That still leaves Wardens, DKs, Nightblades, Magicka Templar, and other Sorcs without any sort of counters. I just think there needs to be improvements made to the tab targeting system, as well as perhaps some option(s) when it comes to how it treats pets. IE, set them to ignored entirely, de-prioritized (meaning, not targeted while a player is near the crosshair), or something similar.
I'm not necessarily against the idea of a Templar being able to use Repentance on the bodies of most/all current pets, but I definitely think they should be prohibited from doing so to the corpses generated by Necromancers. Any Stamina Templar with a Necromancer or two on his team would probably have infinite sustain, not to mention the free self heals.
As a side note: According to what I've heard, the only Necromancer "pet" that will be targetable is the Blastbones, so I don't think they'll be adding to the problem nearly as much as everyone seems to think.
Being able to use repentance on the Necromancer generated corpses would probably be too much of a counter, especially since it's a mechanic that Necromancers really can't avoid using. As long as you don't get 1-shot by a combo, popping a repentance as soon as their Blastbones explodes on you will likely negate most of the damage, and feed you resources at the same time.That still leaves Wardens, DKs, Nightblades, Magicka Templar, and other Sorcs without any sort of counters. I just think there needs to be improvements made to the tab targeting system, as well as perhaps some option(s) when it comes to how it treats pets. IE, set them to ignored entirely, de-prioritized (meaning, not targeted while a player is near the crosshair), or something similar.
I'm not necessarily against the idea of a Templar being able to use Repentance on the bodies of most/all current pets, but I definitely think they should be prohibited from doing so to the corpses generated by Necromancers. Any Stamina Templar with a Necromancer or two on his team would probably have infinite sustain, not to mention the free self heals.
As a side note: According to what I've heard, the only Necromancer "pet" that will be targetable is the Blastbones, so I don't think they'll be adding to the problem nearly as much as everyone seems to think.
@wheem_ESO I agree that you shouldn't be able to repent ally Necro corpses, but enemies' absolutely you should.
Of course the other argument is that all pets should be unkillable/untargetable like the nightblade Shade, but I don't see that happening.