GrumpyDuckling wrote: »VaranisArano wrote: »We can have that when ZOS rebalances all the PVE content to account for tanks having an AOE taunt.
Seeing as how the tank meta would become "taunt all the things, then hold block while the healer heals me and the DDs burn everything."
Personally, I think that sounds boring.
It's not an "AOE taunt," it's a CONE AOE taunt. The different being huge. An AOE taunt would taunt every enemy, whereas a cone AOE taunt would only taunt enemies within the cone.
Not much, if anything would have to be re-balanced. The cone doesn't even have to be that big.
GrumpyDuckling wrote: »GrumpyDuckling wrote: »Targeting with the single target ranged taunt is pretty easy. It is just as easy as range dps have it for targeting with their skills.
Regardless, no form of an AoE taunt is needed in the game. Every content in this game has been tanked very well a great many times without an AoE taunt. That alone clearly demonstrates an AoE taunt is not needed.
Yes, I understand some are still learning and hence face challenges at times. It is best to keep the resistance they are facing for them to improve and overcome as many have vs providing a crutch and an AoE taunt in this game is nothing more than a crutch.
No one is arguing that it is "needed." I said it would be a great option to have.
I don't agree with your statement that a cone AOE taunt would be "nothing more than a crutch." I think it could prove to be more of a risk/reward option. Cones don't have auto-targeting like other skills, which means that despite being AOE and having the ability to cover ground, they also require unassisted aim on behalf of the user. A cone AOE taunt would also have to cost much more than a single target taunt because the user has the ability to taunt more enemies at once. Aim difficulty + cost efficiency would likely determine its effectiveness.
It is not a great option to have. It would merely be a crutch and nothing more.
Inexperienced tanks would remain inexperienced tanks would not gain the experience they need to be able handle challenging content.
Your only actual reasoning for this is because you are having problems with the simple targeting system this game has. I suggest you work on improving in that area because Zos is not added an AoE taunt for the reasons I already mentioned.
This is news to me. I was unaware that I was having "problems with the simple targeting system." I called it clunky and annoying to taunt a ranged enemy, but my post was never about my capability of performing that action effectively
Interesting. As I stated earlier, the undaunted taunt uses the same targeting mechanics every skill uses, so at ranged it feels exactly as doing DPS at range. So it is not clunky.
That is why when you said you found it clunky it did seemed you were challenged with it, even if it was a minor challenge.
Regardless, even if one found it challenging, it is still a very insufficient reason for Zos to consider an AoE taunt since every single group content that needs a tank has been tanked many times, and many times very well, without an AoE taunt. That alone indicates, without a doubt, that an AoE taunt is not needed.