I sure can't get into any kind of end-game content with a DK dps (mag or stam), or with a DK healer.
...
But DKs? If you're not tanking, nobody wants you.
DKs already have a unique group buff and it's called minor brutality. What DKs need is just a straight-up DPS boost so that 1)magDKs do as much DPS as the stam counterparts and 2) stamDK can compete with stamdens and stamNBs. This shouldn't be that hard to accomplish but ZOS has been reluctant to do it for some reason.
DKs dont have it any worse than the other base classes. Even if zos says they want every class to be able to perform every role, it's pretty obvious that every class was meant for a specific role... DKs tank toolkit is unmatched. Templars healer kit is unmatched, and nightblades have excellent dps skills and passives. I dont know much about sorcs.
What I do know is you can complete the toughest content in the game playing any role you want as any race and any class.
Coming from someone who mains a templar and enjoys tanking... yeah it pisses me off that DKs get handed EVERY tool required to perform the tank role in their class kit... but that's just how the game is.
Recently dusted off a magDK I was using as a combo fire sorcerer/healer a year or two ago, and pretty much every ability I had on her was basically useless. I may as well have been flinging wet tissue paper at my enemies, and died just.... constantly. I'm also not sure why she was a vampire. Resource regen? Either way, she's a mess.
So I agree, DK has been hit pretty hard for anything but tanking, and even then, lots of people just seem to like Wardens better.
I sure can't get into any kind of end-game content with a DK dps (mag or stam), or with a DK healer.
...
But DKs? If you're not tanking, nobody wants you.
ok hang on, bud.
I agree with you, yes. DK is unwanted. Just check out the other thread right on this forum.
but "CAN'T" get into any kind of end-game content?
No.
We CAN.
We're just undesirable because other class can do better in any role.
But oh we can.
Yeah is this counting the buffs on PTS? I feel like the buffs go unnoticed while the focus is on wings which 50% ranged damage reduction seems twice as good as the major evasion on shuffle for abilities that give root snare immunity
MartiniDaniels wrote: »Yeah is this counting the buffs on PTS? I feel like the buffs go unnoticed while the focus is on wings which 50% ranged damage reduction seems twice as good as the major evasion on shuffle for abilities that give root snare immunity
Shuffle, blade cloak etc duration of aoe damage reduction 15 seconds+
New "wings" duration of 50% damage from projectiles - 6 seconds. Feel the difference. If it was 15 seconds all DKs will be dancing pre-ordering elsweyr.
the post I quoted says "if you're NOT tanking, nobody wants you.I sure can't get into any kind of end-game content with a DK dps (mag or stam), or with a DK healer.
...
But DKs? If you're not tanking, nobody wants you.
ok hang on, bud.
I agree with you, yes. DK is unwanted. Just check out the other thread right on this forum.
but "CAN'T" get into any kind of end-game content?
No.
We CAN.
We're just undesirable because other class can do better in any role.
But oh we can.
Which class is better at tanking?
Considering a dk dps is super lackluster and dk tanks already offer the support aka minor brutality and engulfing, unless they get some major buff, they're not gonna compete
Considering the fact that mag dks also have horrible sustain and stam dks have ok sustain
DKs dont have it any worse than the other base classes. Even if zos says they want every class to be able to perform every role, it's pretty obvious that every class was meant for a specific role... DKs tank toolkit is unmatched. Templars healer kit is unmatched, and nightblades have excellent dps skills and passives. I dont know much about sorcs.
What I do know is you can complete the toughest content in the game playing any role you want as any race and any class.
Coming from someone who mains a templar and enjoys tanking... yeah it pisses me off that DKs get handed EVERY tool required to perform the tank role in their class kit... but that's just how the game is.
DKs already have a unique group buff and it's called minor brutality. What DKs need is just a straight-up DPS boost so that 1)magDKs do as much DPS as the stam counterparts and 2) stamDK can compete with stamdens and stamNBs. This shouldn't be that hard to accomplish but ZOS has been reluctant to do it for some reason.
Ragnarock41 wrote: »DKs already have a unique group buff and it's called minor brutality. What DKs need is just a straight-up DPS boost so that 1)magDKs do as much DPS as the stam counterparts and 2) stamDK can compete with stamdens and stamNBs. This shouldn't be that hard to accomplish but ZOS has been reluctant to do it for some reason.
Words of a person that so clearly does not play a Dk, stamDK has to go out of their standart rotation to provide minor brutality, yet a Dk tank can just spam igneous to provide it much more naturally.
Problem with stamDk is that half of their passives are gimmicks on poison abilities, like combustion or world in ruin, that does not give the class real damage or real sustain, Its no suprise that stamDKs used claws as a spammable, and now using noxious as a spammable, cause sustain is baaaad, unless you use a poison skill.
They could have just returned the stamina scaling to battle roar and changed WiR to be an actual dps passive like it was meant to be. But instead we got our 4th sustain passive. 4 sustain passives, yet still bad sustain.
Eh.. I was responding to OP's request that DKs get a unique group buff of their own and simply pointing out that DKs already have one.Ragnarock41 wrote: »DKs already have a unique group buff and it's called minor brutality. What DKs need is just a straight-up DPS boost so that 1)magDKs do as much DPS as the stam counterparts and 2) stamDK can compete with stamdens and stamNBs. This shouldn't be that hard to accomplish but ZOS has been reluctant to do it for some reason.
Words of a person that so clearly does not play a Dk, stamDK has to go out of their standart rotation to provide minor brutality, yet a Dk tank can just spam igneous to provide it much more naturally.
Problem with stamDk is that half of their passives are gimmicks on poison abilities, like combustion or world in ruin, that does not give the class real damage or real sustain, Its no suprise that stamDKs used claws as a spammable, and now using noxious as a spammable, cause sustain is baaaad, unless you use a poison skill.
They could have just returned the stamina scaling to battle roar and changed WiR to be an actual dps passive like it was meant to be. But instead we got our 4th sustain passive. 4 sustain passives, yet still bad sustain.