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Just did the new BG map ...

Weesacs
Weesacs
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Absolutely terrible. Pets everywhere, struggling to target players, no space to move. Hopefully I'll not see that place again anytime soon.
Edited by Weesacs on March 31, 2019 10:07PM
High Elf Templar
PS4 - EU - DC
Over 37,500 Achievements!
  • LordTareq
    LordTareq
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    It's growing on me after playing it 20+ times now. A little too claustrophobic though, and the 'spawn' system is annoying when you end up teleporting in the middle of an enemy team.
  • jcm2606
    jcm2606
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    Honestly, if they were to either rework the spawn system on the deathmatch version of the map to not spawn you in the middle of a fight, or just remove that version of the map entirely, it'd be alright IMO. The main issue I have is the spawn system for that map. Sorry, but it sucks complete ass.
  • roarr
    roarr
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    This map is total garbage
  • wheem_ESO
    wheem_ESO
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    jcm2606 wrote: »
    Honestly, if they were to either rework the spawn system on the deathmatch version of the map to not spawn you in the middle of a fight, or just remove that version of the map entirely, it'd be alright IMO. The main issue I have is the spawn system for that map. Sorry, but it sucks complete ass.
    A couple days ago myself and another team member (both light armor magicka builds) ported into the middle of a big fight and immediately got triple Dawnbreakered. It happened so soon after porting in that I honestly don't think they intended to hit either of us, they were just trying to kill each other and we just so happened to port into the wrong place at the wrong time.
  • jcm2606
    jcm2606
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    wheem_ESO wrote: »
    jcm2606 wrote: »
    Honestly, if they were to either rework the spawn system on the deathmatch version of the map to not spawn you in the middle of a fight, or just remove that version of the map entirely, it'd be alright IMO. The main issue I have is the spawn system for that map. Sorry, but it sucks complete ass.
    A couple days ago myself and another team member (both light armor magicka builds) ported into the middle of a big fight and immediately got triple Dawnbreakered. It happened so soon after porting in that I honestly don't think they intended to hit either of us, they were just trying to kill each other and we just so happened to port into the wrong place at the wrong time.

    Yep, same thing has happened to me multiple times. The one that immediately comes to mind is a game where I spawned in the middle of two entire teams clashing, and just instantly dropped. Stupidest thing I've ever seen in a BG.
  • Pdoherty4637_ESO
    Pdoherty4637_ESO
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    Gonna have to disagree with pretty much everyone here, the new BG is probably my favorite map. It makes capture the relic bearable because you don't constantly have the defending team spawning directly behind their relic, which makes that map the only one I actually enjoy playing the CTR game mode on. The fact that the layout changes based on game type is pretty sweet, it has enough open space for decent fights but plenty of environment to use to your advantage. Land grab game modes are also always interesting because at any time you can have enemies spawn near you, keeping you on your toes and the spawning can help you spend less time running back after deaths. Once you get adjusted to the spawn system it makes for some really interesting game-play, with a bit of game awareness you can avoid spawning into ongoing fights, or at the very least buff and get HoTs/shields up before you spawn in.
  • WoppaBoem
    WoppaBoem
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    This map is really bad. Spawn all over the place its like Call of Duty everyone is every where and keep falling off the map. This map is really bad.
    Xbox EU & NA - PVP Only
  • ccmedaddy
    ccmedaddy
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    This map is my new favorite for objective based game modes, especially capture the relic. Very forgiving for teams that don't really play as a team.
  • oxygen_thief
    oxygen_thief
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    Gonna have to disagree with pretty much everyone here, the new BG is probably my favorite map. It makes capture the relic bearable because you don't constantly have the defending team spawning directly behind their relic, which makes that map the only one I actually enjoy playing the CTR game mode on.

    it makes opposing teams spawn near your relic in full force. i think this shoddy map was made in 5 mins just to "show some love" to pvpers . ctr mode is a garbage too by the way. garbage mode on a garbage map thats too much.

  • emelee_ESO
    emelee_ESO
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    I am loving the map. Not nearly as much running. It is nice being able to chose where you are going to land in the map too. Don't always port down directly on the chaosball though, if the team is good you can be pretty sure the team with the chaosball is waiting there for just that, so just port down one over. You are definitely not randomly porting down as long as you are paying attention.

    Capture the relic was fun the one time I got it on this map, can't seem to get the map often for relic. Yeah a group can spawn full force right in front but they are leaving theirs unguarded and if I noticed correctly there is a funnel point to each relic making it easier to defend.

    I personally enjoy the walls, stairs, pillars...etc. More opportunities to out manuever someone around a corner.
    Edited by emelee_ESO on April 1, 2019 8:49PM
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