this is the wrathstone dlc and supposed to be some superior dungeon? its an abysmal experience , not well designed fights , too many gimmicks and one shots
i dont come to eso for themepark, and know the themepark is bad in this game, but im forced to sit here wait an hour for a queue, to get into a dungeon that healers / tanks immediately quit from, and what then? sit there wait another hour or force myself to play an awful dungeon?
i will quote the tank who was 600 cp in this normal mode dungeon : " I see this come up again I'm out ;p "
DreadDaedroth wrote: »Are these new dungeons more difficult than Dragon Bones ones on normal mode?
I"m sick of the gimmicks and one shots also. They are going to have to move away from that kind of game play if they ever want me to start buying their DLC again. I don't care how often they put them up for sale. I play to have fun, not to be annoyed.
a group that sat there explaining to him the mechanics and not rushing, his first ever time and done in under 20 minutes? yeah, he got carried hard
Didn't think vDoM was particularly difficult...went in there blind...first day and completed with little issues...vFV...also first day and blind... definitely took more time figuring out...especially the skeever mechanics...but imo WGT esp. Planar Inhibitor before power creep seemed more difficult...but it could be that time has warped that
I call *** on that.