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Poll: Faction Lock the 7-day(s) or the 30-days?

  • Soul_Demon
    Soul_Demon
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    Other idea (explain below)
    Faction lock ALL the camps....there never was a valid reason to play all three factions and have no cool down, and there NEVER will be one. Regardless of what others claim, the game was healthy and better with less cheating and exploiting (not to mention toxic zone chat) when we had a cool down and AP cost to change factions mid campaign.
  • Dutchessx
    Dutchessx
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    Other idea (explain below)
    Moonsorrow wrote: »
    To the people defending the alliance hopping i got a nice wall of text inc:

    1. You do not need to switch alliance during same campaign each day, if some alliance takes a domination win, switch after it to the weakest one if you so wish. There is no need for some AP farming police who plays all sides and flips keeps back and forth with different color and the "help" they do is most often taking a scroll, then not even taking it "home" since they have no home alliance so they do NOT care, they go up in mountain or in keep/tower farming with it until die or it times out back to where it was from. How is THAT helping anyone, other than gaining AP to yourself? All the excuses you come up with, i have an answer ready. I know the people, i have some friends doing that. To each their own though.

    2. You CAN do the same with this thing that is coming, you can "help" other alliances, just there is the penalty. But oh wait.. you mean to tell us it was not for helping everyone since you can still do it like before if these changes go through? Why is this a problem for you? You can help. Just gonna end up without the rewards. Penalty is there to atleast have fewer people doing AP abuse.

    3. Most small scalers do not admit it, but they are not there to help the campaigns, they are there to farm and for fun battles, what mainly includes not fighting each others.. different alliance small scalers take different places to farm solos and those that are not coordinated aka pugs. Like as an example DC small scale group at Arrius lumber, EP small scalers at Aleswell farm, AD small scalers at Sejanus. They do not attack each others often. Sometimes even fighting side by side and farming. This happens on all servers. I know someone propably gonna explain how it never happens on theirs, but those who played for years all know this and the small scalers who are honest will admit to be true. People not like attacking friends.

    All the alliance hopping just devaluates the whole Alliance War game mode. While the alliance hoppers do not see it that way themselves, but it is exactly the same as if someone left in middle of a battleground to join other team in same battleground, most join actually to the side that is winning, making the side with smallest amount of points to have no chance.

    Most people not join to help the weakest. You all know this. And the reality: most join (if possible) to anything that gains them the most AP with least effort aka flipping/AP abuse.

    There are only a few who help campaigns honestly, and they have my sympathy, yet a big mass who use the freedom that we now have to just farm, grief, troll and abuse. You know this.

    One thing more i see as a benefit with a lock/penalty: Not so much Reported players (for dumping scrolls to water and so on) for cheating, so customer support can spend their time on other more important issues and people get faster service at other issues since these do not spam their report queues anymore in so big numbers.


    Lock/penalty has only good benefits for the majority. :)




    What in the world is AP abuse???

    Do you mean AP farming? If so who needs to switch off your main faction to do that?

    The rest of it...

    I don’t think it means what you think it means.... 🧐
    Former Guild Leader Darkest Requiem
    Dutchessx - Sorcerer - EP NA
    Dütchess - Templar - DC NA
    Dutchess of Lost Souls - DC NA
    The Dark Dutchess- Sorcerer - DC NA
    Ðutchess - Templar - DC NA
    Always beware the sound of hooves in the night
    Remember Haderus
    Remember Azura's Star
  • idk
    idk
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    I do not think this poll really matters. Zos listened to those who wanted faction lock and are giving it to them.

    Granted, Zos is forcing it upon the largest group of PvP players in game who are more likely to deal with it because they want to actually PvP than to run around an empty campaign.

    I expect those that really wanted it should change to the campaigns that have it. After all, this is what you asked for.
  • Dutchessx
    Dutchessx
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    Other idea (explain below)
    My preference as stated is NO faction locks.

    Primary Basis:

    No CP has no other options.

    Only want the options ZeniMax gave us in One Tamerial.

    Open to options... like I will have a choice... I will just be forced to choose if this goes through but at least my voice will have been heard. I do think people have short memories of how it was prior to One Tamerial. Good luck to guilds trying to corrdinate raid nights with experienced players when they find out how many cross faction players they do have. Not to mention if you end up homed on the wrong server. It was a nightmare before.
    Edited by Dutchessx on April 7, 2019 7:07PM
    Former Guild Leader Darkest Requiem
    Dutchessx - Sorcerer - EP NA
    Dütchess - Templar - DC NA
    Dutchess of Lost Souls - DC NA
    The Dark Dutchess- Sorcerer - DC NA
    Ðutchess - Templar - DC NA
    Always beware the sound of hooves in the night
    Remember Haderus
    Remember Azura's Star
  • Gretzel
    Gretzel
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    Faction Lock 30-day campaigns (CP & no-CP)
    mongoLC wrote: »
    Faction lock everything.

    I'm pretty into faction warfare so I agree. It also doesn't make much sense that Dominion and Covenant soldiers aren't hostile towards me outside of Cyrodiil (well, now they are because 80k bounty).
    Edited by Gretzel on April 7, 2019 7:53PM
    Sorc dps / DK tank / Templar healer - Xbox NA - Black Marsh Legion - cp 270
  • ellahellabella
    ellahellabella
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    Faction lock the 7-day campaign (CP) [and maybe add another non-CP and lock it]
    Marcus684 wrote: »
    Most faction swappers making noise in the forums are those that change to the alliance in the most need of help at the time! You're being very bias.

    I see this claim pop up from time to time, and I just don’t agree. My experience with most people is that they go for the easy win 99% of the time, which means piling on with the dominant alliance at the time. If that’s not you, great! You’re in the minority and should be applauded, and it sucks that you won't be able to do that anymore. On the positive side, hopefully faction locks will reduce the need for you to do this.

    My claim is solely about these well known players on the forums. I recognise many names from the NA pc server defending and they're all great players with good spirit.
    I know that there are those out there that change to the side winning. In fact, i'm fairly sure that there are such players during our oc timeframe that hop onto ad when a guild raid that has no real opposing competition comes on and steamrolls everything. One time, I wanted to see just how much ap that guild makes so I stalked them on my ad toon for every capture tick. Made 80k/ph. If people were switching, no wonder.
    However in turn, a lot of well known ad players will join ep or dc at this time because they don't want to be part of that sadness. Those players that just swap over to the winning side will never improve at the game.

    Much of the pvdooring that switching may have helped cause has a lot to do with the keep capture ticks. Honestly they should not be so damn large (but that's another topic).
    Much of the good from faction freedom has come from meeting some amazing people from all over the game. I've got friends all over the place now that I once hated as enemies simply because they killed me a lot...
    Those that are in heavy support of faction pride and want to hate everyone not their faction seem to forget. We're all people just playing a game and having some fun!
    Try to read everything I write with an Australian accent

    PC NA
    ZOMBIE DEATH MACHINE
    Vanguard
    Outcasts
    Full faction locks are only further dividing an already dwindling pvp community

    Toons:
    Ebonheart Pact
    Sophis (M. Templar), Lilivah Rallenar (M. Sorcerer), Diakoptês (M. Dragonknight), Pins and Needles (M. Nightblade), Claws-your-Curtains (S. Sorcerer), Raan-Mir-Tah (M Warden), Hezik (S Warden)

    Aldmeri Dominion
    Sophis-ticated (M. Templar), Tis not easy being Green (S. Dragonknight)

    Daggerfall Covernant
    Sirius Delatora (M. Nightblade), Ellaberry (S. Templar), Ellabear (pve tank) Claìr De Lune (M. Sorc)
  • Marcus684
    Marcus684
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    Marcus684 wrote: »
    Most faction swappers making noise in the forums are those that change to the alliance in the most need of help at the time! You're being very bias.

    I see this claim pop up from time to time, and I just don’t agree. My experience with most people is that they go for the easy win 99% of the time, which means piling on with the dominant alliance at the time. If that’s not you, great! You’re in the minority and should be applauded, and it sucks that you won't be able to do that anymore. On the positive side, hopefully faction locks will reduce the need for you to do this.

    My claim is solely about these well known players on the forums. I recognise many names from the NA pc server defending and they're all great players with good spirit.
    I know that there are those out there that change to the side winning. In fact, i'm fairly sure that there are such players during our oc timeframe that hop onto ad when a guild raid that has no real opposing competition comes on and steamrolls everything. One time, I wanted to see just how much ap that guild makes so I stalked them on my ad toon for every capture tick. Made 80k/ph. If people were switching, no wonder.
    However in turn, a lot of well known ad players will join ep or dc at this time because they don't want to be part of that sadness. Those players that just swap over to the winning side will never improve at the game.

    Much of the pvdooring that switching may have helped cause has a lot to do with the keep capture ticks. Honestly they should not be so damn large (but that's another topic).
    Much of the good from faction freedom has come from meeting some amazing people from all over the game. I've got friends all over the place now that I once hated as enemies simply because they killed me a lot...
    Those that are in heavy support of faction pride and want to hate everyone not their faction seem to forget. We're all people just playing a game and having some fun!

    I’m sure some do hop to the underdog, but like I said earlier, my experience with human nature tells me those players are in the minority.

    As a diehard DC loyalist, I want my alliance to win, but I don’t hate the opposing players, and I doubt most players, faction-loyalists or not, actually hate opposing players either (with a few notable exceptions). Most of us realize it’s just a game, and that we need players on the other side or else there is no game.

    All this being said, I’ll go wherever the faction-locked campaign ends up being, whether is 30 days or 7. I’m cautiously optimistic this will reduce zerging and therefore lag, but I’m not gonna bet on it.
    Edited by Marcus684 on April 8, 2019 3:35AM
  • IndorilArwynLlethran
    Other idea (explain below)
    Phoebe wrote: »
    Add 2 more 30-day campaigns, so we can have both CP and non-CP locked and unlocked. Everyone could choose their favourite this way. Probably remove the 7-day campaign, but there are probably good reasons it's there.

    This.
  • juhislihis19
    juhislihis19
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    Faction Lock 30-day campaigns (CP & no-CP)
    Marcus684 wrote: »
    Most faction swappers making noise in the forums are those that change to the alliance in the most need of help at the time! You're being very bias.

    I see this claim pop up from time to time, and I just don’t agree. My experience with most people is that they go for the easy win 99% of the time, which means piling on with the dominant alliance at the time. If that’s not you, great! You’re in the minority and should be applauded, and it sucks that you won't be able to do that anymore. On the positive side, hopefully faction locks will reduce the need for you to do this.

    Yeah, I've never seen that happen on PS4 EU. Faction loyalists stay loyal until the end. Faction hoppers just jump ship the minute the tide turns in favor of another alliance. And there are always more jumpers than those who remain.
  • Mayrael
    Mayrael
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    Faction Lock 30-day campaigns (CP & no-CP)
    Kikke wrote: »
    Kikke wrote: »
    Aint that what non faction lock players want? they dont care about score board, they dont care about map, they dont care about factions. just fights no? Go IC then.

    You ever thought that people might like to fight in open world and in the environment of Cyrodiil? If it was simply about fights people would go to bgs. And if we use you guys logic then you can go to IMP city and roleplay for your faction as well but you don’t cause imp city is dead. Yet you have no issue telling people to go play in dead campaigns, how surprising.

    Yes, join the non-faction locked 7 days campaigns then. You dont care about score or who has what on the map anyway, right?

    Who has what? Most faction swappers making noise in the forums are those that change to the alliance in the most need of help at the time! You're being very bias.

    The 7 day should be the locked one. Not only does it make life easier for OC and JP players, most of the emp trading happens in the 7 day campaigns. It's going to be even easier to emp trade now if you can only be emp once a cycle.

    Most of the swappers claim to swap to "weakest" alliance, but is it really the case? Because TBH I've seen 2 real swappers that change their alliance on regular basis, all the rest sticks to one alliance through whole campaign (eventually swap just for tier 1 reward).

    But there are also trolls who just swap alliance to poison the zone chat (which are least harmful) or people like I have seen yesterday. Red group has retrieved their scroll from castle BM, but carrier instead of going their temple has delivered the scroll to blue side. I feel sorry for EPs because after that they just defended and didn't retrieved the scroll till the end. Things like this break the spirit of fair play and are really bad for morale. That's why we need faction lock, that's why it should be on 30 day because these are the most strategic campaigns where lock will have biggest influence.

    In the end we will see what impact will this change have to campaigns population, but I dare to say it won't affect most of the players, which is another reason why lock should be on 30d campaign - minority should adjust to majority not the other way, if I am wrong then I'll be first to admit it and vote for lock swap.
    Say no to Toxic Casuals!
    I am doing my best, but I am not a native speaker, sorry.


    "Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game." - @AlexanderDeLarge
  • Tommy_The_Gun
    Tommy_The_Gun
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    Faction Lock 30-day campaigns (CP & no-CP)
    I would say this: It is a step in a right direction and should improve the AvAvA expierience. By design, the grand and ultimate goal of Three banner war is for the players to win Campaign for their faction.

    Also, you are getting one free character slot in new update so you could potentially be able to still play "with friends". Just create a character in an alliance you & your friends decide to play in.

    Back to main topic: It is simply a sad thing to see that over the years cyro degenerated so much that people started playing simply to get as much AP as they can and simply forgot WHY and WHAT FOR they fight.

    Mostly there are 3 things that contribute to the current situation we have in Cyrodiil:
    1. Faction "Trolls" - whenever we talk about scroll trolling or just leading "randoms" just so other faction could farm more ap.
    2. Zone "spying". You know, the fact that Zone chat in Cyro can not be used coordinate players, just because of "reloger" or "traitor" or "spy" who will immediately give away any plan to the enemy. This is also a major design flaw imho.
    3. Night / Morning capping - basically doing PvE stuff (PvDooring, capturing empty keeps and undefended scrolls) to win a PvP campaign is major flaw of Cyrodiil. ZOS should have not made it posible in a first place. It affects scoring way too much.

    All those factors combained simple made people to "give up" on playing for the map and their faction. Will allaiance lock help ? It definitely will. But alone, I am affraid it wont be enought. Night & Morning cap will still be a "thing". Also, curently there is no way to prevent from "scroll trolling" and although it might be reduced by faction lock, it still be posible.
    Edited by Tommy_The_Gun on April 8, 2019 7:57AM
  • DTStormfox
    DTStormfox
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    Other idea (explain below)
    Faction lock for a week for the 7 days campaign.
    Faction lock for 15 days for the 30 days campaign.

    Only responds to constructive replies/mentions

    Immortal-Legends Guild Master
    Veteran PvP player


  • JykJax
    JykJax
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    Faction lock the 7-day campaign (CP) [and maybe add another non-CP and lock it]
    Phoebe wrote: »
    Add 2 more 30-day campaigns, so we can have both CP and non-CP locked and unlocked. Everyone could choose their favourite this way. Probably remove the 7-day campaign, but there are probably good reasons it's there.


    I hope that they will applly this solution
  • aetherial_heavenn
    aetherial_heavenn
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    Faction Lock 30-day campaigns (CP & no-CP)
    Kikke wrote: »
    faction lock 30 day. People that want faction locks wants to play the map, so it makes sense that we get the 30 day one. as people that dont want faction locks dont play map, and dont care about faction. it's all about the fight. so go 7 days. No? Or better yet, the NEW IC standalone campaigns.

    This.
    Quoted for truth
    "In my experience, the elite ones have not been very toxic, and the toxic ones not very elite." WrathOfInnos
  • Mr_Walker
    Mr_Walker
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    Faction lock the 7-day campaign (CP) [and maybe add another non-CP and lock it]
    7 days, or better yet do it in Sotha, see how popular it really is, given Sotha's a ghost town, I am sure "faction loyalists" will be flocking there in their droves to enjoy their red/blue/yellow pride.

    Pop-locked Sotha. What a sight.
    Beardimus wrote: »
    I probably am one of the biggest advocates of faction lock. And I'm glad ZOS are giving us choice, thank you Brian & Co.

    Point of order: They're actually removing a choice, not giving you one.

    Edited by Mr_Walker on April 10, 2019 2:41AM
  • Enkil
    Enkil
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    Faction lock the 7-day campaign (CP) [and maybe add another non-CP and lock it]
    Mr_Walker wrote: »
    7 days, or better yet do it in Sotha, see how popular it really is, given Sotha's a ghost town, I am sure "faction loyalists" will be flocking there in their droves to enjoy their red/blue/yellow pride.

    Pop-locked Sotha. What a sight.
    Beardimus wrote: »
    I probably am one of the biggest advocates of faction lock. And I'm glad ZOS are giving us choice, thank you Brian & Co.

    Point of order: They're actually removing a choice, not giving you one.

    Hey, you might want to try to elaborate in full sentences and get at least one solid and clear point across before assuming the gavel. :D

    So many seem to misconstrue the debate as one between “faction loyalists” vs. whoever. Not accurate. It’s about restrictions and reasonable mechanisms in place vs. total Free-For-All on every single campaign. I’ve been fighting for a locked campaign, by also have toons in all 3. When I play a character on a certain campaign, I am loyal to that faction but only on that campaign til the window ends. I also want some campaigns to remain FFA, up to and including a 30-day FFA campaign, so that we don’t lose any players and so that everyone has a place to play where they feel most comfortable.

    There are currently zero faction locked campaign to chose from. Adding even just one adds a choice. What you said to the contrary defies logic.

    Edited by Enkil on April 10, 2019 6:16AM
  • Mr_Walker
    Mr_Walker
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    Faction lock the 7-day campaign (CP) [and maybe add another non-CP and lock it]
    Enkil wrote: »
    Mr_Walker wrote: »
    7 days, or better yet do it in Sotha, see how popular it really is, given Sotha's a ghost town, I am sure "faction loyalists" will be flocking there in their droves to enjoy their red/blue/yellow pride.

    Pop-locked Sotha. What a sight.
    Beardimus wrote: »
    I probably am one of the biggest advocates of faction lock. And I'm glad ZOS are giving us choice, thank you Brian & Co.

    Point of order: They're actually removing a choice, not giving you one.

    There are currently zero faction locked campaign to chose from. Adding even just one adds a choice. What you said to the contrary defies logic.

    Incorrect. Faction loyalists have the choice to play as faction loyalists. They can do so regardless of the existence/nonexistence of faction locked campaigns. Faction hoppers who play with different friends/guilds will have that choice removed, unless everyone agrees to move to a different campaign.

    Less choice <> adding a choice. See how that works?
  • Ranger209
    Ranger209
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    Faction Lock 30-day campaigns (CP & no-CP)
    Mr_Walker wrote: »
    Enkil wrote: »
    Mr_Walker wrote: »
    7 days, or better yet do it in Sotha, see how popular it really is, given Sotha's a ghost town, I am sure "faction loyalists" will be flocking there in their droves to enjoy their red/blue/yellow pride.

    Pop-locked Sotha. What a sight.
    Beardimus wrote: »
    I probably am one of the biggest advocates of faction lock. And I'm glad ZOS are giving us choice, thank you Brian & Co.

    Point of order: They're actually removing a choice, not giving you one.

    There are currently zero faction locked campaign to chose from. Adding even just one adds a choice. What you said to the contrary defies logic.

    Incorrect. Faction loyalists have the choice to play as faction loyalists. They can do so regardless of the existence/nonexistence of faction locked campaigns. Faction hoppers who play with different friends/guilds will have that choice removed, unless everyone agrees to move to a different campaign.

    Less choice <> adding a choice. See how that works?

    I'm afraid you don't understand what being a faction loyalist really is. Faction loyalty is a collective thing not an individual thing. If people are allowed to swap factions then faction loyalty does not exist, if an entire faction is not loyal unto itself then faction loyalty does not exist. Faction loyalty is an over arching concept not an individual choice. This is the mindset of a faction loyalist. Faction loyalty is something that is required in a competitive AvAvA environment where a score is maintained and groups of people are competing against one another to win that campaign. By allowing swapping the score becomes meaningless as well as the competition for the campaign.
  • Destyran
    Destyran
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    Faction lock allll campaigns and give us the ability to pick a alliance or get auto assigned one at the start of the campaign
  • Moonsorrow
    Moonsorrow
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    Faction Lock 30-day campaigns (CP & no-CP)
    Dutchessx wrote: »

    What in the world is AP abuse???

    Do you mean AP farming? If so who needs to switch off your main faction to do that?

    The rest of it...

    I don’t think it means what you think it means.... 🧐

    It means exactly what it is, abusing alliance hopping to AP gains, roaming back and forth the map, a group of players first storming same campaign on one alliance then switching to other to flip same keeps and map, to get double AP.. or again switching back to more, and again, and again.. especially during off hours when relatively small group can do this.

    If they could not switch on same campaign, they would have to go do other campaign, what might have another group doing the map and suddenly there is PVP and not just AP flipflopping. Imagine that. Alliance war as its intended. Alliances warring against others. Not same people on all alliances farming AP on different colors.

    There, did that answer fully satisfy you or do i have to explain more about the current reality on what the people do these days?

    Penalty to AP gain and end of campaign rewards makes that happen not so much. It is not a perfect solution, but it is better than what we got now. And as said, there are people who are not toxic and like to play with friends.. so small collateral damage, but many campaigns to play together and still a campaign to do the flip flopping, apparently the trolls not like Shor though since they cry here, because they like biggest audience to their trolling (VIvec). And they still can troll, but seems even the thought of the penalty is making them mad, so.. i expect way way way less trolls. People like their transmute crystals.

    Majority will be more happy. Atleast we can try things like this. No one will get hurt.

    Imagine if Cyrodiil lag would go down a bit too if some more spreading of people between campaigns. Hopeful, but will see..

    (i wish BG queue/finder would be fixed finally, take that damn F spam away.. i see it in my dreams already)
  • Moonsorrow
    Moonsorrow
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    Faction Lock 30-day campaigns (CP & no-CP)
    Enkil wrote: »
    [I hope the trolls that did that realize it hurts your cause to behave like that more than it helps, comes across as very juvenile and makes other serious posts seem easily dismissible]

    It is an example of what we have to deal with from those types of trolls on Cyrodiil too.. they now do temper tantrum here because they are scared their trolling is made not that easy (lost crystals hurt) and next step might be even more severe.

    So this is how they act. They make troll posts about faction locks and act like how they do in the game too. It will just make ZOS see what we have to deal with, good for us who been hoping to get Alliance War be a fun game mode again with not so much of trolling.

    It deserves a good experience to players, since imo it has the potential to be one of the best PVP modes in any MMO game. Lock/penalty is like the garbage day, taking out the garbage is important or your house starts to stink.
  • Dutchessx
    Dutchessx
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    Other idea (explain below)
    Moonsorrow wrote: »
    Dutchessx wrote: »

    What in the world is AP abuse???

    Do you mean AP farming? If so who needs to switch off your main faction to do that?

    The rest of it...

    I don’t think it means what you think it means.... 🧐

    It means exactly what it is, abusing alliance hopping to AP gains, roaming back and forth the map, a group of players first storming same campaign on one alliance then switching to other to flip same keeps and map, to get double AP.. or again switching back to more, and again, and again.. especially during off hours when relatively small group can do this.

    If they could not switch on same campaign, they would have to go do other campaign, what might have another group doing the map and suddenly there is PVP and not just AP flipflopping. Imagine that. Alliance war as its intended. Alliances warring against others. Not same people on all alliances farming AP on different colors.

    There, did that answer fully satisfy you or do i have to explain more about the current reality on what the people do these days?

    Penalty to AP gain and end of campaign rewards makes that happen not so much. It is not a perfect solution, but it is better than what we got now. And as said, there are people who are not toxic and like to play with friends.. so small collateral damage, but many campaigns to play together and still a campaign to do the flip flopping, apparently the trolls not like Shor though since they cry here, because they like biggest audience to their trolling (VIvec). And they still can troll, but seems even the thought of the penalty is making them mad, so.. i expect way way way less trolls. People like their transmute crystals.

    Majority will be more happy. Atleast we can try things like this. No one will get hurt.

    Imagine if Cyrodiil lag would go down a bit too if some more spreading of people between campaigns. Hopeful, but will see..

    (i wish BG queue/finder would be fixed finally, take that damn F spam away.. i see it in my dreams already)

    Okay, what about No-CP players?

    No CP players have no where else to go.

    Also, I still believe you are exaggerating the number of people who switch whole guilds to flip the map just to flip empty keeps. Now I can’t speak to what happens in Vivec because the lag is so bad there I can’t play there. However, I can say the only time I have seen a whole guild switch in No CP it was to balance out the map and I have a lot of respect for that guild leader and his people to do that because I know from experience it isn’t an easy thing to get people to do.
    Edited by Dutchessx on April 10, 2019 4:15PM
    Former Guild Leader Darkest Requiem
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  • Mr_Walker
    Mr_Walker
    ✭✭✭✭✭
    ✭✭✭✭
    Faction lock the 7-day campaign (CP) [and maybe add another non-CP and lock it]
    Ranger209 wrote: »
    Mr_Walker wrote: »
    Enkil wrote: »
    Mr_Walker wrote: »
    7 days, or better yet do it in Sotha, see how popular it really is, given Sotha's a ghost town, I am sure "faction loyalists" will be flocking there in their droves to enjoy their red/blue/yellow pride.

    Pop-locked Sotha. What a sight.
    Beardimus wrote: »
    I probably am one of the biggest advocates of faction lock. And I'm glad ZOS are giving us choice, thank you Brian & Co.

    Point of order: They're actually removing a choice, not giving you one.

    There are currently zero faction locked campaign to chose from. Adding even just one adds a choice. What you said to the contrary defies logic.

    Incorrect. Faction loyalists have the choice to play as faction loyalists. They can do so regardless of the existence/nonexistence of faction locked campaigns. Faction hoppers who play with different friends/guilds will have that choice removed, unless everyone agrees to move to a different campaign.

    Less choice <> adding a choice. See how that works?

    I'm afraid you don't understand what being a faction loyalist really is. Faction loyalty is a collective thing not an individual thing. If people are allowed to swap factions then faction loyalty does not exist, if an entire faction is not loyal unto itself then faction loyalty does not exist. Faction loyalty is an over arching concept not an individual choice. This is the mindset of a faction loyalist. Faction loyalty is something that is required in a competitive AvAvA environment where a score is maintained and groups of people are competing against one another to win that campaign. By allowing swapping the score becomes meaningless as well as the competition for the campaign.

    Again, incorrect, and sophistry to justify personal desire.. Already explained why.
  • Sotha
    Sotha
    ✭✭
    Other idea (explain below)
    it is necessary to remove a binding of alliance during creation charaсter.
    Add option to choose one of three factions for 30 days.
    Its like Mercenary system.
    because in pve the binding is not necessary absolutely, its needed only in pvp content
    Edited by Sotha on April 11, 2019 8:59AM
    Member of Unfriendly Fire/Atherius Eight

    AD / Sotha Sill / AR 37 / DK
    AD / Sotha Blade / AR 30 / Nightblade
    AD / Whatyouwant / AR 25 / Sorc
    AD/ Venrok Rednaskela / AR 20 / Templar
    EP/ Dagoth Sotha / AR 15 / Nightblade
    EP / Sotha Seht / AR 15 / DK
    DC / Sotha Sorc / Start / Sorc
  • ZOS_Ragnar
    ZOS_Ragnar
    admin
    We have removed some posts that were disruptive to the discussion. Please keep to discussing the topic and avoid resorting to personal insults.
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