L0rdV1ct0r wrote: »Somnilux, look to Mount & Blade. If an small sutdio managed to make good(and realistic) quality animations for spear combat on foot and ranged, why Bugthesda will not be able?
Ironic how you actually expect something of them while thinking so badly of them.
Anyways in my opinion the whole spear thing would come with a huge problem, spears have a wider range then dual wield or two handed just imaging how pvp would go crazy and basically forcing them to play this to be viable. PvE wise I don't see any need or benefit of adding that to the game.
Just would break things most likely all over again.
...unless you balanced that extra range with something else, right? Like... say... a drawback at -close- range, to portray the awkwardness of a long polearm at knife range?Anyways in my opinion the whole spear thing would come with a huge problem, spears have a wider range then dual wield or two handed just imaging how pvp would go crazy and basically forcing them to play this to be viable...
I would say... more then two. At the very least one set for warrior type characters, one for rogue type characters, and one for magica characters. Better two each, for varietee, or some for hybrid characters, or that any characters could find useful... and maybe a little bit for the old weapon skill lines as well...Emmagoldman wrote: »Adding two weapon sets would be enough for both pve and pvp side to get excited around a whole new chapter release and keep people addicting in game (farming) etc.