I decided to poll the forums because this has become a great annoyance recently. As per the title, should the system be changed?
Lets get some things out of the way, I will be assuming that all of the flags are owned, and players involved have a 4x multiplier.
With the current system, if two players have been in combat with a boss/add, they will be counted when the tel'var is shared, no mater how much they contributed to the fight. Thus, if two players are fighting a district boss, they will receive an equal share of the rewards, 7.2k tel'var.
Now, consider if these same two players have reduced a bosses health to about 300k, and a third player runs into the fight, dealing about 100k damage. With the current system, all players would receive the same amount of tel'var, 4.8k, even though the original two players clearly did more for that tel'var.
I would like to propose a system in which the game keeps track of contribution to a fight. Split the tel'var 3 ways, one for damage taken, one for healing done, and one for damage done.
this way, if a person solos a boss, they will have taken 100% of the damage, done 100% of the healing, and done 100% of the damage, thus, they get 100% of all three categories of tel'var.
BUT
If 10 people fight a boss, and one person tanks it, taking 70% of the total damage, they have locked in 70% of 33..333333333% of the total tel'var (3360 TV), assuming they did 5% of the damage, and 20% of the total healing, that would be just under a third of the tel'var they earn.
In the original scenario, the two players (assuming all things equal) would have taken 50% of the damage, done 50% of the healing, and done 50% of the damage. When the third player jumps in, they will have taken 0% of the damage, done 0% of the healing, and done 4% of the total damage, meaning they would earn (4800/100=48*4) 192 tel'var.
Would this be a good change?
Edited by Flame_of_Hades on March 21, 2019 12:53AM
Should the system for splitting tel'var between players change? 18 votes
Yes! Players should be compensated based upon their contribution.
No! Every player contributes in their own way and should be compensated the same, regardless of result.