A DK is a primarily melee ranged class. It truly only has one class skill that reaches 28 meters for max effectiveness in Cyrodiil (thus benefiting from the Reach passive). Every other skill is confined to 22 meters or less. This is important because our Wings used to be able to defend us from ranged aggressors that we simply could not gap close or rush to. DKs will need somewhat of an overhaul in order to reach or burst down ranged attackers.
1.) Our gap closer is limited to 22 meters. That means that we can't gap close to anyone beyond 28+ meters.
2.) Our source of major expedition is limited to our gap closer. If we can't gap close- we can't "rush" to our aggressor. Also, our gap closer is bugged with the Y-axis.
3.) We have one class skill that hits at 28 meters (Stone Fist) and StamDKs can Take Flight to 28 meters. That's it. No other "reach" applicable class abilities.
4.) Our "heavy pressure" (ie: the excuse that DKs shouldn't have an execute) is based off of melee attacks. All of which can be ignored by ranged attackers. Our Leap (another quasi-excuse for an execute) is out damaged by other class's skills. So, they get hard hitting skills that can overshadow our "execute" AND have executes on top of that.
5.) Other classes have a 28+ meter range spammable execute. We can't compete with that... especially if we're so limited to one skill that reaches that distance.
6.) If you want to "even the odds" so that ranged Sorcs and ranged NBs can fight against DKs... then you need to give DKs a better toolkit to fight against ranged attackers. Again... we have one class skill that can reach them beyond 28 meters. So, even if we stun them with Stone Fist- we still have to gain major expedition from other random sources in order to get close enough to fight them within melee range. (again, because our class form of major expedition is tied to our gap closer)
TLDR: It's fine if you want to clip our wings to give MagSorcs and MagBlades more opportunities to burn us. But you need to give us a better chance to fight back at range. Our "high damage" is limited to melee and our gap closers can't reach anyone beyond 28+ meters.
Edited by Savos_Saren on April 12, 2019 4:17AM Want to enjoy the game more? Try both PvP (crybabies) and PvE (carebears). You'll get a better perspective on everyone's opinion.
PC NA AD
Savos Saren