaling." It seems to scale exclusively on it's base tooltip before any buffs.

    I'm not sure about major mending, but temporary buffs that increase spellpower, such as being cloaked, do increase the dot damage you take.

    Oh damn, I just triple checked.

    Crits don't effect the size of the dot, I was using shadowy disguise to auto-crit when I was testing. Didn't think that master assassin would effect the results.

    So it is purely magicka and spell power, what about item pieces with +healing? I’ll have to play with the mundus stone to check.

    That’s interesting, it means that as a magblade healer stack +healing instead of sp/magicka. Usually I try not to too much because of diminishing returns.

    Shadowy Disguise no longer auto-crits healing either, that was removed a while ago. Glad we both learned something from this though. :)

    I haven’t tested but I was under the impression the first tick was still gonna crit but not a whole hot like vigor. I know it was broken af before.
Sign In or Register to comment.