The Templar has many Ultimates that operate defensively already in their other skill lines (Major Maim from Nova, Major Protection from Remembrance), and we found their toolkit for offensive moments wasn't being given enough opportunity. Back in Update 20, we adjusted Crescent Sweep to deal Magic Damage and introduced a bonus mechanism where enemies hit in a cone in front of you took bonus damage. We wanted the Physical Damage morph to also enable damage, but through alternative means. Now, the entire ability's duration will scale based on enemies hit, and will also grant Empower for the duration.
usmcjdking wrote: »Stamplar is literally past the point of fine tuning.
You cannot fine tune a Honda Odyssey into a 1/4 mile 10 second pass. Stamplar is a mini-van amongst Corvettes and devs be like "let's turbocharge this 190hp motor for a 10% INCREASE IN POWER! 10% BIG NUMBER! 10%%%%%%%%%%%!!!!!!!!".
ruikkarikun wrote: »Just wondering is there any thing without nerfs in this game?
WillhelmBlack wrote: »Nobody plays Stamplar so who cares?
Very depressing to see major protection go from this ultimate. I will never use it now. It was amazing as a brawler ultimate in pvp and solo pve.
Don't worry, most of the class changes this PTS cycle have made little to no sense. It doesn't surprise me at all they took something handy away from Stamplars.
Shame, I was going to roll one after I got a taste of what Necromancer was like.
Don't worry, most of the class changes this PTS cycle have made little to no sense. It doesn't surprise me at all they took something handy away from Stamplars.
Shame, I was going to roll one after I got a taste of what Necromancer was like.
Is that a surprise? They know the class is dead PvP wise so they are not bothering with it anymore. What they dont know is how to fix it, and I get it, how can you fix anything when you got interns doing that.
Whats funny though is that when they try to 'pretend' they are actually doing something with Templars or any other class, it is us, little step childs who get the bang.
Example, an OP ability of an X class is being adjusted, so to compensate - Templars receive a nerf.
Or a Trial boss X is being fixed, thus to compensate we are nerfing/adjusting Templars.
Honestly the further it goes im starting to like ZoS, the guys there must have a really good sense of humor trolling us.