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Best Order to do areas and all DLC in

dbgager
dbgager
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I am coming back to the game after a long hiatus. I do have the Morrowind and Summerset expansions. I am thinking about subbing so I will have all the DLC. What is a good order to proceed through all the content to get the most out of it
  • VaranisArano
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    My thoughts are here: https://forums.elderscrollsonline.com/en/discussion/413807/what-order-should-i-do-esos-story-arcs-a-guide

    If you want to do the very latest stuff to get ready for Elsweyr, you can do the two Wrathstone DLC dungeons and then the Prologue Quest. A major NPC in the Prologue quest is first met during the Main Quest of the game.
  • dbgager
    dbgager
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    thank you for that link. that is very helpful.
  • zaria
    zaria
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    My thoughts are here: https://forums.elderscrollsonline.com/en/discussion/413807/what-order-should-i-do-esos-story-arcs-a-guide

    If you want to do the very latest stuff to get ready for Elsweyr, you can do the two Wrathstone DLC dungeons and then the Prologue Quest. A major NPC in the Prologue quest is first met during the Main Quest of the game.
    This, Murkmire is independent as can be done at any time.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • theyancey
    theyancey
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    My thoughts are here: https://forums.elderscrollsonline.com/en/discussion/413807/what-order-should-i-do-esos-story-arcs-a-guide

    If you want to do the very latest stuff to get ready for Elsweyr, you can do the two Wrathstone DLC dungeons and then the Prologue Quest. A major NPC in the Prologue quest is first met during the Main Quest of the game.

    I was just about to post this. Your guide is an excellent one and I frequently refer people to it.
  • therift
    therift
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    @VaranisArano has contributed a number of well-written, thorough guides; I've referred many players to them

    Please continue this useful work :)
  • dbgager
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    What if you don't want to start in Summerset. What If you want to start in one of the base game areas and progress through the game in the suggested order. Summerset should be last shouldn't it. Not first.
  • VaranisArano
    VaranisArano
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    dbgager wrote: »
    What if you don't want to start in Summerset. What If you want to start in one of the base game areas and progress through the game in the suggested order. Summerset should be last shouldn't it. Not first.

    You'll be stuck with the Summerset tutorial.

    What you can do is use the Wayshrine to port to:

    Your Starter City and talk to the Hooded Figure to start the Main Quest
    Or
    Seyda Neen in Vvardenfell to start the Daedric Wars arc
  • Gythral
    Gythral
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    dbgager wrote: »
    What if you don't want to start in Summerset. What If you want to start in one of the base game areas and progress through the game in the suggested order. Summerset should be last shouldn't it. Not first.

    Best you can do is port to the start town after the 'tutorial'

    You have no choice other than to start in the most recent owned chapter :(

    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • dbgager
    dbgager
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    okay..thank you
  • Pyr0xyrecuprotite
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    What i found worked well for my latest toon:
    1. Port to guildmates to unlock as many wayshrines as possible.
    2. Pickup the first quest of the Dark Brotherhood in an outlaw refuge, go to Anvil and kill someone, complete the quest to get the Blade of Woe at the Lighthouse. Do not pickup the next quest yet.
    3. Start visiting a stablemaster to get speed (+5 stamina) on your horse as soon as possible. Also, steal everything not nailed down in the 2 ships in Daggerfall west docks, launder the cheap stuff, sell the high value stuff, daily until Legerdemain is maxed.
    4. Pickup the Undaunted, Mage Guild, and Fighter's Guild skill lines as soon as possible. (The Persuade and Intimidate passives are well worthwhile, and the Undaunted passives are great when you eventually unlock them.) Do a random daily normal dungeon from L10 onwards. Also enter Cyrodiil and do the intro quest there at L10, OR pickup and do one Random daily Battleground, which will give enough AP to unlock Rapid Maneuvers.
    5. Do the Undaunted, Mage, and Fighter guild daily quests each day. The dolmens give a ton of xp and you can get skyshards from the others plus a skill point from the public dungeon group challenge boss. Do the actual questlines whenever you feel like it (no rush).
    6. Start the main quest and work on that to get skill points. Clear Coldharbor if necessary so you can get to the last quest of the main quest.
    7. You should also now try to do each remaining group dungeon (in normal if needed) to get the quest skill point. Skill points are hard to find otherwise. Also try get any missing public dungeon skill points.
    8. If you have not reached L50 yet, the starter islands are great to repeat (Bleakrock+Bal Foyen, Khenarthi's Roost, Stros M'kai +Behtnik), easy, fun and fast.
    9. Thieves Guild DLC next - bump up your passives for swiftly forgotten (faster cooldown of bounty) and Clemency. Make sure to get a set of Night's Silence or Shadow Dancer gear for faster sneaking. You want to get some leniency edicts and forged pardons by doing a lot of tip board quests and heists (you'll need these for many of the following zone quests and especially if you are a necromancer), and perhaps start working on collecting some stacks of certain stolen items from the tip board.
    10. Dark Brotherhood DLC follows. You want the Shadow Rider passive.
    11. Do the first quest in Summerset next, the Queen's Decree, starting at Shimmerene. You need to complete this and get to Arteum. Do not pickup next quest.
    12. Now pickup the Psijiic quest line and complete that. Use the Map Pins addon if on PC. This will take you all over Tamriel, but your mount speed should be decent by now and the Shadow Rider passive helps a lot to just bypass trash mobs.
    13. Do some of the prelude quests (CWC and Murkmire) - they will take you to out of the way delves that will get you another skyshard each.
    14. Wrothgar is normally next, but I like doing the main quests in Vvardenfell first, then Clockwork City, then Summerset. Note that the latter three plus Murkmire all have quests which require stealing and/or sneaking, so your Thieves' Guild and Dark Brotherhood experience +gear will be helpful. I find it useful to do the first quest for Wrothgar though, just to get rid of the "Do you know how long I've been waiting for you" annoyance at first zone wayshrines.
    15. Craglorn, Cyrodiil, Murkmire, and the base zones (main quests for each zone) can then be done next in any order.
    Edited by Pyr0xyrecuprotite on March 30, 2019 6:28AM
  • dbgager
    dbgager
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    SO when you guys say Summerset tutorial quests. Does that include the entire Summerset area and all its quests or is it just several quests that introduce you to the game. And how will I know it has ended.
  • Enemoriana
    Enemoriana
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    dbgager wrote: »
    SO when you guys say Summerset tutorial quests. Does that include the entire Summerset area and all its quests or is it just several quests that introduce you to the game. And how will I know it has ended.

    Just one first quest to go outside start area. As soon as you are near any wayshrine, you can go where you want.
    PC EU, @Enemoriana. Ru.
    Houses: Erstwhile Sanctuary as actual Dark Brotherhood Sanctuary, Hunter's Glade as werewolf tavern (downstairs), Strident Springs Demesne as adventurer's house.
    Wishlist: Furnishing Pack: Haunted Housewares, atronach trader, attunable stations (have 21/80 sets collected), molten war torte and white gold war torte recipes.
  • Gythral
    Gythral
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    dbgager wrote: »
    SO when you guys say Summerset tutorial quests. Does that include the entire Summerset area and all its quests or is it just several quests that introduce you to the game. And how will I know it has ended.

    Just 'Mind Trap', once you get out of it & into Summerset (for real) find a way to port to the original alliance city (Friend Guidmate etc & travel to)
    Anywhere in the original base game will do, but you are going to that city anyway so...
    Daggerfall, Davon's Watch, Vulkel Guard, but anywhere but Craglorn or a DLC zone would start the 'main quest'
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • JadonSky
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    I started a new main to redue the whole story over again in chronological order. This is the best order I can come up with for doing this.
    1. So I was DC and ported to glenumbra to pick up the starter Quest for DC > Vestage Story Line > Fighters Guild > Mages Guild > and Undaunted as all of these flow together as you complete the DC main story line. (I also completed the AD story line to meet Raz (he shows up again in Dark Brotherhood and Summerset so good to know him) also you can do part of the EP story line to meet nayru before Morrowind but that was not as important to me)
    2. Once I complete those I go to Wrothgar because at the end it has a teaser for the 3 deadric war story lineif you completed step 1 as well as you can find a secret note from Darian (no spoilers if you don't know who that is yet you will find out in main story line).
    3. Then you pick up "The Missing Prophecy" quest which is the prologue to Morrowind. Then you get the quest to go to Morrowind and start the story line.
    4. Then you pick up the 'Of Knives and Long shadows' quest which is the prologue to Clockwork city. Then you will get a quest that takes you to clockwork city to start that story line.
    5. Next pick up the 'Through a Veil Darkly' quest which is the prologue to Summerset. Then of course that will end with the starter quest to go to summerset.
    6. Then you can pick up 'Ruthless Competition' which is the prologue to Murkmire. After you complete you will get the quest to go to murkmire storyline
    7. Latest will now be the Wrathstone Proluge quest that just came out then do the chapter for it in June.
    8. I Do dark brotherhood pretty early on just to get the blade of woe but will probably re-complete the full story after murkmire again. Theives guild is last on my list just because its just not my thing but storyline wise you can do either of these DLC when ever you want. I will say for darkbrother hood you do meet Raz again so its kinda cool to know him before you meet him in the DLC as well as its good to know him before summerset.
  • dbgager
    dbgager
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    Thank you everybody for the very helpful advice. I appreciated it. I now have a much clearer idea of how to proceed.
  • Pyr0xyrecuprotite
    Pyr0xyrecuprotite
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    Just a reminder that if you are going to create a necromancer when Elsweyr comes out, you are going to get bounties - fairly often. This means that the Thieves Guild DLC should be a priority early on, and you will want to do the repeatable tip board quests and heists often to build up a stock of leniency edicts and forged pardons. You can also get these from the Dark Brotherhood shadowy supplier, but Remains Silent is a less reliable source of them.
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