kyle.wilson wrote: »Noxious breath is an extremely lethal skill when used properly. Since I run proc free builds, dots are key to maintain pressure in a fight.
kyle.wilson wrote: »I can hit at a high rate with breath. Unless im being xv1'd I rarely find myself in the path of shalks. its an easily predicted move.
But, you obviously don't understand the advantage of layering dots over direct damage.
Its like saying that Snipe is the best skill for PVE because of that tooltip. I use dots heavily to enhance my ability to pressure with direct damage. Newer players tend to overreact and expose themselves when dots are layered.
kyle.wilson wrote: »I can hit at a high rate with breath. Unless im being xv1'd I rarely find myself in the path of shalks. its an easily predicted move.
But, you obviously don't understand the advantage of layering dots over direct damage.
Its like saying that Snipe is the best skill for PVE because of that tooltip. I use dots heavily to enhance my ability to pressure with direct damage. Newer players tend to overreact and expose themselves when dots are layered.
Well in that case... You obviously don’t know about the advantage of burst damage in pvp. Of which Shalks is and noxious most definitely is not. Dots do not bring down a group of players especially if they have purge but burst does. And noxious’ initial hit and dot damage is PATHETIC. Layer dots all you want but this skill other than major fracture is hardly making a difference.
I try this every once in a while on my dk in PvP.
Then after half an hour realise it never ever hits in PvP. Bad coding, bad lag... Who knows.
I then take it off for ransack if I'm s&b or something else like trap or flame of oblivion if I'm not.
Toc de Malsvi wrote: »1v1 I find it easier to land Noxious than Shalks simply because the lack of burst makes opponents much less likely to try and avoid it. However Noxious does feel a bit weak, but the Major Fracture+Small Dot is quite noticeable and useful if you layer other damage sources on top.
It is completely outclassed by bleeds though as a dot mechanic even with Major Fracture. The issue I find most often is players are using it with Bleeds which the Major Fracture doesn't benefit as well as using Corrosive which also nullifies the Major Fracture.
If you try Poison Injection+ Venomous Claw+ AcidSpray+ Ballista+ proc set, I think you will find you greatly miss the Major Fracture from Noxious. To be clear I'm not suggesting everyone runs that kind of setup or even should. I'm just suggesting a lot of builds using bleeds are not getting the most out of Major Fracture from Noxious.
Other than the hitbox being weird it's a powerful skill.
Other than the hitbox being weird it's a powerful skill.
Ragnarock41 wrote: »Other than the hitbox being weird it's a powerful skill.
Directly inferior compared to suprise attack, pierce armor, sub assault.
Noxious breath is not at all a powerful skill. Its just mediocre. Even if it always magically hit the target, I would always slot something else over it.
Ragnarock41 wrote: »Other than the hitbox being weird it's a powerful skill.
Directly inferior compared to suprise attack, pierce armor, sub assault.
Noxious breath is not at all a powerful skill. Its just mediocre. Even if it always magically hit the target, I would always slot something else over it.
surprise attack, pierce armor, and sub assault are primary damage abilities, so of course they are going to be stronger. Noxious is just an aoe debuff with a small DoT attached - it's not made for big damage.
Ragnarock41 wrote: »Ragnarock41 wrote: »Other than the hitbox being weird it's a powerful skill.
Directly inferior compared to suprise attack, pierce armor, sub assault.
Noxious breath is not at all a powerful skill. Its just mediocre. Even if it always magically hit the target, I would always slot something else over it.
surprise attack, pierce armor, and sub assault are primary damage abilities, so of course they are going to be stronger. Noxious is just an aoe debuff with a small DoT attached - it's not made for big damage.
Comical really. What you just said goes against your own first post. You just called the thing powerful and now you are back pedalling already.
If its the debuff that is strong and is the main selling point(which is true), then how can you define suprise attack or sub assault in comparission? Coming with the same debuff yet way higher damage?
On a scale that puts noxious at powerful, where would you put the rest? Im very curious actually.
Ragnarock41 wrote: »Ragnarock41 wrote: »Other than the hitbox being weird it's a powerful skill.
Directly inferior compared to suprise attack, pierce armor, sub assault.
Noxious breath is not at all a powerful skill. Its just mediocre. Even if it always magically hit the target, I would always slot something else over it.
surprise attack, pierce armor, and sub assault are primary damage abilities, so of course they are going to be stronger. Noxious is just an aoe debuff with a small DoT attached - it's not made for big damage.
Comical really. What you just said goes against your own first post. You just called the thing powerful and now you are back pedalling already.
If its the debuff that is strong and is the main selling point(which is true), then how can you define suprise attack or sub assault in comparission? Coming with the same debuff yet way higher damage?
On a scale that puts noxious at powerful, where would you put the rest? Im very curious actually.
Being powerful doesn't necessarily mean it will deal godlike damage. Why the hell do people expect every single skill in the game to be OP? Why can't it just have an aoe debuff and DoT. Jesus christ man. Noxious does not need a buff.
Ragnarock41 wrote: »Ragnarock41 wrote: »Ragnarock41 wrote: »Other than the hitbox being weird it's a powerful skill.
Directly inferior compared to suprise attack, pierce armor, sub assault.
Noxious breath is not at all a powerful skill. Its just mediocre. Even if it always magically hit the target, I would always slot something else over it.
surprise attack, pierce armor, and sub assault are primary damage abilities, so of course they are going to be stronger. Noxious is just an aoe debuff with a small DoT attached - it's not made for big damage.
Comical really. What you just said goes against your own first post. You just called the thing powerful and now you are back pedalling already.
If its the debuff that is strong and is the main selling point(which is true), then how can you define suprise attack or sub assault in comparission? Coming with the same debuff yet way higher damage?
On a scale that puts noxious at powerful, where would you put the rest? Im very curious actually.
Being powerful doesn't necessarily mean it will deal godlike damage. Why the hell do people expect every single skill in the game to be OP? Why can't it just have an aoe debuff and DoT. Jesus christ man. Noxious does not need a buff.
When did I say I want noxious to be sub assault levels of strong? You are the one coming here and telling people that an ability that hits people for 350 damage every 2 seconds is "powerful" and expect to be taken seriously?
I dont want unneccessary buffs to anything but I also dont want to slot literal equal of garbage on my bar just so I can have major fracture. Put it on claws, increase its cost accordingly, let me have something actually helpful on my bar instead.
As for your Dk hate its getting soo out of control to a point you are crying over literally noxious breath.
If noxious needs a buff at all the buff should be to the aoe zone it hits, not anything else, to address the issues people have with actually hitting stuff with it.
sneakymitchell wrote: »Toc de Malsvi wrote: »1v1 I find it easier to land Noxious than Shalks simply because the lack of burst makes opponents much less likely to try and avoid it. However Noxious does feel a bit weak, but the Major Fracture+Small Dot is quite noticeable and useful if you layer other damage sources on top.
It is completely outclassed by bleeds though as a dot mechanic even with Major Fracture. The issue I find most often is players are using it with Bleeds which the Major Fracture doesn't benefit as well as using Corrosive which also nullifies the Major Fracture.
If you try Poison Injection+ Venomous Claw+ AcidSpray+ Ballista+ proc set, I think you will find you greatly miss the Major Fracture from Noxious. To be clear I'm not suggesting everyone runs that kind of setup or even should. I'm just suggesting a lot of builds using bleeds are not getting the most out of Major Fracture from Noxious.
That’s why they increase the sword damage since no one uses it like maces. If Stam DK would still had the 6% poison aoe I’m sure players won’t complain much since you get an extra 6% for the initial hit and DoT but that all change so.
If noxious needs a buff at all the buff should be to the aoe zone it hits, not anything else, to address the issues people have with actually hitting stuff with it.
[quote= wrote:Noxious breath needs both a small buff and a much better hit box.