It's definitely a lot of block mitigation, but one of the things I have the most trouble with on stam sorc is dots/bleeds. Still, I'm happy to leave that one as is, as long as its passives are moved into the main sorc passives so I don't have to slot it if I don't want the skill.anatole1234 wrote: »Bound armaments block reduction is fine the way it is, it s stronger than major protection and works wonder on my SnB/2h stam sorc. I do agree with the rest though
What has that got to do anything? Since the nerf I'm having to spam this more than ever. The stamina over time is totally negligible. Do you think I enjoy having a cast time on my resource return? No. I'd rather a tool like siphoning, or rune focus, or battle roar. Anything else but running around corners to dark deal mid fightzParallaxz wrote: »I’m sorry bro, I would have sympathy for stam sorc then again you are able to dark deal without being interrupted if your cc immune.
For PvP spammable:rafaelcsmaia wrote: »What concerns me is that now that they nerfed uppercut, 2h sorc has no effective burst or spammable to use, aside from the *** crushing weapon.
Feels sad
For PvP spammable:rafaelcsmaia wrote: »What concerns me is that now that they nerfed uppercut, 2h sorc has no effective burst or spammable to use, aside from the *** crushing weapon.
Feels sad
Heroic Slash >>>>>>>> Dizzying swing
I wanted to use an undesirable morph to change to stamina. Unfortunately both morphs of curse are used by mag sorcs. Daedric prey for pet sorcs, and haunting curse for regular ones.psychotic13 wrote: »Agree with everything apart from frags, curse would be better imo. Frags base already has a cast time, cant see them making the other morph stam and able to instant cast too. The cast time becomes pointless.
I wanted to use an undesirable morph to change to stamina. Unfortunately both morphs of curse are used by mag sorcs. Daedric prey for pet sorcs, and haunting curse for regular ones.psychotic13 wrote: »Agree with everything apart from frags, curse would be better imo. Frags base already has a cast time, cant see them making the other morph stam and able to instant cast too. The cast time becomes pointless.
I can't think of anyone who uses, or would want to use, Crystal Blast
- Move the bound armaments passives (8% max stam and 11% bonus damage to physical light attacks) to the Energized passive in Storm Calling, while maintaining the 5% shock and physical damage
- Bound armaments now reduces the effectiveness of DoTs by 50% while active.
- You get the Daedric Protection passive for having ANY sorcerer ability slotted. Thanks to the daedric summoning restriction I end up slotting the atro on my backbar just for this passive.
- Increase Hurricane duration to 20 seconds, and adjust the pulses accordingly. The AOE should not get any bigger than it currently is now - just looking for a longer duration.
- Convert Crystal Blast (Crystal Shard morph) to a stamina ability. It's now an insta cast melee ability that slices at the target with a crystal dagger, inflicting the target with major fracture and a small physical DoT over 12 seconds. Not flagged as a bleed, though.. there's enough of them around.
- Move the bound armaments passives (8% max stam and 11% bonus damage to physical light attacks) to the Energized passive in Storm Calling, while maintaining the 5% shock and physical damage
- Bound armaments now reduces the effectiveness of DoTs by 50% while active.
- You get the Daedric Protection passive for having ANY sorcerer ability slotted. Thanks to the daedric summoning restriction I end up slotting the atro on my backbar just for this passive.
- Increase Hurricane duration to 20 seconds, and adjust the pulses accordingly. The AOE should not get any bigger than it currently is now - just looking for a longer duration.
- Convert Crystal Blast (Crystal Shard morph) to a stamina ability. It's now an insta cast melee ability that slices at the target with a crystal dagger, inflicting the target with major fracture and a small physical DoT over 12 seconds. Not flagged as a bleed, though.. there's enough of them around.
1: Moving the max stamina into a passive would buff magicka sorcs, which really isn't needed right now.
2: Bound armaments should also last longer than just 3s, maybe 8s or 10s would do?
3: Yes.
4: Yes.
5: Stam sorcs should get some form of a UNIQUE spammable, one which provides more than just damage otherwise players will continue to use stuff like heroic slash.
Even though I play many classes, I feel triggered reading a post about wanting to add major fracture to a spammable skill after the NB changes. Is that bad?
Another thing I would love to see, an air overload ultimate. It would provide something like short range high damage AOE light attacks, similar to how the bash works on the bone colossus necromancer ultimate. This would really make stam sorc stand out from other classes.
rafaelcsmaia wrote: »Guess they're too worried with necro to give sorc some love
rafaelcsmaia wrote: »Guess they're too worried with necro to give sorc some love
lol I wish it was just necro. Every update stam sorcs asks to get thrown a bone, and for the most part, they are neglected. I'm actually surprised they are making streak scale from your highest offensive stat
rafaelcsmaia wrote: »rafaelcsmaia wrote: »Guess they're too worried with necro to give sorc some love
lol I wish it was just necro. Every update stam sorcs asks to get thrown a bone, and for the most part, they are neglected. I'm actually surprised they are making streak scale from your highest offensive stat
Yep it surprised me too, however I'm kinda dissapointed they keep turning a blind eye to things every single person has been suggesting for ages (I see you crystal blast) to change into stam options.
Btw is there still a class rep discord? I'd like to go there talk a bit with some of them
ShadowKyuubi wrote: »@Alucardo I had never thought about stamsorcs identity being raw power, but you are right. It is raw power. They have some of the best passives in the game for classes. However, they are subject to some of the worst dps because of a lack of skills. They have no class skills that add "umph" to their damage. For PvE, you can get by with rending as your spammable, at least until U22 comes out. I don't know what will happen to them after that, cause I am sure as heck not spamming flurry or crushing weapon. I already made the switch to two-hander a while back, and that has made a huge difference for me in PvE. I get a reliable spammable, wrecking blow and an execute. However, these are still weapon abilities, plus I am missing out on the huge buff from dual daggers and just the raw damage that goes along with rending slashes. I would be happy with just stamina class ability that I can spam and does reasonable damage. A rework of endless fury, maybe. It is sort of a niche ability since it is hard to gain magicka back with it and generally the execute bonus of mage's wrath is just better. A spammable with that scales from stamina, but keeps the lightning damage would be amazing, even though I know that won't happen because of the magicka (fire, lightning/frost/magic) damage and stamina (poison/disease/physical/bleed) damage divide that they want to enforce.
@Oreyn_Bearclaw a different morph for Crystal Blast to be a proc ability for stamina is a fantastic idea. That would keep the uniqueness of being a sorc and potentially provide a good dps buff. I think you commented on one of my posts about stamina pets a while back, but yes, pets should scale on max resource, not just max magicka. That would provide a alternative play style. I hope the bow/bow meme dies soon, cause I am tired of hearing about it.