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MagDK Non-CP - A few questions about max resources and sets
At the moment I’m running 5/1/1 light:
5x fortified brass - impen
2x blood spawn – impen/sturdy
5x BSW – sharpened inferno/sword and board & Jewels
Prismatic glyphs on the large pieces, the rest max Magicka. 2 arcane, 1 protective jewel with spell damage glyphs (I plan on going 3 arcane I just need another ring).
Stats with tri-stat food, major ward/resolve, tripots, & major sorc.
28.2k Magicka
22.1k Health
15.8k Stam
2689 Spell Damage (around 3700 with weapon damage and BSW proc)
7636 Spell Penetration
My goal was high survivability and high damage in light armor.
1. Spinners vs BSW – I see spinners everywhere but I couldn’t find a reason to run spinners over BSW. I just run a sharpened staff and have similar pen but much higher spell damage (when proc’d) which buffs heals. Am I overlooking something
2. Are my max resources too low? I’ve heard my Magicka is too low and I don’t know of any other way to increase it. The only thing I can think of is front bar inner light and meteor for the mages guild passives. Getting another Arcane ring will also help.
Overall I'm liking the build, just trying to fine tune it now.
vFG1 HM