Taleof2Cities wrote: »Yet there are other Nightblade players that say the class already has the best burst heals in the game ...
Harness or Dampen magicka still exist. What’s up with all the paramount NB complaints lately?
Yup completely agree I think they should do something with one of the malevolent offering morphsHarness or Dampen magicka still exist. What’s up with all the paramount NB complaints lately?
Dampen isn’t a heal. NB doesn’t have an equivalent to Matriarch or Dark Conversion and Dark Cloak only kinda works on tank builds.
The class lacks in both burst heals and HoTs when you play a standard (non-tank, non-healer) build. All its other heals are tied to damage done which is a terrible mechanic for PvP.
Please can you give magblade a strong self heal a blood shield
I’m not a ganker I like to play solo and 1vx on magblade it’s incredibly hard almost impossible if your against 3 templar or anyone with aoe spam that knows what there doingPlease can you give magblade a strong self heal a blood shield
@Maulkin
I was referring to the OP and the bolded part - I thought the OP wants a class shield. My bad if I misunderstood.
As for magNB survivability I’d like to see first how the better mobility with Race against Time and Cloak plays out before buffing other aspects of the defensive toolkit. And some adjustments to the Caluurion magNB ganks would be nice too.
Please can you give magblade a strong self heal a blood shield
@Maulkin
I was referring to the OP and the bolded part - I thought the OP wants a class shield. My bad if I misunderstood.
As for magNB survivability I’d like to see first how the better mobility with Race against Time and Cloak plays out before buffing other aspects of the defensive toolkit. And some adjustments to the Caluurion magNB ganks would be nice too.
I wouldn't mind if magblade would get something nice at last. Maybe make Merciless Resolve to work like Rally, dot heal on activation and burst heal based on time it was active.
Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
Could be interesting 2 heavy armor nightblades trolling.
Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
Could be interesting 2 heavy armor nightblades trolling.
@kaithuzar
Nope, no way to mitigate it at all. I’ve tried everything.
Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.
The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.
Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:
https://en.uesp.net/wiki/Special:EsoBuildData?id=134331
kypranb14_ESO wrote: »Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
Could be interesting 2 heavy armor nightblades trolling.
@kaithuzar
Nope, no way to mitigate it at all. I’ve tried everything.
Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.
The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.
Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:
https://en.uesp.net/wiki/Special:EsoBuildData?id=134331
Fake news.
The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.
kypranb14_ESO wrote: »Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
Could be interesting 2 heavy armor nightblades trolling.
@kaithuzar
Nope, no way to mitigate it at all. I’ve tried everything.
Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.
The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.
Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:
https://en.uesp.net/wiki/Special:EsoBuildData?id=134331
Fake news.
The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.
Actually, he is correct and you are wrong. Perhaps you should follow your own advice?
kypranb14_ESO wrote: »kypranb14_ESO wrote: »Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
Could be interesting 2 heavy armor nightblades trolling.
@kaithuzar
Nope, no way to mitigate it at all. I’ve tried everything.
Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.
The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.
Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:
https://en.uesp.net/wiki/Special:EsoBuildData?id=134331
Fake news.
The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.
Actually, he is correct and you are wrong. Perhaps you should follow your own advice?
Upon testing, we're both wrong. It's "scaling" but not how he described. Critical heals and healing done bonuses do nothing for the "scaling." It seems to scale exclusively on it's base tooltip before any buffs.
kypranb14_ESO wrote: »kypranb14_ESO wrote: »Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
Could be interesting 2 heavy armor nightblades trolling.
@kaithuzar
Nope, no way to mitigate it at all. I’ve tried everything.
Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.
The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.
Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:
https://en.uesp.net/wiki/Special:EsoBuildData?id=134331
Fake news.
The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.
Actually, he is correct and you are wrong. Perhaps you should follow your own advice?
Upon testing, we're both wrong. It's "scaling" but not how he described. Critical heals and healing done bonuses do nothing for the "scaling." It seems to scale exclusively on it's base tooltip before any buffs.
kypranb14_ESO wrote: »kypranb14_ESO wrote: »Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
Could be interesting 2 heavy armor nightblades trolling.
@kaithuzar
Nope, no way to mitigate it at all. I’ve tried everything.
Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.
The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.
Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:
https://en.uesp.net/wiki/Special:EsoBuildData?id=134331
Fake news.
The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.
Actually, he is correct and you are wrong. Perhaps you should follow your own advice?
Upon testing, we're both wrong. It's "scaling" but not how he described. Critical heals and healing done bonuses do nothing for the "scaling." It seems to scale exclusively on it's base tooltip before any buffs.
kypranb14_ESO wrote: »kypranb14_ESO wrote: »Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
Could be interesting 2 heavy armor nightblades trolling.
@kaithuzar
Nope, no way to mitigate it at all. I’ve tried everything.
Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.
The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.
Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:
https://en.uesp.net/wiki/Special:EsoBuildData?id=134331
Fake news.
The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.
Actually, he is correct and you are wrong. Perhaps you should follow your own advice?
Upon testing, we're both wrong. It's "scaling" but not how he described. Critical heals and healing done bonuses do nothing for the "scaling." It seems to scale exclusively on it's base tooltip before any buffs.
I'm not sure about major mending, but temporary buffs that increase spellpower, such as being cloaked, do increase the dot damage you take.
kypranb14_ESO wrote: »kypranb14_ESO wrote: »Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
Could be interesting 2 heavy armor nightblades trolling.
@kaithuzar
Nope, no way to mitigate it at all. I’ve tried everything.
Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.
The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.
Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:
https://en.uesp.net/wiki/Special:EsoBuildData?id=134331
Fake news.
The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.
Actually, he is correct and you are wrong. Perhaps you should follow your own advice?
Upon testing, we're both wrong. It's "scaling" but not how he described. Critical heals and healing done bonuses do nothing for the "scaling." It seems to scale exclusively on it's base tooltip before any buffs.
I'm not sure about major mending, but temporary buffs that increase spellpower, such as being cloaked, do increase the dot damage you take.
Oh damn, I just triple checked.
Crits don't effect the size of the dot, I was using shadowy disguise to auto-crit when I was testing. Didn't think that master assassin would effect the results.
So it is purely magicka and spell power, what about item pieces with +healing? I’ll have to play with the mundus stone to check.
That’s interesting, it means that as a magblade healer stack +healing instead of sp/magicka. Usually I try not to too much because of diminishing returns.
kypranb14_ESO wrote: »kypranb14_ESO wrote: »kypranb14_ESO wrote: »Does anything change if someone has the guard skill on you & you use healthy offering? Can the damage be mitigated/sent to the other player?
Could be interesting 2 heavy armor nightblades trolling.
@kaithuzar
Nope, no way to mitigate it at all. I’ve tried everything.
Most annoying part of the skill is the self dot is directly tied to how strong your heal is. So if you resto heavy attack for major mending or crit it’s a stronger self dot.
The result of that is you sometimes don’t want to buff your healing too much. As you buff the healing you need more health, plus mitigation for pvp.
Here’s my BG spec if you’re interested. I’m going for damage and healing, so I’m not really tanky healer for BGs. I just said YOLO and will take being squishier in the hopes I’ll be a better player when I want to be tanky:
https://en.uesp.net/wiki/Special:EsoBuildData?id=134331
Fake news.
The DoT applied to yourself doesn't scale in any way, shape, or form. It is a static number. Healing 2k or healing 20k applies the same DoT. You'd better go test again.
Actually, he is correct and you are wrong. Perhaps you should follow your own advice?
Upon testing, we're both wrong. It's "scaling" but not how he described. Critical heals and healing done bonuses do nothing for the "scaling." It seems to scale exclusively on it's base tooltip before any buffs.
I'm not sure about major mending, but temporary buffs that increase spellpower, such as being cloaked, do increase the dot damage you take.
Oh damn, I just triple checked.
Crits don't effect the size of the dot, I was using shadowy disguise to auto-crit when I was testing. Didn't think that master assassin would effect the results.
So it is purely magicka and spell power, what about item pieces with +healing? I’ll have to play with the mundus stone to check.
That’s interesting, it means that as a magblade healer stack +healing instead of sp/magicka. Usually I try not to too much because of diminishing returns.
Shadowy Disguise no longer auto-crits healing either, that was removed a while ago. Glad we both learned something from this though.