SpringEternal wrote: »SpringEternal wrote: »Argonians should have poison resistance back in addition to disease resistance, sure, but not at the expense of Bosmers. That would be like Bosmer players advocating to remove stealth from Khajiits.
I've heard (and swear I remember reading in one of the books somewhere, though I'm having trouble finding it) that argonians resort to mithridatism (poisoning themselves) in order to build their immunity to poison.
This implies that they don't innately possess resistances to poison in the same way they've naturally evolved to be immune to diseases.
Hmm...I tried looking, but couldn't find anything definitive. There's an Argonian in the Dark Brotherhood, Green-Venom-Tongue, that references this. It seems like a jest though: "Aren't you familiar with the cherished Black Marsh custom? Consuming various venomous concoctions to bolster our natural immunity? I drank so much my tongue turned green! Ha! The new initiates fall for that every time!"
The Miredancers drink tons of Hist sap to boost their powers. Drinking too much gives them sap-poisoning with fun side effects like "unbidden hallucinations," "golden tongue" and "bark-scale."
A Culinary Adventure, vol. 4, mentions a famous Argonian dish called the Aojee-Saka. It's actually two dishes in one. Each dish is poisonous but also serves as the antidote to the other. Apparently, even the Argonian chef avoids it because of how dangerous it is. The author of the book ends up dying... "Too much toad."
SpringEternal wrote: »SpringEternal wrote: »Argonians should have poison resistance back in addition to disease resistance, sure, but not at the expense of Bosmers. That would be like Bosmer players advocating to remove stealth from Khajiits.
I've heard (and swear I remember reading in one of the books somewhere, though I'm having trouble finding it) that argonians resort to mithridatism (poisoning themselves) in order to build their immunity to poison.
This implies that they don't innately possess resistances to poison in the same way they've naturally evolved to be immune to diseases.
Hmm...I tried looking, but couldn't find anything definitive. There's an Argonian in the Dark Brotherhood, Green-Venom-Tongue, that references this. It seems like a jest though: "Aren't you familiar with the cherished Black Marsh custom? Consuming various venomous concoctions to bolster our natural immunity? I drank so much my tongue turned green! Ha! The new initiates fall for that every time!"
The Miredancers drink tons of Hist sap to boost their powers. Drinking too much gives them sap-poisoning with fun side effects like "unbidden hallucinations," "golden tongue" and "bark-scale."
A Culinary Adventure, vol. 4, mentions a famous Argonian dish called the Aojee-Saka. It's actually two dishes in one. Each dish is poisonous but also serves as the antidote to the other. Apparently, even the Argonian chef avoids it because of how dangerous it is. The author of the book ends up dying... "Too much toad."
Wow thanks for the timely source info. Idk how you are finding those, but those are much appreciated.
Doesn't the chef avoiding the dish and the author dying from it evidence that argonians have stronger resistances to disease than poison?
However the potion passive is also more powerful than an flat recovery on tanks and in pvp as it unaffected by blocking.
Silver_Strider wrote: »SpringEternal wrote: »SpringEternal wrote: »Argonians should have poison resistance back in addition to disease resistance, sure, but not at the expense of Bosmers. That would be like Bosmer players advocating to remove stealth from Khajiits.
I've heard (and swear I remember reading in one of the books somewhere, though I'm having trouble finding it) that argonians resort to mithridatism (poisoning themselves) in order to build their immunity to poison.
This implies that they don't innately possess resistances to poison in the same way they've naturally evolved to be immune to diseases.
Hmm...I tried looking, but couldn't find anything definitive. There's an Argonian in the Dark Brotherhood, Green-Venom-Tongue, that references this. It seems like a jest though: "Aren't you familiar with the cherished Black Marsh custom? Consuming various venomous concoctions to bolster our natural immunity? I drank so much my tongue turned green! Ha! The new initiates fall for that every time!"
The Miredancers drink tons of Hist sap to boost their powers. Drinking too much gives them sap-poisoning with fun side effects like "unbidden hallucinations," "golden tongue" and "bark-scale."
A Culinary Adventure, vol. 4, mentions a famous Argonian dish called the Aojee-Saka. It's actually two dishes in one. Each dish is poisonous but also serves as the antidote to the other. Apparently, even the Argonian chef avoids it because of how dangerous it is. The author of the book ends up dying... "Too much toad."
Wow thanks for the timely source info. Idk how you are finding those, but those are much appreciated.
Doesn't the chef avoiding the dish and the author dying from it evidence that argonians have stronger resistances to disease than poison?
No race is truly immune to poison in regards to ES lore. Some races just have a higher tolerance to it, such as Argonian and Bosmer. However, Argonian are the only documented race that actually build up their tolerance thru ingesting poisonous foods and plants so it makes it even stranger that they lost poison resistance at all.
Narthalion wrote: »What I would want instead of Healing Done:
"Adds 258 spell damage to your damage over time and healing over time abilities."
ZOS said of Argonians that "their focus is now on their natural healing capabilities, as well as their ability to prolong and stay in a fight." So make them masters of DoTs and HoTs. Nothing says "prolong" like over-time abilities, right?
Silver_Strider wrote: »SpringEternal wrote: »SpringEternal wrote: »Argonians should have poison resistance back in addition to disease resistance, sure, but not at the expense of Bosmers. That would be like Bosmer players advocating to remove stealth from Khajiits.
I've heard (and swear I remember reading in one of the books somewhere, though I'm having trouble finding it) that argonians resort to mithridatism (poisoning themselves) in order to build their immunity to poison.
This implies that they don't innately possess resistances to poison in the same way they've naturally evolved to be immune to diseases.
Hmm...I tried looking, but couldn't find anything definitive. There's an Argonian in the Dark Brotherhood, Green-Venom-Tongue, that references this. It seems like a jest though: "Aren't you familiar with the cherished Black Marsh custom? Consuming various venomous concoctions to bolster our natural immunity? I drank so much my tongue turned green! Ha! The new initiates fall for that every time!"
The Miredancers drink tons of Hist sap to boost their powers. Drinking too much gives them sap-poisoning with fun side effects like "unbidden hallucinations," "golden tongue" and "bark-scale."
A Culinary Adventure, vol. 4, mentions a famous Argonian dish called the Aojee-Saka. It's actually two dishes in one. Each dish is poisonous but also serves as the antidote to the other. Apparently, even the Argonian chef avoids it because of how dangerous it is. The author of the book ends up dying... "Too much toad."
Wow thanks for the timely source info. Idk how you are finding those, but those are much appreciated.
Doesn't the chef avoiding the dish and the author dying from it evidence that argonians have stronger resistances to disease than poison?
No race is truly immune to poison in regards to ES lore. Some races just have a higher tolerance to it, such as Argonian and Bosmer. However, Argonian are the only documented race that actually build up their tolerance thru ingesting poisonous foods and plants so it makes it even stranger that they lost poison resistance at all.
Granted. They should have both.
But given the "pick one and only one" nature of ZOS's balancing scheme, I think argonians recieveing disease resistance on account of their natural immunity to the knahaten flu is the right choice over giving them poison resist on account of their practice of mithridatism. Theoretically, any race could build up poison resistances by ingesting small doses. Only argonians are naturally immune to the knahaten flu.
They should have resistances to both, but as long as they are forced to have either one or the other, disease resistance is the way to go.
kathandira wrote: »
Doesn't seem worth it. We already have 2 Races with +258 Spell Damage, which applies to all Spell Damage, direct or over time. It wouldn't really make them better healers than those races.
But in the same vein as what you are getting at, how about something like 'Extend the duration off all Heal Over Time Effects by 2 seconds'
kathandira wrote: »Narthalion wrote: »What I would want instead of Healing Done:
"Adds 258 spell damage to your damage over time and healing over time abilities."
ZOS said of Argonians that "their focus is now on their natural healing capabilities, as well as their ability to prolong and stay in a fight." So make them masters of DoTs and HoTs. Nothing says "prolong" like over-time abilities, right?
Doesn't seem worth it. We already have 2 Races with +258 Spell Damage, which applies to all Spell Damage, direct or over time. It wouldn't really make them better healers than those races.
But in the same vein as what you are getting at, how about something like 'Extend the duration off all Heal Over Time Effects by 2 seconds'
Narthalion wrote: »kathandira wrote: »
Doesn't seem worth it. We already have 2 Races with +258 Spell Damage, which applies to all Spell Damage, direct or over time. It wouldn't really make them better healers than those races.
But in the same vein as what you are getting at, how about something like 'Extend the duration off all Heal Over Time Effects by 2 seconds'
True, but neither of those races have a recovery passive, while Argonians do. Resourceful may be overrated but it's still a good passive.
And I'd say 2 extra seconds and only for HoTs...would not win me over. Balance-wise, that's at once too small for long duration abilities, and potentially too powerful for abilities that are high value but short duration.
Maybe make it a hybrid bonus to open up Argonian stam builds a little?
"Adds 129 weapon and spell damage to your damage over time and healing over time abilities, and reduces the cost of these abilities by 5%".
So your DoTs and HoTs are cheaper, better, and are so regardless of whether they're magicka or stamina abilities. Does that seem better? Or still not "healer race" enough for peoples' expectations?
Silver_Strider wrote: »Silver_Strider wrote: »SpringEternal wrote: »SpringEternal wrote: »Argonians should have poison resistance back in addition to disease resistance, sure, but not at the expense of Bosmers. That would be like Bosmer players advocating to remove stealth from Khajiits.
I've heard (and swear I remember reading in one of the books somewhere, though I'm having trouble finding it) that argonians resort to mithridatism (poisoning themselves) in order to build their immunity to poison.
This implies that they don't innately possess resistances to poison in the same way they've naturally evolved to be immune to diseases.
Hmm...I tried looking, but couldn't find anything definitive. There's an Argonian in the Dark Brotherhood, Green-Venom-Tongue, that references this. It seems like a jest though: "Aren't you familiar with the cherished Black Marsh custom? Consuming various venomous concoctions to bolster our natural immunity? I drank so much my tongue turned green! Ha! The new initiates fall for that every time!"
The Miredancers drink tons of Hist sap to boost their powers. Drinking too much gives them sap-poisoning with fun side effects like "unbidden hallucinations," "golden tongue" and "bark-scale."
A Culinary Adventure, vol. 4, mentions a famous Argonian dish called the Aojee-Saka. It's actually two dishes in one. Each dish is poisonous but also serves as the antidote to the other. Apparently, even the Argonian chef avoids it because of how dangerous it is. The author of the book ends up dying... "Too much toad."
Wow thanks for the timely source info. Idk how you are finding those, but those are much appreciated.
Doesn't the chef avoiding the dish and the author dying from it evidence that argonians have stronger resistances to disease than poison?
No race is truly immune to poison in regards to ES lore. Some races just have a higher tolerance to it, such as Argonian and Bosmer. However, Argonian are the only documented race that actually build up their tolerance thru ingesting poisonous foods and plants so it makes it even stranger that they lost poison resistance at all.
Granted. They should have both.
But given the "pick one and only one" nature of ZOS's balancing scheme, I think argonians recieveing disease resistance on account of their natural immunity to the knahaten flu is the right choice over giving them poison resist on account of their practice of mithridatism. Theoretically, any race could build up poison resistances by ingesting small doses. Only argonians are naturally immune to the knahaten flu.
They should have resistances to both, but as long as they are forced to have either one or the other, disease resistance is the way to go.
Still, Bosmer tolerance for poison is much less than that of Argonian, even naturally. There's a quest in Greenshade of a group of Bosmer that poisoned themselves to kill another tribe as they partook of the Green Pact to eat their fallen foes, resulting in the invading tribe dying due to food poisoning.
It just doesn't sit right with me.
Silver_Strider wrote: »Silver_Strider wrote: »SpringEternal wrote: »SpringEternal wrote: »Argonians should have poison resistance back in addition to disease resistance, sure, but not at the expense of Bosmers. That would be like Bosmer players advocating to remove stealth from Khajiits.
I've heard (and swear I remember reading in one of the books somewhere, though I'm having trouble finding it) that argonians resort to mithridatism (poisoning themselves) in order to build their immunity to poison.
This implies that they don't innately possess resistances to poison in the same way they've naturally evolved to be immune to diseases.
Hmm...I tried looking, but couldn't find anything definitive. There's an Argonian in the Dark Brotherhood, Green-Venom-Tongue, that references this. It seems like a jest though: "Aren't you familiar with the cherished Black Marsh custom? Consuming various venomous concoctions to bolster our natural immunity? I drank so much my tongue turned green! Ha! The new initiates fall for that every time!"
The Miredancers drink tons of Hist sap to boost their powers. Drinking too much gives them sap-poisoning with fun side effects like "unbidden hallucinations," "golden tongue" and "bark-scale."
A Culinary Adventure, vol. 4, mentions a famous Argonian dish called the Aojee-Saka. It's actually two dishes in one. Each dish is poisonous but also serves as the antidote to the other. Apparently, even the Argonian chef avoids it because of how dangerous it is. The author of the book ends up dying... "Too much toad."
Wow thanks for the timely source info. Idk how you are finding those, but those are much appreciated.
Doesn't the chef avoiding the dish and the author dying from it evidence that argonians have stronger resistances to disease than poison?
No race is truly immune to poison in regards to ES lore. Some races just have a higher tolerance to it, such as Argonian and Bosmer. However, Argonian are the only documented race that actually build up their tolerance thru ingesting poisonous foods and plants so it makes it even stranger that they lost poison resistance at all.
Granted. They should have both.
But given the "pick one and only one" nature of ZOS's balancing scheme, I think argonians recieveing disease resistance on account of their natural immunity to the knahaten flu is the right choice over giving them poison resist on account of their practice of mithridatism. Theoretically, any race could build up poison resistances by ingesting small doses. Only argonians are naturally immune to the knahaten flu.
They should have resistances to both, but as long as they are forced to have either one or the other, disease resistance is the way to go.
Still, Bosmer tolerance for poison is much less than that of Argonian, even naturally. There's a quest in Greenshade of a group of Bosmer that poisoned themselves to kill another tribe as they partook of the Green Pact to eat their fallen foes, resulting in the invading tribe dying due to food poisoning.
It just doesn't sit right with me.
I agree, it isn't the cleanest fit. But argonians unquestionably have a higher disease resistance than bosmers (bosmers too fall victim of the knahaten flu whereas argonians don't), so giving bosmer disease resist (and removing it from argonians) would be to me even more alarming.
I like the idea of extending any of the buffs/healing by like 2 seconds not sure I want to see other races take a hit just because they are good for a couple of roles it needs to be buff a race to the others not nerf every race down to one (deja vu)
Silver_Strider wrote: »Silver_Strider wrote: »SpringEternal wrote: »SpringEternal wrote: »Argonians should have poison resistance back in addition to disease resistance, sure, but not at the expense of Bosmers. That would be like Bosmer players advocating to remove stealth from Khajiits.
I've heard (and swear I remember reading in one of the books somewhere, though I'm having trouble finding it) that argonians resort to mithridatism (poisoning themselves) in order to build their immunity to poison.
This implies that they don't innately possess resistances to poison in the same way they've naturally evolved to be immune to diseases.
Hmm...I tried looking, but couldn't find anything definitive. There's an Argonian in the Dark Brotherhood, Green-Venom-Tongue, that references this. It seems like a jest though: "Aren't you familiar with the cherished Black Marsh custom? Consuming various venomous concoctions to bolster our natural immunity? I drank so much my tongue turned green! Ha! The new initiates fall for that every time!"
The Miredancers drink tons of Hist sap to boost their powers. Drinking too much gives them sap-poisoning with fun side effects like "unbidden hallucinations," "golden tongue" and "bark-scale."
A Culinary Adventure, vol. 4, mentions a famous Argonian dish called the Aojee-Saka. It's actually two dishes in one. Each dish is poisonous but also serves as the antidote to the other. Apparently, even the Argonian chef avoids it because of how dangerous it is. The author of the book ends up dying... "Too much toad."
Wow thanks for the timely source info. Idk how you are finding those, but those are much appreciated.
Doesn't the chef avoiding the dish and the author dying from it evidence that argonians have stronger resistances to disease than poison?
No race is truly immune to poison in regards to ES lore. Some races just have a higher tolerance to it, such as Argonian and Bosmer. However, Argonian are the only documented race that actually build up their tolerance thru ingesting poisonous foods and plants so it makes it even stranger that they lost poison resistance at all.
Granted. They should have both.
But given the "pick one and only one" nature of ZOS's balancing scheme, I think argonians recieveing disease resistance on account of their natural immunity to the knahaten flu is the right choice over giving them poison resist on account of their practice of mithridatism. Theoretically, any race could build up poison resistances by ingesting small doses. Only argonians are naturally immune to the knahaten flu.
They should have resistances to both, but as long as they are forced to have either one or the other, disease resistance is the way to go.
Still, Bosmer tolerance for poison is much less than that of Argonian, even naturally. There's a quest in Greenshade of a group of Bosmer that poisoned themselves to kill another tribe as they partook of the Green Pact to eat their fallen foes, resulting in the invading tribe dying due to food poisoning.
It just doesn't sit right with me.
Seraphayel wrote: »I'm an Argonian Nightblade (Healer) and I like the Argonian racials. Am I an outcast now?
Cundu_Ertur wrote: »Silver_Strider wrote: »Silver_Strider wrote: »SpringEternal wrote: »SpringEternal wrote: »Argonians should have poison resistance back in addition to disease resistance, sure, but not at the expense of Bosmers. That would be like Bosmer players advocating to remove stealth from Khajiits.
I've heard (and swear I remember reading in one of the books somewhere, though I'm having trouble finding it) that argonians resort to mithridatism (poisoning themselves) in order to build their immunity to poison.
This implies that they don't innately possess resistances to poison in the same way they've naturally evolved to be immune to diseases.
Hmm...I tried looking, but couldn't find anything definitive. There's an Argonian in the Dark Brotherhood, Green-Venom-Tongue, that references this. It seems like a jest though: "Aren't you familiar with the cherished Black Marsh custom? Consuming various venomous concoctions to bolster our natural immunity? I drank so much my tongue turned green! Ha! The new initiates fall for that every time!"
The Miredancers drink tons of Hist sap to boost their powers. Drinking too much gives them sap-poisoning with fun side effects like "unbidden hallucinations," "golden tongue" and "bark-scale."
A Culinary Adventure, vol. 4, mentions a famous Argonian dish called the Aojee-Saka. It's actually two dishes in one. Each dish is poisonous but also serves as the antidote to the other. Apparently, even the Argonian chef avoids it because of how dangerous it is. The author of the book ends up dying... "Too much toad."
Wow thanks for the timely source info. Idk how you are finding those, but those are much appreciated.
Doesn't the chef avoiding the dish and the author dying from it evidence that argonians have stronger resistances to disease than poison?
No race is truly immune to poison in regards to ES lore. Some races just have a higher tolerance to it, such as Argonian and Bosmer. However, Argonian are the only documented race that actually build up their tolerance thru ingesting poisonous foods and plants so it makes it even stranger that they lost poison resistance at all.
Granted. They should have both.
But given the "pick one and only one" nature of ZOS's balancing scheme, I think argonians recieveing disease resistance on account of their natural immunity to the knahaten flu is the right choice over giving them poison resist on account of their practice of mithridatism. Theoretically, any race could build up poison resistances by ingesting small doses. Only argonians are naturally immune to the knahaten flu.
They should have resistances to both, but as long as they are forced to have either one or the other, disease resistance is the way to go.
Still, Bosmer tolerance for poison is much less than that of Argonian, even naturally. There's a quest in Greenshade of a group of Bosmer that poisoned themselves to kill another tribe as they partook of the Green Pact to eat their fallen foes, resulting in the invading tribe dying due to food poisoning.
It just doesn't sit right with me.
Agreed.
The points against disease resistance in Bosmer (Thrassian plague and Knahten flu) are actually fairly weak. Every race, even Argonians and Bosmer with 100% disease resistance (via buffs) can catch diseases of Daedric/Aedric origin (Corprus in Morrowind, Vampirism from siding with the vampires in Dawnguard, Lycanthropy from the Companions and in Bloodmoon). As far as I have found, there was no Argonian resistance to the Thrassian plague. If the Knahaten flu was, as is popularly believed, derived from the Hist then that is a source of power comparable to the Aedra and Daedra, and thus easily able to defeat any non-magical and even most magical forms of resistance.
I have one Argonian (around level 10), and three Bosmer (one CP300+, two level 35 -- they are my 3 highest level toons), so I am not speaking out to get some advantage. I just think the lore favors Argonians having the passive of strong poison resistance, some disease resistance (about 1/2 strength of the poison resistance), and immunity to the poisoned effect; while Bosmer should have strong disease resistance and immunity to the diseased effect. Again, I think this despite my preference for Bosmer, and despite feeling that poison resistance is the better of the two in a gameplay sense.
Cundu_Ertur wrote: »Silver_Strider wrote: »Silver_Strider wrote: »SpringEternal wrote: »SpringEternal wrote: »Argonians should have poison resistance back in addition to disease resistance, sure, but not at the expense of Bosmers. That would be like Bosmer players advocating to remove stealth from Khajiits.
I've heard (and swear I remember reading in one of the books somewhere, though I'm having trouble finding it) that argonians resort to mithridatism (poisoning themselves) in order to build their immunity to poison.
This implies that they don't innately possess resistances to poison in the same way they've naturally evolved to be immune to diseases.
Hmm...I tried looking, but couldn't find anything definitive. There's an Argonian in the Dark Brotherhood, Green-Venom-Tongue, that references this. It seems like a jest though: "Aren't you familiar with the cherished Black Marsh custom? Consuming various venomous concoctions to bolster our natural immunity? I drank so much my tongue turned green! Ha! The new initiates fall for that every time!"
The Miredancers drink tons of Hist sap to boost their powers. Drinking too much gives them sap-poisoning with fun side effects like "unbidden hallucinations," "golden tongue" and "bark-scale."
A Culinary Adventure, vol. 4, mentions a famous Argonian dish called the Aojee-Saka. It's actually two dishes in one. Each dish is poisonous but also serves as the antidote to the other. Apparently, even the Argonian chef avoids it because of how dangerous it is. The author of the book ends up dying... "Too much toad."
Wow thanks for the timely source info. Idk how you are finding those, but those are much appreciated.
Doesn't the chef avoiding the dish and the author dying from it evidence that argonians have stronger resistances to disease than poison?
No race is truly immune to poison in regards to ES lore. Some races just have a higher tolerance to it, such as Argonian and Bosmer. However, Argonian are the only documented race that actually build up their tolerance thru ingesting poisonous foods and plants so it makes it even stranger that they lost poison resistance at all.
Granted. They should have both.
But given the "pick one and only one" nature of ZOS's balancing scheme, I think argonians recieveing disease resistance on account of their natural immunity to the knahaten flu is the right choice over giving them poison resist on account of their practice of mithridatism. Theoretically, any race could build up poison resistances by ingesting small doses. Only argonians are naturally immune to the knahaten flu.
They should have resistances to both, but as long as they are forced to have either one or the other, disease resistance is the way to go.
Still, Bosmer tolerance for poison is much less than that of Argonian, even naturally. There's a quest in Greenshade of a group of Bosmer that poisoned themselves to kill another tribe as they partook of the Green Pact to eat their fallen foes, resulting in the invading tribe dying due to food poisoning.
It just doesn't sit right with me.
Agreed.
The points against disease resistance in Bosmer (Thrassian plague and Knahten flu) are actually fairly weak. Every race, even Argonians and Bosmer with 100% disease resistance (via buffs) can catch diseases of Daedric/Aedric origin (Corprus in Morrowind, Vampirism from siding with the vampires in Dawnguard, Lycanthropy from the Companions and in Bloodmoon). As far as I have found, there was no Argonian resistance to the Thrassian plague. If the Knahaten flu was, as is popularly believed, derived from the Hist then that is a source of power comparable to the Aedra and Daedra, and thus easily able to defeat any non-magical and even most magical forms of resistance.
I have one Argonian (around level 10), and three Bosmer (one CP300+, two level 35 -- they are my 3 highest level toons), so I am not speaking out to get some advantage. I just think the lore favors Argonians having the passive of strong poison resistance, some disease resistance (about 1/2 strength of the poison resistance), and immunity to the poisoned effect; while Bosmer should have strong disease resistance and immunity to the diseased effect. Again, I think this despite my preference for Bosmer, and despite feeling that poison resistance is the better of the two in a gameplay sense.
They either messed up or didn't review the lore like they said. They literally molded Argonian lore in ESO around having Poison and Disease resistance. We have multiple sources stating it IN GAME. You can't just remove something you ingrained into the games lore. Diseases made by the Daedric princes aren't resistant to anybody. Corprus made by Dagoth Ur, only the
Nerevarine was resistant. Those are special diseases, don't forget the Llodos plague in Deshaan.The Maulborn cure was actually the plague they didn't give it to Argonians because they knew they were immune. They played it off as being racist and didn't want to give them the so called cure.
https://en.uesp.net/wiki/Lore:CorprusIn 3E 427 the Nerevarine became infected with corprus, and Divayth Fyr provided a "cure" for the disease. This "cure" did not actually cure the disease but rather removed the negative effects, such as crippling physical deformities and insanity, while retaining the positive effects, including immunity to all diseases, increased strength and endurance, and possibly also immortality.
Cundu_Ertur wrote: »Cundu_Ertur wrote: »Silver_Strider wrote: »Silver_Strider wrote: »SpringEternal wrote: »SpringEternal wrote: »Argonians should have poison resistance back in addition to disease resistance, sure, but not at the expense of Bosmers. That would be like Bosmer players advocating to remove stealth from Khajiits.
I've heard (and swear I remember reading in one of the books somewhere, though I'm having trouble finding it) that argonians resort to mithridatism (poisoning themselves) in order to build their immunity to poison.
This implies that they don't innately possess resistances to poison in the same way they've naturally evolved to be immune to diseases.
Hmm...I tried looking, but couldn't find anything definitive. There's an Argonian in the Dark Brotherhood, Green-Venom-Tongue, that references this. It seems like a jest though: "Aren't you familiar with the cherished Black Marsh custom? Consuming various venomous concoctions to bolster our natural immunity? I drank so much my tongue turned green! Ha! The new initiates fall for that every time!"
The Miredancers drink tons of Hist sap to boost their powers. Drinking too much gives them sap-poisoning with fun side effects like "unbidden hallucinations," "golden tongue" and "bark-scale."
A Culinary Adventure, vol. 4, mentions a famous Argonian dish called the Aojee-Saka. It's actually two dishes in one. Each dish is poisonous but also serves as the antidote to the other. Apparently, even the Argonian chef avoids it because of how dangerous it is. The author of the book ends up dying... "Too much toad."
Wow thanks for the timely source info. Idk how you are finding those, but those are much appreciated.
Doesn't the chef avoiding the dish and the author dying from it evidence that argonians have stronger resistances to disease than poison?
No race is truly immune to poison in regards to ES lore. Some races just have a higher tolerance to it, such as Argonian and Bosmer. However, Argonian are the only documented race that actually build up their tolerance thru ingesting poisonous foods and plants so it makes it even stranger that they lost poison resistance at all.
Granted. They should have both.
But given the "pick one and only one" nature of ZOS's balancing scheme, I think argonians recieveing disease resistance on account of their natural immunity to the knahaten flu is the right choice over giving them poison resist on account of their practice of mithridatism. Theoretically, any race could build up poison resistances by ingesting small doses. Only argonians are naturally immune to the knahaten flu.
They should have resistances to both, but as long as they are forced to have either one or the other, disease resistance is the way to go.
Still, Bosmer tolerance for poison is much less than that of Argonian, even naturally. There's a quest in Greenshade of a group of Bosmer that poisoned themselves to kill another tribe as they partook of the Green Pact to eat their fallen foes, resulting in the invading tribe dying due to food poisoning.
It just doesn't sit right with me.
Agreed.
The points against disease resistance in Bosmer (Thrassian plague and Knahten flu) are actually fairly weak. Every race, even Argonians and Bosmer with 100% disease resistance (via buffs) can catch diseases of Daedric/Aedric origin (Corprus in Morrowind, Vampirism from siding with the vampires in Dawnguard, Lycanthropy from the Companions and in Bloodmoon). As far as I have found, there was no Argonian resistance to the Thrassian plague. If the Knahaten flu was, as is popularly believed, derived from the Hist then that is a source of power comparable to the Aedra and Daedra, and thus easily able to defeat any non-magical and even most magical forms of resistance.
I have one Argonian (around level 10), and three Bosmer (one CP300+, two level 35 -- they are my 3 highest level toons), so I am not speaking out to get some advantage. I just think the lore favors Argonians having the passive of strong poison resistance, some disease resistance (about 1/2 strength of the poison resistance), and immunity to the poisoned effect; while Bosmer should have strong disease resistance and immunity to the diseased effect. Again, I think this despite my preference for Bosmer, and despite feeling that poison resistance is the better of the two in a gameplay sense.
They either messed up or didn't review the lore like they said. They literally molded Argonian lore in ESO around having Poison and Disease resistance. We have multiple sources stating it IN GAME. You can't just remove something you ingrained into the games lore. Diseases made by the Daedric princes aren't resistant to anybody. Corprus made by Dagoth Ur, only the
Nerevarine was resistant. Those are special diseases, don't forget the Llodos plague in Deshaan.The Maulborn cure was actually the plague they didn't give it to Argonians because they knew they were immune. They played it off as being racist and didn't want to give them the so called cure.
Not to nit-pick, but there Nerevarine does catch Corprus, and 100% disease resistance doesn't stop it. Only completing the questline allows it to be cured, but one of the side effects is an innate 100% disease resistance. Which doesn't stop the Nerevarine from catching lycanthropy in Bloodmoon if you do that later.https://en.uesp.net/wiki/Lore:CorprusIn 3E 427 the Nerevarine became infected with corprus, and Divayth Fyr provided a "cure" for the disease. This "cure" did not actually cure the disease but rather removed the negative effects, such as crippling physical deformities and insanity, while retaining the positive effects, including immunity to all diseases, increased strength and endurance, and possibly also immortality.
That the insanity was cured for my several incarnations is debatable.
MartiniDaniels wrote: »Seraphayel wrote: »I'm an Argonian Nightblade (Healer) and I like the Argonian racials. Am I an outcast now?
But you were directly nerfed by U21, while other healer race (Bretons) was notably buffed, what to be happy about from your point of view? o_0
MartiniDaniels wrote: »Seraphayel wrote: »I'm an Argonian Nightblade (Healer) and I like the Argonian racials. Am I an outcast now?
But you were directly nerfed by U21, while other healer race (Bretons) was notably buffed, what to be happy about from your point of view? o_0
Seraphayel wrote: »MartiniDaniels wrote: »Seraphayel wrote: »I'm an Argonian Nightblade (Healer) and I like the Argonian racials. Am I an outcast now?
But you were directly nerfed by U21, while other healer race (Bretons) was notably buffed, what to be happy about from your point of view? o_0
I can accept when nerfs are reasonable and make sense. In this case they were ok. Argonians are still great in what they were great before. Just because somebody expected them to get DPS racials when there was absolutely no indication for it it's not really ZOS fault when those players are angry or disappointed now.
HatchetHaro wrote: »Seraphayel wrote: »MartiniDaniels wrote: »Seraphayel wrote: »I'm an Argonian Nightblade (Healer) and I like the Argonian racials. Am I an outcast now?
But you were directly nerfed by U21, while other healer race (Bretons) was notably buffed, what to be happy about from your point of view? o_0
I can accept when nerfs are reasonable and make sense. In this case they were ok. Argonians are still great in what they were great before. Just because somebody expected them to get DPS racials when there was absolutely no indication for it it's not really ZOS fault when those players are angry or disappointed now.
"Hey your race is still good just as long as you ignore the massive buffs all the other races got to surpass your race in terms of everything."
It's like saying "relax, they're meant to be a slave race so it makes sense they are the weakest amongst all the races now".
Completely and utterly ridiculous.
Seraphayel wrote: »I'm an Argonian Nightblade (Healer) and I like the Argonian racials. Am I an outcast now?
Seraphayel wrote: »MartiniDaniels wrote: »Seraphayel wrote: »I'm an Argonian Nightblade (Healer) and I like the Argonian racials. Am I an outcast now?
But you were directly nerfed by U21, while other healer race (Bretons) was notably buffed, what to be happy about from your point of view? o_0
I can accept when nerfs are reasonable and make sense. In this case they were ok. Argonians are still great in what they were great before. Just because somebody expected them to get DPS racials when there was absolutely no indication for it it's not really ZOS fault when those players are angry or disappointed now.