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Why doesn't the Lady offer some Crit resist as well?

TheMythicDawn
TheMythicDawn
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would that be too imbalanced?
  • Minno
    Minno
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    Crit resist should go on the health mundas!
    Minno - DC - Forum-plar Extraordinaire
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  • Tasear
    Tasear
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    🤔🤔🤔 Interesting
  • idk
    idk
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    Do any mundus offer two things? If not, there is your answer. irrc, all mundus offer one boost to our charcter so yes, it would be a departure to have the lady offer a second boost as well.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    idk wrote: »
    Do any mundus offer two things? If not, there is your answer. irrc, all mundus offer one boost to our charcter so yes, it would be a departure to have the lady offer a second boost as well.

    Steed is movement speed and health regen
  • idk
    idk
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    idk wrote: »
    Do any mundus offer two things? If not, there is your answer. irrc, all mundus offer one boost to our charcter so yes, it would be a departure to have the lady offer a second boost as well.

    Steed is movement speed and health regen

    Ok, good, but health regen is very poor in this game unless one totally builds for it. Far cry from doubling up armor and inpen.
  • Ankael07
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    Doesnt normal resistance decrease crit damage anyway?
    If you want me to reply to your comment type @Ankael07 in it.
  • Corpier
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    Would a crit resist mundus really make a difference? Is it really needed? Do we really need to make crits hit for less than non-crit attacks in pvp? Armor traits, cp, Impregnable, a healer wearing Transmutation. There are multiple sources of crit resist in game now, it seems overkill/pointless to add another.
    @Corpier | PC/NA CP1300+

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  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    . Would a crit resist mundus really make a difference? Is it really needed?

    Maybe. More options is good right?
    .Do we really need to make crits hit for less than non-crit attacks in pvp?

    That can't happen. If you have 70% crit resist, and your attacker has 60% CHD, you just get hit for the base damage.
    .There are multiple sources of crit resist in game now, it seems overkill/pointless to add another.

    Right now, 2752 resist is not that appealing to most people. Putting ~1600 crit resistance* would make it a viable mundas, at least for PvP.

    *I got that number based around the statement of ZOSs balance of mundai and 5 piece bonuses, that being a 5 piece is 2.31* a set piece and a mundus value is 1.85 a set bonus, so using impregnable armor, 2000/2.31= ~865 and 865*1.85= ~1601, this would put a divines piece at ~120, almost half an impen piece but you also get the regular resistance as well. Seems like a good trade off.

    Though, that number, 1601 crits resist, without divines, might be too high, as that would be 23% crit resist. Though, again, since the base resists of the lady are only 3.89% damage reduction, that might be all right.
    Edited by Lightspeedflashb14_ESO on March 17, 2019 7:31AM
  • Digiman
    Digiman
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    seems too enticing and OP, everyone in PvP would run it. I think ZoS wants diversity in stones. Also the lover would have to get critical hit damage to counteract that. Since thats what those two stones do.

    Eitherway crit resist is mainly a PvP stat.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Digiman wrote: »
    seems too enticing and OP, everyone in PvP would run it. I think ZoS wants diversity in stones. Also the lover would have to get critical hit damage to counteract that. Since thats what those two stones do.

    Eitherway crit resist is mainly a PvP stat.

    ZOS seems all right with impen being pretty much the only trait people use in PvP. And since there is more CHD in the game now, 4-6% from the shadow and 10% from khajiit, seems like a good place to put more crit resistance.
    Edited by Lightspeedflashb14_ESO on March 17, 2019 11:36AM
  • TheMythicDawn
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    thanks for providing some numbers @Lightspeedflashb14_ESO

    i agree I think it could be a decent upgrade and increase build diversity for pvp at least.
  • md3788
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    Digiman wrote: »
    seems too enticing and OP, everyone in PvP would run it. I think ZoS wants diversity in stones. Also the lover would have to get critical hit damage to counteract that. Since thats what those two stones do.

    Eitherway crit resist is mainly a PvP stat.

    Personally I wouldn't. I'd probably still run Attronach so I can get recovery from mundus, spell damage from jewelry, and crit resist from gear traits
    vFG1 HM
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