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https://forums.elderscrollsonline.com/en/discussion/comment/8098811/#Comment_8098811

Open Set Crafting

WoppaBoem
WoppaBoem
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Spell crafting is not going to happen. The skills are carefully placed in skill trees. However what would be so great is open Set Crafting. Requirement 9 traits for the item or maybe even 9 traits learned for every item possible.

You can select yourself the 2 to 5 set piece bonus. This would allow for some very cool theory crafting and gives much control to the users. It would be an amazing feature. The trade off would be off course that items bonus are a bit lower/weaker than traditional sets but would open all options to build to your desire.

I think should be on the roadmap for improvements. What do you think?
Xbox EU & NA - PVP Only
  • ghastley
    ghastley
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    I see two alternatives.

    Sets crafted this way are underpowered, and nobody uses it.

    There's a sweet spot that makes all the existing crafted sets useless, and nobody uses anything else.

    I don't think either outcome is desirable.
  • tmbrinks
    tmbrinks
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    WoppaBoem wrote: »
    Spell crafting is not going to happen. The skills are carefully placed in skill trees. However what would be so great is open Set Crafting. Requirement 9 traits for the item or maybe even 9 traits learned for every item possible.

    You can select yourself the 2 to 5 set piece bonus. This would allow for some very cool theory crafting and gives much control to the users. It would be an amazing feature. The trade off would be off course that items bonus are a bit lower/weaker than traditional sets but would open all options to build to your desire.

    I think should be on the roadmap for improvements. What do you think?

    was already a thread on this, has been suggested. The idea was forwarded to ZoS through more "official" channels.

    Thus, the ball is in their court for this one.
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