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Imperial City set discussion

Alucardo
Alucardo
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Let's open a discussion about IC sets. I believe there's a lot of potential here, but most of them go unused because they are outshined by basically anything else.
Here's some changes I'd like to see. Feel free to post your own, or tell me why mine are stupid.

Black Rose
Back in the day this was BiS for heavy armor sustain. It did its job exceedingly well.. probably a little too well. But between the constitution AND Black Rose nerf, this set was made redundant.

Current 5pc
(5 items) Increases your Weapon Damage and Spell Damage by 154. Increases the Magicka and Stamina restored from the Constitution passive ability by 35%.

Suggested 5pc
Remove the weapon/spell damage, but this set now emits an aura that boosts the magicka and stamina regen by 20% of up to 4 allies for 12 seconds when constitution procs. This can happen every 24 seconds.

Powerful Assault
Not a bad set for people wanting to play stamina support roles or healers, if you're so inclined. While the final bonus isn't a bad idea, the value is lacking.

Current 5pc
(5 items) When you cast an Assault ability, you increase the Weapon and Spell Damage of up to 4 friendly targets within 10 meters by 164 for 15 seconds.

Suggested 5pc
Simply increase the weapon and spell damage gained to 258

Galerion's Revenge
Interesting idea, but I have NEVER seen this set used once because the damage is too low considering you need to light attack 6 times within 15 seconds to get it to proc. It's also a set you can't buy outright, and need to spend a lot of tel var on to get the pieces you need. It's just not worth it.

Current 5pc
(5 items) When you deal damage with a Light of Heavy Attack, you put a Mark of Revenge on the enemy for 15 seconds. After stacking 6 Marks of Revenge on an enemy they detonate for 4730 Magic Damage.

Suggested 5pc
Either increase the damage this set does to a higher amount, like 9-10k, or reduce the amount of attacks required to 4 and leave the value as is.

Meritorious Service
Not a bad set for healers, but not good enough for them to drop alternative sets.

Current 5pc
(5 items) When you cast a Support ability, you increase the Physical and Spell Resistance of up to 4 friendly targets with 10 meters by 3010 for 2 minutes.

Suggested 5pc
Increase the value to 3.9k resists and reduces cost of purge by 25%

There's other sets I think need to be looked at, but I don't have anything for them right now. For instance, Shield Breaker is kind of redundant as shields aren't so much of a problem as they once were (and it never actually broke shields, it went right through them). Vicecannon needs a rework as it only procs on crits from sneak. This is very situational, but if it was easy to proc it would be too strong. Phoenix is just utter garbage and needs a complete overhaul. I have never seen Phoenix help someone survive. It usually ends in enemies circling them until they are no longer invulnerable and then completely obliterating them in 0.2 seconds.
Reactive, Imperial Physique, and Harbinger are probably fine.

Do you guys want adjustments to the IC sets?

Edited by Alucardo on March 21, 2019 8:20AM
  • MartiniDaniels
    MartiniDaniels
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    I really don't understand why olorime and spc are so much superior to power assault..

    So I want adjustments, but chance they will happen is very low and random and depends on fact if somebody from combat team will have urge to use some set and then will see it is under-performing.
  • ccfeeling
    ccfeeling
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    Both PVP or PVE , damage is everything .

    As a buff set , PA is pretty weak , low damage buff and limited range , better buff this set major courage , stam heal need a better option .

    Galerion's Revenge , decon gears , no more .

    I know ZOS rework different set every patch , just too slow , very slow and they need more combat wise .
  • Browiseth
    Browiseth
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    maybe essence thief will be good, one day...
    skingrad when zoscharacters:
    • EP - M - Strikes-with-Arcane - Argonian Stamina Sorc - lvl 50 - The Flawless Conqueror/Spirit Slayer
    • EP - F - Melina Elinia - Dunmer Magicka Dragonknight - lvl 50
    • EP - F - Sinnia Lavellan - Altmer Warden Healer - lvl 50
    • EP - M - Follows-the-Arcane - Argonian Healer Sorcerer- lvl 50
    • EP - F - Ashes-of-Arcane - Argonian Magicka Necromancer - lvl 50
    • EP - M - Bolgrog the Sinh - Orc Stamina Dragonknight - lvl 50
    • EP - F - Moonlight Maiden - Altmer Magicka Templar - lvl 50
    • EP - F - Maxine Cauline - Breton Magicka Nightblade - lvl 50
    • EP - M - Garrus Loridius - Imperial Stamina Templar - lvl 50
    • EP - F - Jennifer Loridius - Imperial Necromancer tank - lvl 50
    PC/NA but live in EU 150+ ping lyfe
  • Alucardo
    Alucardo
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    I really don't understand why olorime and spc are so much superior to power assault..

    So I want adjustments, but chance they will happen is very low and random and depends on fact if somebody from combat team will have urge to use some set and then will see it is under-performing.

    I suppose spc is harder to acquire than PA, but stamina healers are very niche, so I don't see any reason not to buff this set just to throw them a bone.
  • Alucardo
    Alucardo
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    Browiseth wrote: »
    maybe essence thief will be good, one day...

    lol I remember at release people were like "bro look at the stats. this shiz is gonna be opaf". Then when we actually saw it in action it got cast aside. Technically it's a really, really strong set. It's just hard to proc, and chasing the essence around is not something you can easily do in combat. Reminds me of old Reaper in overwatch when you had to pick up the souls to heal yourself.
  • Alucardo
    Alucardo
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    ccfeeling wrote: »
    As a buff set , PA is pretty weak , low damage buff and limited range , better buff this set major courage , stam heal need a better option .
    Ah yes, major courage. I believe that's 258 spell/weapon damage, the same value as I suggested. If it was just the flat value instead of a buff then it would stack with other sets like olorime
  • MartiniDaniels
    MartiniDaniels
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    Alucardo wrote: »
    I really don't understand why olorime and spc are so much superior to power assault..

    So I want adjustments, but chance they will happen is very low and random and depends on fact if somebody from combat team will have urge to use some set and then will see it is under-performing.

    I suppose spc is harder to acquire than PA, but stamina healers are very niche, so I don't see any reason not to buff this set just to throw them a bone.

    PA is used by off-tanks, so given that tank should spam vigor to give 158 damage to 4 persons while healer just needs to use his standard rotation.. it's all about the fact that ZOS doesn't care about tanks.
  • Juhasow
    Juhasow
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    I really don't understand why olorime and spc are so much superior to power assault..

    So I want adjustments, but chance they will happen is very low and random and depends on fact if somebody from combat team will have urge to use some set and then will see it is under-performing.

    Still both are used in fully optimised group setups. The biggest advantage of powerfull assault currently is that it can stack with olorime or SPC. I wouldnt ask for powerfull assault adjustment so loud because most propably ZoS will just change it to major bonus same as in olorime making powerfull assault useless.
  • Alucardo
    Alucardo
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    Juhasow wrote: »
    I really don't understand why olorime and spc are so much superior to power assault..

    So I want adjustments, but chance they will happen is very low and random and depends on fact if somebody from combat team will have urge to use some set and then will see it is under-performing.
    I wouldnt ask for powerfull assault adjustment so loud because most propably ZoS will just change it to major bonus same as in olorime making powerfull assault useless.
    As far as 5pcs go, this set is already useless. But yes, it definitely needs to be a fixed 258 value and NOT the major courage buff.
  • Juhasow
    Juhasow
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    Alucardo wrote: »
    Juhasow wrote: »
    I really don't understand why olorime and spc are so much superior to power assault..

    So I want adjustments, but chance they will happen is very low and random and depends on fact if somebody from combat team will have urge to use some set and then will see it is under-performing.
    I wouldnt ask for powerfull assault adjustment so loud because most propably ZoS will just change it to major bonus same as in olorime making powerfull assault useless.
    As far as 5pcs go, this set is already useless. But yes, it definitely needs to be a fixed 258 value and NOT the major courage buff.

    If it will be 258 then You can be sure it'll be major courage. This is how itemization in ESO works. I would rather stick to 164 and not complain. Current 164 is totally ok for unnamed buff especially that it lasts 15 seconds and can be used on one bar.
    Edited by Juhasow on March 21, 2019 9:47AM
  • MartiniDaniels
    MartiniDaniels
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    Juhasow wrote: »
    Alucardo wrote: »
    Juhasow wrote: »
    I really don't understand why olorime and spc are so much superior to power assault..

    So I want adjustments, but chance they will happen is very low and random and depends on fact if somebody from combat team will have urge to use some set and then will see it is under-performing.
    I wouldnt ask for powerfull assault adjustment so loud because most propably ZoS will just change it to major bonus same as in olorime making powerfull assault useless.
    As far as 5pcs go, this set is already useless. But yes, it definitely needs to be a fixed 258 value and NOT the major courage buff.

    If it will be 258 then You can be sure it'll be major courage. This is how itemization in ESO works. I would rather stick to 164 and not complain. Current 164 is totally ok for unnamed buff especially that it lasts 15 seconds and can be used on one bar.

    I agree, given how ZOS "rebalanced" some tanking sets in the past, they may just ruin it for PVE at all.
  • Alucardo
    Alucardo
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    Juhasow wrote: »
    Alucardo wrote: »
    Juhasow wrote: »
    I really don't understand why olorime and spc are so much superior to power assault..

    So I want adjustments, but chance they will happen is very low and random and depends on fact if somebody from combat team will have urge to use some set and then will see it is under-performing.
    I wouldnt ask for powerfull assault adjustment so loud because most propably ZoS will just change it to major bonus same as in olorime making powerfull assault useless.
    As far as 5pcs go, this set is already useless. But yes, it definitely needs to be a fixed 258 value and NOT the major courage buff.

    If it will be 258 then You can be sure it'll be major courage. This is how itemization in ESO works. I would rather stick to 164 and not complain. Current 164 is totally ok for unnamed buff especially that it lasts 15 seconds and can be used on one bar.

    Then I'd like Powerful Assault to offer 259 weapon and spell damage.
  • r34lian
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    If powerful assault stacks with major courage then it's quite good could increase dps by significant amount with olorime or spc.
    Edited by r34lian on March 21, 2019 11:01AM
    2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
  • Left4Daud
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    Wait how is Harbinger fine? You have to stack like 70k health to get it to proc for more than a tickle and then you won’t be able to sustain blocking for any meaningful time.

    Or am I missing something?
  • Alucardo
    Alucardo
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    Left4Daud wrote: »
    Wait how is Harbinger fine? You have to stack like 70k health to get it to proc for more than a tickle and then you won’t be able to sustain blocking for any meaningful time.

    Or am I missing something?

    I don't like sets with little counter-play, like "block an attack and blow sh*t up". I'd rather they didn't touch this one. If you have ideas for it feel free to post them though. It's a discussion after all.
  • Silver_Strider
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    Black Rose: I kind of like your suggestion but feel ZOS would make the buff into Major Endurance/Intelligence, making the set even more redundant so instead of regen, have it reduce the cost of Magic/Stamina abilities by 2% for all Team Mates (Half the value of Worm/Hircine since it applies to both).

    Powerful Assault: I get the intent of making PA the Stamina Healers SPC/Olorime but increasing it to 258 with a 4 player limit still makes it inferior in everyway so the player limit would need to be increased to 6 for it to, at least, be comparable to SPC.

    Galerion's Revenge: Any buff to this set is welcomed.

    Meritorious Service: Reduce the cost of all Support Abilities by 25% and not just purge. The rest is fine.
    Argonian forever
  • Alucardo
    Alucardo
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    Black Rose: I kind of like your suggestion but feel ZOS would make the buff into Major Endurance/Intelligence, making the set even more redundant so instead of regen, have it reduce the cost of Magic/Stamina abilities by 2% for all Team Mates (Half the value of Worm/Hircine since it applies to both).

    Powerful Assault: I get the intent of making PA the Stamina Healers SPC/Olorime but increasing it to 258 with a 4 player limit still makes it inferior in everyway so the player limit would need to be increased to 6 for it to, at least, be comparable to SPC.

    Galerion's Revenge: Any buff to this set is welcomed.

    Meritorious Service: Reduce the cost of all Support Abilities by 25% and not just purge. The rest is fine.

    Awesome suggestions. Completely agree with everything stated here.
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