First; thank you for the great write up!
Second; Any word on changes (racial/class) outside of the new class? New skill lines perhaps?
Ressurection ultimate? Healing absorption on a stam spammable? Aoe major vulnerability? More targetable pets? Passive max health? Defiles, maims, dots, aoe fracture and breach?
Man. Elsewyr is gonna be a great patch to pvp as a non necromancer.
/s
Dottzgaming wrote: »First; thank you for the great write up!
Second; Any word on changes (racial/class) outside of the new class? New skill lines perhaps?
Np man glad you enjoyed it!
No racial changes - from what i saw all the wrathstone changes were still present. no further tuning.
No new skill line since we got Necro.
Class changes there were a bunch. Since it's a chapter release, you can expect classes and weapons to be buffed and nerfed since the patches are usually really big. From what i saw, most changes were a step in the right direction. There were some changes i loved, some changes i have to still consider if i like or not, but there wasnt anything that stood out like this is bad. So things are heading in a great direction imo!
Correct me if I'm wrong, but Necro has no mobility or hard cc apart from the passive pull morph and the delayed fear, right? (I consider the immobilize soft cc as you can still defend yourself during that.) That honestly sounds pretty good. They have clear weaknesses and clear strengths. NBs will probably be a very good counter to them and playing them will be lots of fun!
Would you mind talking about the Nightblade changes?
BaylorCorvette wrote: »Hey Dottz. Thanks for the info. I have one questions. For the "Undead Confederate" passive does "Bone Armor" and its morphs count as a "summon" ability? Or are summon abilities just when you create a pet or call in a Blastbones?