We were on the ram at the inner door of ash and a person on the other side would pop out of the door drop a frozen gate and pop back in the door. When the gate activated it would pull a person into the keep where everyone on the other side would be waiting to kill that person. He did this to about 5 people before the door came down. It is very much an exploit and needs a fix as soon as possible.
Sounds like it is working as intended.Summon an ancient portal, which arms after 1.5 seconds and lasts for 30 seconds.
When triggered the enemy is teleported to you, immobilized for 3 seconds, and dealt 636 Frost Damage.
You can have up to 3 Frozen Gates active at a time.
Waffennacht wrote: »Seems like the counter is obvious
Makes me miss DKs who jumped up to walls and caused mayhem. Now wall fights are like nothing more than point and click flash games
They need to fix abilities going through walls and doors in general. If you walk through a door, how can 4 snipes, 2 dark flares, and 3 crystal frags still hit you?
I will be ready for it next time with undo. But, it is still an exploit not working as intended or clever use of game mechanics as some people want to claim.
I will be ready for it next time with undo. But, it is still an exploit not working as intended or clever use of game mechanics as some people want to claim.
avoid the clearly visible glowing symbol on the ground as it forms telegraphing what It is and what it is capable of and then avoid it once it has finally formed and armed?
that's sounds tricky