I already get bombed by 1-3 Nightblades while being chased by 10 people.
Why did you buff them to make me take 8% more damage from all of them.
Now I can get spammed with gap closer that snares and give increased damage.
GrumpyDuckling wrote: »I already get bombed by 1-3 Nightblades while being chased by 10 people.
Why did you buff them to make me take 8% more damage from all of them.
Now I can get spammed with gap closer that snares and give increased damage.
The problem isn't the gap closer, it's the giant AOE ultimate that travels with the player while they repeatedly gap close after chugging an immovable potion.
GrumpyDuckling wrote: »I already get bombed by 1-3 Nightblades while being chased by 10 people.
Why did you buff them to make me take 8% more damage from all of them.
Now I can get spammed with gap closer that snares and give increased damage.
The problem isn't the gap closer, it's the giant AOE ultimate that travels with the player while they repeatedly gap close after chugging an immovable potion.
I never had a problem with Bats. But why strengthen zerging 1 player down
They gain vulnerability on gap closer but loose berserk on grim focus so...
For pure bomb blades it's actualy a nerf because berserk was working against all targets they were hitting while vulnerability just against one.
They gain vulnerability on gap closer but loose berserk on grim focus so...
For pure bomb blades it's actualy a nerf because berserk was working against all targets they were hitting while vulnerability just against one.
That’s just it
Group
Vs outnumbered = Nerf
Group
Vs 1 Guy= Buffed
rafaelcsmaia wrote: »They gain vulnerability on gap closer but loose berserk on grim focus so...
For pure bomb blades it's actualy a nerf because berserk was working against all targets they were hitting while vulnerability just against one.
That’s just it
Group
Vs outnumbered = Nerf
Group
Vs 1 Guy= Buffed
Correction, vs 1 guy = same, they lost berserk, the damage will even out