I don't know what the Devs are doing buffing this ability to a 16% damage increase?!? Do they not realize that 96% of the stam (PvP) users use this ability for a reason? This needed a nerf not a buff. Not understanding someone that is a Dev please explain this.
I don't know what the Devs are doing buffing this ability to a 16% damage increase?!? Do they not realize that 96% of the stam (PvP) users use this ability for a reason? This needed a nerf not a buff. Not understanding someone that is a Dev please explain this.
I don't know what the Devs are doing buffing this ability to a 16% damage increase?!? Do they not realize that 96% of the stam (PvP) users use this ability for a reason? This needed a nerf not a buff. Not understanding someone that is a Dev please explain this.
96% of stam pvp users also use this ability beacuse there arent really any viable alternatives.
That being said, i dont think it needed a buff, to be honest.
I don't know what the Devs are doing buffing this ability to a 16% damage increase?!? Do they not realize that 96% of the stam (PvP) users use this ability for a reason? This needed a nerf not a buff. Not understanding someone that is a Dev please explain this.
96% use it because they done have another choice.
Dk use because leap barely works
Stam Sorc has nothing else
Stam Warden doesn’t really either
Stamplar uses it because they have changed Crescent Sweep every patch
Stam Blade was the only one that had a Stam ultimate that could be reliably used
I don't know what the Devs are doing buffing this ability to a 16% damage increase?!? Do they not realize that 96% of the stam (PvP) users use this ability for a reason? This needed a nerf not a buff. Not understanding someone that is a Dev please explain this.
Yeah, because they have bugger all else to choose from. Give us more options and we'll stop using it. Nerf it and we'll revolt for lack of options. I hate you.I don't know what the Devs are doing buffing this ability to a 16% damage increase?!? Do they not realize that 96% of the stam (PvP) users use this ability for a reason?
I don't know what the Devs are doing buffing this ability to a 16% damage increase?!? Do they not realize that 96% of the stam (PvP) users use this ability for a reason? This needed a nerf not a buff. Not understanding someone that is a Dev please explain this.
96% use it because they done have another choice.
Dk use because leap barely works
Stam Sorc has nothing else
Stam Warden doesn’t really either
Stamplar uses it because they have changed Crescent Sweep every patch
Stam Blade was the only one that had a Stam ultimate that could be reliably used
hey i heard Leap getting a fix and a buff.
in any case, i got leap on front bar, DB on back bar anyway LOL
I don't know what the Devs are doing buffing this ability to a 16% damage increase?!? Do they not realize that 96% of the stam (PvP) users use this ability for a reason? This needed a nerf not a buff. Not understanding someone that is a Dev please explain this.
I'm really surprised at the reaction to this (though it's the forums, so I guess I shouldn't be). This change is a nerf to Dawnbreaker.
Right now on live, when I hit you with DBOS, you get damaged by the initial hit and the initial DOT tick at the same time. That is going away -- the initial DOT tick will now have a two second delay. This will make getting hit with DBOS much more survivable than it currently is, because the buff to the initial hit adds less than half the damage that losing the initial DOT tick takes away.
My current stamplar build, for example, will hit you for about 1.7k less in the first second, after both the burst buff and the DOT delay nerf are taken into account.
The damage over the full 6 seconds will be slightly higher than it is on live, and this will be a problem if you're one of those people who don't break CC, or who don't heal up after being hit. But realistically, those people are already dying to Dawnbreaker and will keep dying to whatever hits them. Non-potatoes will find DBOS less threatening in Elseweyr.
I don't know what the Devs are doing buffing this ability to a 16% damage increase?!? Do they not realize that 96% of the stam (PvP) users use this ability for a reason? This needed a nerf not a buff. Not understanding someone that is a Dev please explain this.
96% use it because they done have another choice.
Dk use because leap barely works
Stam Sorc has nothing else
Stam Warden doesn’t really either
Stamplar uses it because they have changed Crescent Sweep every patch
Stam Blade was the only one that had a Stam ultimate that could be reliably used
hey i heard Leap getting a fix and a buff.
in any case, i got leap on front bar, DB on back bar anyway LOL
I'm really surprised at the reaction to this (though it's the forums, so I guess I shouldn't be). This change is a nerf to Dawnbreaker.
Right now on live, when I hit you with DBOS, you get damaged by the initial hit and the initial DOT tick at the same time. That is going away -- the initial DOT tick will now have a two second delay. This will make getting hit with DBOS much more survivable than it currently is, because the buff to the initial hit adds less than half the damage that losing the initial DOT tick takes away.
My current stamplar build, for example, will hit you for about 1.7k less in the first second, after both the burst buff and the DOT delay nerf are taken into account.
The damage over the full 6 seconds will be slightly higher than it is on live, and this will be a problem if you're one of those people who don't break CC, or who don't heal up after being hit. But realistically, those people are already dying to Dawnbreaker and will keep dying to whatever hits them. Non-potatoes will find DBOS less threatening in Elseweyr.
I don't know what the Devs are doing buffing this ability to a 16% damage increase?!? Do they not realize that 96% of the stam (PvP) users use this ability for a reason? This needed a nerf not a buff. Not understanding someone that is a Dev please explain this.
96% use it because they done have another choice.
Dk use because leap barely works
Stam Sorc has nothing else
Stam Warden doesn’t really either
Stamplar uses it because they have changed Crescent Sweep every patch
Stam Blade was the only one that had a Stam ultimate that could be reliably used
I'm really surprised at the reaction to this (though it's the forums, so I guess I shouldn't be). This change is a nerf to Dawnbreaker.
Right now on live, when I hit you with DBOS, you get damaged by the initial hit and the initial DOT tick at the same time. That is going away -- the initial DOT tick will now have a two second delay. This will make getting hit with DBOS much more survivable than it currently is, because the buff to the initial hit adds less than half the damage that losing the initial DOT tick takes away.
My current stamplar build, for example, will hit you for about 1.7k less in the first second, after both the burst buff and the DOT delay nerf are taken into account.
The damage over the full 6 seconds will be slightly higher than it is on live, and this will be a problem if you're one of those people who don't break CC, or who don't heal up after being hit. But realistically, those people are already dying to Dawnbreaker and will keep dying to whatever hits them. Non-potatoes will find DBOS less threatening in Elseweyr.
You get stunned before and after the damage. this is skill is OP and broken