WW tank needs Tormentor from Banished Cells (which I've heard is bugged) and then has flex spots. At that point maybe you just put Relequen and Selene's on and make a stam dps slot Earthgore for Vigor to proc it. Maybe if Battalion Defender procs are enough healing to run 3 dps you can slot that.
Rolly tanking as the main defense is clearly not optimal but there are some trick to not move the boss too much depending on where you can roll dodge. Rolling through boss level mobs with a painful heavy can work pretty well. Especially if you dodge cancel a chains effect at the same time. 4 dps runs with stam tanking often means roll tanking as well. (Dro-m'Athra Savages and the vCR Gryphons are examples where mechanics force tanks to dodge.)
Bashing tank sounds like a dungeon build tank or a damaging off-tank. Probably has Maelstrom Bow backbar SnB front bar. Really also covers most fake tanks that bother to slot a taunt as well.
Saptank IMO really was a regen all rss tank. Old siphoning strikes where you reduced damage for infinite resources and then you just had options. The damaging enemies while healing aspect could be done by spell power sets or proc sets like Bahraha's Curse etc. Could probably run support sets too.
Buff/debuff tanks- The meta tanks. Maybe worse than 4 dps for most base vet dungeon HMs if all have way to much dps. Can branch out to other styles in some way but really is probably defined by Alkosh/Torug's, Ebon Armory, Powerful Assault etc. The build focus isn't on how do the tanking things but rather it is on buff/debuff uptime etc.
DaveMoeDee wrote: »
to be fair they need to stop. just a pain and sad really.
DaveMoeDee wrote: »
to be fair they need to stop. just a pain and sad really.
DaveMoeDee wrote: »
to be fair they need to stop. just a pain and sad really.
Instead of thinking of the problem we need to think of a solution. My thoughts is need more engaging tanking which will necromancer will have for people.
Silver_Strider wrote: »
- Sap Tank - Leeches Health from opponents to keep itself going.
- Block Tank (I'd count Bash Tank as a subset of Block Tank) - Mitigates damage to the absolute max via block.
- Shield Tank - Stays alive via liberal use of Shields to mitigate the overwhelming majority of damage it takes.
- Health Tank - Utilizes abilities that utilize Health as a primary component, either as a resource to burn or as a means of building up its defenses via Health based Shields/Healing abilities.
- Buff/Debuff Tank - Utilizes skills that reduce incoming damage via buffs to itself or debuffs on enemies.
- Dodge Tank - Tank that mitigates oncoming damage via Dodges and Blinding Effects.
- Pet Tank - Tanks that utilize pets to assist in their role, either by using them as mitigation tools, resources or an extension to their Tanking toolkit via additional Tank actions, such as shielding, CC or buff/debuff.
Sap Tank died off as a result of Morrowind nerfing sustain. You're essentially limited to sets doing all the Sapping for you now
Block Tank is only viable on certain classes.
Shield Tank is on life support after Shield nerfs. Still possible to do but a lot less effective overall
Health Tank was never a fully realized thing to begin with. Not enough Health based skills to use and considering how even a 80k Health tank can be 1 shot, it seems almost pointless to try.
Buff/Debuff Tank are essentially the only meta tanks. I HATE ALKOSH
Dodge Tank died with Murkmire. The amount of hoops you need to jump thru to make anything that even closely resembles a Dodge Tank is not worth the trouble.
Pet Tank was never a thing. Wasted potential right there, especially since there's a pet that's clearly designed to be a Tank tool.
If ZOS would actually build up on these playstyles instead of nerfing them into irrelevance, maybe Tanking could actually be fun.
Silver_Strider wrote: »
- Sap Tank - Leeches Health from opponents to keep itself going.
- Block Tank (I'd count Bash Tank as a subset of Block Tank) - Mitigates damage to the absolute max via block.
- Shield Tank - Stays alive via liberal use of Shields to mitigate the overwhelming majority of damage it takes.
- Health Tank - Utilizes abilities that utilize Health as a primary component, either as a resource to burn or as a means of building up its defenses via Health based Shields/Healing abilities.
- Buff/Debuff Tank - Utilizes skills that reduce incoming damage via buffs to itself or debuffs on enemies.
- Dodge Tank - Tank that mitigates oncoming damage via Dodges and Blinding Effects.
- Pet Tank - Tanks that utilize pets to assist in their role, either by using them as mitigation tools, resources or an extension to their Tanking toolkit via additional Tank actions, such as shielding, CC or buff/debuff.
Sap Tank died off as a result of Morrowind nerfing sustain. You're essentially limited to sets doing all the Sapping for you now
Block Tank is only viable on certain classes.
Shield Tank is on life support after Shield nerfs. Still possible to do but a lot less effective overall
Health Tank was never a fully realized thing to begin with. Not enough Health based skills to use and considering how even a 80k Health tank can be 1 shot, it seems almost pointless to try.
Buff/Debuff Tank are essentially the only meta tanks. I HATE ALKOSH
Dodge Tank died with Murkmire. The amount of hoops you need to jump thru to make anything that even closely resembles a Dodge Tank is not worth the trouble.
Pet Tank was never a thing. Wasted potential right there, especially since there's a pet that's clearly designed to be a Tank tool.
If ZOS would actually build up on these playstyles instead of nerfing them into irrelevance, maybe Tanking could actually be fun.
witchdoctor wrote: »You forgot:
Face Tanking
When you tank the dungeon for the group off your amazing healing aggro alone.
Sap Tank - Tanks that Keep alive with heals over time
oli.j.reillyb16_ESO wrote: »I find it amusing how many want to fit a box around what a tank is and refuse to let anything else into their little compartments.
A good tank is all the relevant things listed and more - because a good tank here is the guy or gal willing to do the things that make everyone else’s job easier.
If you want to pick and choose - well that’s on you and your roleplay I guess.