SaintSubwayy wrote: »what is your question exactly?
you kinda answered it yourself already...but why should ouur hitbox "fly"...you want flying mounts or what?
thatt the hitbox doesnt crousch with your is prob intended, so you cannot alter the hitboxsize in PVP, therefore keeps the fight a bit more fair.
imagine if you have a 1,5m high char or a 2,2m high char...if they would be different to hit, that would be a restricting mechanic, and everybody would make the smalles char possible, to avoid aoe and DD dmg due to beeing able to get their hitbox out of harms way faster than a big char can.
SaintSubwayy wrote: »what is your question exactly?
you kinda answered it yourself already...but why should ouur hitbox "fly"...you want flying mounts or what?
thatt the hitbox doesnt crousch with your is prob intended, so you cannot alter the hitboxsize in PVP, therefore keeps the fight a bit more fair.
imagine if you have a 1,5m high char or a 2,2m high char...if they would be different to hit, that would be a restricting mechanic, and everybody would make the smalles char possible, to avoid aoe and DD dmg due to beeing able to get their hitbox out of harms way faster than a big char can.
Simply want to know more about it.
The flying hitbox hasn't been a big thing before Elsweyr since so few enemy actually fly (and when they do fly, they don't do it for long and sonetimes even can't be targeted)
With a new dragon in trial that constantly flies, this need to be clear. Can we target the flying monster with range weapon? Does it mean melee weapons will be less favorable? And does ground dot work, even tho the dragon isn't really on the groud?